Race Elf
Alignment Chaotic Neutral

Starting

Str15
Dex16
Con12
Wis8
Int16
Cha8


Leveling

1 wizard - Two weapon fighting
2 rogue
3 wizard - ambidexterity
4 wizard - inteligence
5 wizard
6 pale master - weapon focus (rapier)
7 rogue
8 pale master - intelligence
9 pale master - toughness
10 pale master
11 pale master
12 rogue - weapon finesse - dexterity
13 pale master
14 pale master
15 pale master - improved critical (rapier)
16 pale master
17 rogue
18 pale master - improved two weapon fighting
19 rogue
20 rogue - dexterity
21 wizard -epic weapon focus (rapier) great intelligence I
22 rogue
23 pale master
24 pale master - epic prowess - Dexterity
25 pale master - epic energy resistance (any)
26 pale master
27 rogue- Armor skin
28 pale master - dexterity
29 pale master - Epic spell (epic mage armor)
30 wizard - great intelligence II
31 pale master
32 rogue - dexterity
33 pale master - Great Dextrety I
34 pale master - Epic spell (epic Warding)
35 pale master
36 pale master - Great Dextrety II- dexterity
37 rogue - crippling strike,
38 rogue
39 palemaster - Blinding speed, epic spell (chaotic energy)
40 rogue - dexterity


Ending

Str 15
Dex 26
Con 12
Wis 8
Int 20
Cha 8


Skills
Concentration 42
Lore 43
Open lock 31
spellcraft 42
spot 43
Tumble 43
use magic device 43
pick pocket 43

HP 319


AC (With a non magical robe, unbuffed) 40
(fully buffed with a non magical robe) 67

AB (with 2 non magical rapiers)
main hand 29/24/19
Off hand 29/24

Saves ..normal/ vs spells

Fort 21/29
Reflex 27/35
Will 22/30

playable in PvM, 1-40, but straight 40 is the way to fully enjoy it

the magic on this build is to use the monk boots of the sun soul and the robes of the shining hand to boost the AC all the way up...

fully buffed and with a +5 robes and +4 boots it can scratch the 78, with a good pair of rapiers it can deal some serious sneak attack damage If one is to walk this path, I would suggest Wizard5/Rogue13 and get Epic Dodge and another sneak die in damage. The high AC, Epic Dodge, Improved Evasion and Def Roll will make him hard to go down.
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Ariel, Ookla, RIDE! I thought of that but

if it was to put epic dogdge in it i think monk would have been the best choice, this is someone to be in a party atacking from behind and weakening the opposite party
Quote: Posted 04/05/06 13:29:55 (GMT) -- M4t3us

I thought of that but

if it was to put epic dogdge in it i think monk would have been the best choice, this is someone to be in a party atacking from behind and weakening the opposite party


Are you saying getting Epic Dodge weakens this build? I can't understand what's your point -- it's obviously easy enough to get Epic Dodge in this build.
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"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!"
Quote: Posted 04/05/06 13:29:55 (GMT) -- M4t3us

I thought of that but

if it was to put epic dogdge in it i think monk would have been the best choice, this is someone to be in a party atacking from behind and weakening the opposite party

Last I recall, monk CANNOT get epic dodge. iirc, you need defensive roll, which the monk will not get!

I'll put it this way, a dexer without epic dodge is about as useful as a piece of lint lyin on the floor! For you to split the lvls like this makes the character very fragile. You get nothing from the 6th lv wizard, yet 13 monk gets you epic dodge.. hmm. I suggest that anyone who thinks of trying to build this guy look seriously at this small IMPROVEMENT!

Oh, and take rogue at lv 1! You'll get many more skills!

Edited By avado on 04/05/06 15:56

You were right .... epic dodge does strenghten it A LOT

so i remade it its

rogue 15
wizard 5
palemaster 20

the rest it basically the same except for the leveling and you take the epic dodge as soon as you get all the feats needed from the rogue. Defensive Roll(rogue 10) and Impoved Evasion (rogue 13), i improved 2 more levels in rogue to get +1d6 of sneak damge, but you can put the other 2 in pale master to get another epic spell

Edited By M4t3us on 04/05/06 17:02

Maybe an updated version of the build is in order?
Quote: Posted 04/05/06 17:00:47 (GMT) -- M4t3us

[...]
so i remade it its

rogue 15
wizard 5
palemaster 20

the rest it basically the same except for the leveling
[...]

Wizard 5/PM 20 doesn't get level 9 spells, however; that may be a turn-off for some people. Try Rogue 13/Wizard 7/PM 20
_________________
"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!"
Quote: Posted 04/05/06 15:54:04 (GMT) -- avado

Quote: Posted 04/05/06 13:29:55 (GMT) -- M4t3us

I thought of that but

if it was to put epic dogdge in it i think monk would have been the best choice, this is someone to be in a party atacking from behind and weakening the opposite party

Last I recall, monk CANNOT get epic dodge. iirc, you need defensive roll, which the monk will not get!

I'll put it this way, a dexer without epic dodge is about as useful as a piece of lint lyin on the floor! For you to split the lvls like this makes the character very fragile. You get nothing from the 6th lv wizard, yet 13 monk gets you epic dodge.. hmm. I suggest that anyone who thinks of trying to build this guy look seriously at this small IMPROVEMENT!

Oh, and take rogue at lv 1! You'll get many more skills!

This aint a monk build... And yea, ur right about that monks cant get epic dodge els they take some rogue or SD lvls.

5 wiz 13 rogue 22 pm seems to b the best choice in my eyes, altho 9th lvl spells might b more useful than a epic pm feat but i still think i would had gone for more pm in that build.
Quote: Posted 04/05/06 19:14:31 (GMT) -- FinneousPJ

Wizard 5/PM 20 doesn't get level 9 spells, however; that may be a turn-off for some people. Try Rogue 13/Wizard 7/PM 20

Well you can take epic mage armor and epic warding , take your own conclusions
Quote: Posted 04/08/06 02:51:53 (GMT) -- M4t3us

Well you can take epic mage armor and epic warding , take your own conclusions

What's your point? He still doesn't get ninth level spells, such as Bigby's Crushing Hand.
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"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!" i don't rely on offensive spells for this build, the spells you need are defensive like shadow shield epic mage armor epic warding and a couple of others

true the bigby spells help a lot but i don't enjoy them much
Quote: What's your point? He still doesn't get ninth level spells, such as Bigby's Crushing Hand.

Answering with another quote, from somewhere else, by Grimnir77:

Quote: Palemasters are an exception, they access Epic spells when their class level become lvl 15.

Edited By Thaxll'ssyllia on 04/08/06 15:14

Quote: Posted 04/08/06 15:13:05 (GMT) -- Thaxll'ssyllia

Quote: What's your point? He still doesn't get ninth level spells, such as Bigby's Crushing Hand.

Answering with another quote, from somewhere else, by Grimnir77:

Quote: Palemasters are an exception, they access Epic spells when their class level become lvl 15.

I'm not talking about epic spells I don't get it
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"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!" I think the OP is probably forgetting the usefulness of Mords and Time Stop. Those alone are worth attaining, and it is attainable without jeopardizing or sacrifing something else in the build. My original suggestion accomplishes just that thing.
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Quote: Posted 04/08/06 16:09:42 (GMT) -- grizzled_dwarflord

I think the OP is probably forgetting the usefulness of Mords and Time Stop. Those alone are worth attaining, and it is attainable without jeopardizing or sacrifing something else in the build. My original suggestion accomplishes just that thing.

No - as far as I can tell, your suggestion was Wizard 5/Rogue 13/PM 22 which has the slots of a level 5 +22/2 = 5 +11 = 16 Wizard. No ninth level spells.
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"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!" Hmm, that's true. Math genes must be acting up again.
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Ariel, Ookla, RIDE!
Quote: Posted 04/08/06 16:38:12 (GMT) -- grizzled_dwarflord

Hmm, that's true. Math genes must be acting up again.
That's why I suggested the Wizard 7/Rogue 13/PM 20 I think that's the best level distribution, though everyone else seems to disagree. Go figure
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"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!" I'll try that, and compare both