OK here we go I am going to say in advance this is only my first build so go easy
Oh and I got it to dual weild and just got in dev critical
have fun tearing it to bits


--------------


The Singing Kukri - Fighter 18 / Bard 15 / Weapon Master 7
Race-human



ABILITIES
---------------------
STR- 14 (24)
DEX- 15
CON- 12
WIS- 8
INT- 14
CHR- 14 (16)



LEVEL PROGRESSION
---------------------------
1) Fighter 1- Blind Fight, WP Exotic, WF: kukri
2) Fighter 2- TWF
3) Fighter 3- Ambidexterity
4) Fighter 4- Expertise +1STR (STR 15)
5) Fighter 5-
6) Fighter 6- WS: Kukri, Dodge
7) Fighter 7-
Fighter 8- Mobility +1 STR (STR 16)
9) Fighter 9- Spring Attack
10) Fighter 10- Whirlwind Attack
11) Weapon Master 1- WoC: Kukri
12) Weapon Master 2- ITWF, STR +1 (STR 17)
13) Weapon Master 3-
14) Weapon Master 4-
15) Weapon Master 5- Power Attack
16) Bard 1- CHR +1 (CHA 15)
17) Bard 2-
18) Bard 3- Curse Song
19) Weapon Master 6-
20) Weapon Master 7- STR +1 (STR 18)
21) Bard 4- EWF: Kukri
22) Bard 5-
23) Bard 6-
24) Bard 7- IC: Kukri, CHA +1 (CHA 16)
25) Bard 8-
26) Fighter 11-
27) Fighter 12- EWS: Kukri, Cleave
28) Bard 9- +1STR (STR 19)
29) Bard 10-
30) Bard 11- Great STR I (STR 20)
31) Bard 12-
32) Bard 13- +1STR (STR 21)
33) Bard 14- Great Cleave
34) Fighter 13-
35) Bard 15-
36) Fighter 14- Epic Prowess, Great STR II, +1STR (STR 23)
37) Fighter 15-
38) Fighter 16- Overwhelming Critical: Kukri
39) Fighter 17- Great STR III (STR 24)
40) Fighter 18- Devastating Critical: Kukri, +1STR (STR 25)



SKILL PROGRESSION
---------------------
1) 4 discipline,1 heal, 2 intimidate save 11
2) 1 discipline save15
3) 1 discipline 1 intimidate save 17
4) 1 discipline
5) 1 discipline 1 intimidate
6) 1 discipline
7) 1 discipline
1 discipline
9) 1 discipline
10) 1 discipline
11) 1 discipline
12) 1 discipline
13) 1 discipline
14) 1 discipline
15) 1 discipline
16) Cocentration19, 1 discipline, Preform 19, Tumble 16, UMD 15
17) 3tumble, UMD 4
18) Concentration 2, Discipline 2, Preform 2, timble 1
19) Discipline 1
20) Discipline 1
21) concentration,preform, +3, disipline +1, UMD, tumble +4
22) Tumble 1, concentration 1, disciplinE 1, UMD 2
23) disipline, tumble, umd, and concentration all plus 1
24) skill check all skills listed should be if not already 27
25) all 28 im now to lazy to type them all out
26) concentration and dis. +1
27) concentration and dis. +1
28) all skills 31
29) all skills 32
30) all 33
31) All 34
32) all 35
33) all 36
34) concentration and dis. +1
35) all 38
36) concentration and dis. +1
37) concentration and dis. +1
38) concentration and dis. +1
39) concentration and dis. +1
40) concentration and dis. +1



COMBAT STATS
---------------------
HP- 380
AC- 28(19)(naked)
AB- 41
Main hand attack progression- +39/+34/+29/+24
Off hand- +39/+34
#of Attacks=6



FINAL SKILLS
---------------------
Concetration- 43
Discipline- 43
Preform- 38
Tumble- 38
UMD- 38
Heal- 1
Intimidate- 4
And unused put in lore or something

Edited By Kail Pendragon on 11/09/07 15:04

Go Bard 4 pre-epic or delay al the Bard levels till epic, to net you some more AB (1?).

You don't need so many skill points in Perform with 15 Bard levels, so put some of them in Tumble to reach 40 and in UMD so as to get a multiple of 5. Also, Concentration is not that useful in this build, so I would change it for Spellcraft, or maybe Taunt.

You probably didn't want it, but just to note it: there's no Still Spell, so you will have to drop the armor for buffing.

You ended with 25 STR, which will do you no good unbuffed, so try to get it to an even number.

You may want to improve the formatting, but that's just me.

Edited By rafa10pj on 11/09/07 00:33

Quote: Posted 11/08/07 22:36 (GMT) -- haseo terror of death

OK here we go I am going to say in advance this is only my first build so go easy
Oh and I got it to dual weild and just got in dev critical
have fun tearing it to bits
--------------
The Singing Kukri
Race-human
Fighter18 / bard15 / weaponmaster7
Stats
STR- 14
DEX- 15
CON- 12
WIS- 8
INT- 14
CHR- 14
LEVEL PROGRESS
---------------------------
1) Fighter- blind fight, weapon exotic, weapon focus kukris
2) Fighter- ambidextrous 2 weapon
3) Fighter- ambidextrous
4) Fighter- expensive +1STR
5) Fighter- None
6) Fighter- Weapon special (kukri), Dodge
7) Fighter- none
Fighter- Mobility +1 STR
9) Fighter- spring attack
10) Fighter- Whirlwind attack
11) Weapon Master- Weapon of choice kukri (DUH)
12) Weapon Master- Improved 2Weapon, STR +1
13) Weapon Master- none
14) Weapon Master- none
15) Weapon Master- power attack
16) Bard- none(spells) CHR +1
17) Bard- Bard Song
18) Bard- curse song
19) Weapon Master- none
20) Weapon Master- STR +1, KI critical
21) Bard- Epic weapon focuse kukri
22) Bard- none
23) Bard- none
24) Bard- Chr+1, Improved critical kukri
25) Bard- none
26) Fighter- none
27) Fighter- epic weapon specialization, cleave
28) Bard- +1STR
29) Bard- None
30) Bard- Great STR 1
31) Bard- none
32) Bard- +1str
33) Bard- Great cleave
34) Fighter- none
35) Bard- none
36) Fighter- great STR 2, epic prowess
37) Fighter- none
38) Fighter- Overwhelming critical
39) Fighter- great STR 3
40) Fighter- Devastating crit
SKILL PROGRESS
1) 4 discipline,1 heal, 2 intimidate save 11
2) 1 discipline save15
3) 1 discipline 1 intimidate save 17
4) 1 discipline
5) 1 discipline 1 intimidate
6) 1 discipline
7) 1 discipline
1 discipline
9) 1 discipline
10) 1 discipline
11) 1 discipline
12) 1 discipline
13) 1 discipline
14) 1 discipline
15) 1 discipline
16) Cocentration19, 1 discipline, Preform 19, Tumble 16, UMD 15
17) 3tumble, UMD 4
18) Concentration 2, Discipline 2, Preform 2, timble 1
19) Discipline 1
20) Discipline 1
21) concentration,preform, +3, disipline +1, UMD, tumble +4
22) Tumble 1, concentration 1, disciplinE 1, UMD 2
23) disipline, tumble, umd, and concentration all plus 1
24) skill check all skills listed should be if not already 27
25) all 28 im now to lazy to type them all out
26) concentration and dis. +1
27) concentration and dis. +1
28) all skills 31
29) all skills 32
30) all 33
31) All 34
32) all 35
33) all 36
34) concentration and dis. +1
35) all 38
36) concentration and dis. +1
37) concentration and dis. +1
38) concentration and dis. +1
39) concentration and dis. +1
40) concentration and dis. +1
Final STATS
-------------------
STR- 25
DEX- 15
CON- 12
INT- 14
WIS- 8
CHR- 16

HP- 298 (did not reroll for maxs)
AC- 28(19)(naked)
AB- +41/+36/+31/+26
Ab off hand- +41/+36
#of Attacks=6
FINAL SKILLS
---------------------
Concetration- 43
Discipline- 43
Preform- 38
Tumble- 38
UMD- 38
Heal- 1
Intimidate- 4
And unused put in lore or something

Some typos (I assume) italicized as noted. Like rafa10pj said, do improve on the formatting. Legibility does count for something when you want others to read what you wrote.

If you're going to take bard levels, I suggest the following changes:

1. Take bard as final skill dump
2. Drop Concentration for Spellcraft for the saves.
3. Get Tumble to 40 base.
4. Keep bard song at 24 total (base + modifiers). Your bard song won't get any better with more ranks.
5. Think about taking Hide and Move silently, or if you can adjust some feats, maybe improved and superior initiative. You have lowish HP and Fort Saves and not wearing a shield. That goes to say you always need to be the first to strike in combat.

As for the AB issue, like rafa10pj said, take all bard levels at epic levels for max BAB, but personally, I'd take all bard levels pre-epic for playability purposes. Plus, those bard buffs and spells are a greater boon on early levels than it is at epic levels. Remember to check the build search engine for similar builds. There are several that use this class split, including a few by TyrTemplar that use the exact same level distribution. Looking over her builds real quick, the only difference I noticed is that your build uses kukris and her the longsword I believe. They like to have good reasons to list similar builds here, meaning that your build usually will need to aim to do something differently or maybe even better than what was first attempted.

*edit*

Ofcourse, your build is a dual wielder as well so that may be enough of a reason to post. I didnt check all the other builds though. Just a reminder to check similar builds and post links to those builds, atleast the ones that closely resemble your own.

Edited By galelabriel on 11/09/07 03:04

I know that the intention of the build was other, but dropping Dev Crit would free up 5 feats, which this build desperately needs.
Mind you, going for a dual-wielder, dev critter Weapon Master requires 14 feats (12 I'd say, because you may want to keep Expertise and should keep Weapon Focus), which is a lot. Toughness could be taken to aid in the HP department, as well as more Great Strength feats to increase AB and Armor Skin to increase AC.
Furthermore, if you decide to single wield, you can drop DEX to 10 and have more breathing space as far as ability points go, namely STR and CON.

I'm sorry if this feels like I'm hijacking your build and thread, but it seems to me that you are stretching your character too thin.
But then again, I know nothing

As far as formatting goes, I suggest Kamyrin's Character Build Calculator, in which you can plan your builds and then use the output to post here in an orderly manner (you will have to paste the output in a word processor and then from there in your thread).

Edited By rafa10pj on 11/09/07 04:49

Quote: Posted 11/09/07 04:45 (GMT) -- rafa10pj

Furthermore, if you decide to single wield, you can drop DEX to 10 and have more breathing space as far as ability points go, namely STR and CON.

DEX will have to be kept to a minimum of 13 to get Dodge and some other feats required for the Weapon Master prestige class.
Quote: Posted 11/09/07 12:35 (GMT) -- galelabriel
DEX will have to be kept to a minimum of 13 to get Dodge and some other feats required for the Weapon Master prestige class.
My bad. That's what I get for posting at 4 A.M Man, writing "none" on the emply feat levels is only difficulting it to read.

Base HP calculation is made at max rolls, a rolled value is useless as it won't reflect your potential. Quick calculation and I think it should be 380.

I'd probably drop Two Weapon Fighting altogether, I know you want a lot of hits with a lot of dev crits, but your AB suffers it and your feats too, a wide critical range is useless without an AB that can support it, +41 is not good enough. dropping TWF means drop DEX to 13 for more STR and get Cleve and Great Cleave pre-epic, and take Great Strength in epics for more AB, aside from that, you wouldn't need kukris (drop Exotic proficiency) and could take scimitar one handed and a shield for more AC and same critical range. However, this is for more effective final stats, but the build would be completely changed and probably not viable as a new build choice
_________________
"My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."

Edwin Odesseiron - Baldur's Gate II: Shadows of Amn Please, check the posting rules in my sig.

I fixed the format for you, try to do something better next time.
_________________
Epic Character Builds Posting Rules

Edited By Kail Pendragon on 11/09/07 15:03

wow this is to tell you the truth exactly what i expected
all my builds flaws being pointed out oh well now i know better. oh and again i say this was my first build. so i can say im guessing(strechign on a limb here) very NOOBISH mistakes right? I (we) know it is your first build, and that is always taken into consideration.

In my view (and other's as well), building is a matter of choosing, and if you don't choose one path or another you might end with a build that's stretched to thin. I think this was your problem, and not "NOOBISH" building as you said. There are not noob flaws I dare say, but that is situational I guess. You shouldn't be discouraged either way.

Anyways, there must exist builds which go for all you wanted to go for and still remain effective...

Edited By rafa10pj on 11/10/07 00:28

I doubt this was your "first ever" build playing nwn. Anyways, if you know your build has an inherent weakness. Every build has a weakness (as well as strengths). Write them down as well and if possible, also include how you can circumvent those weaknesses. Provide more details.

P.S. "first build" doesn't really justify readability issues

Just my 2 cents
Quote: Posted 11/10/07 00:26 (GMT) -- rafa10pj
There are not noob flaws I dare say, but that is situational I guess. You shouldn't be discouraged either way.


There sure are noob flaws, we've all made them at some point. Stuff like taking 14 CHA with a class that can't make any use of CHA (some dudes say it's for RP, I say it's noobish building), automatic quicken spell with perm-haste, ending with an odd Fighter level, a Wizard 39 / Bard 1 with 8 INT (OK, nobody does that ) etc. etc. some choices are just wrong to take.

But that doesn't means you need a super pro build to play and have fun, no build is perfect anyway.
_________________
"My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."

Edwin Odesseiron - Baldur's Gate II: Shadows of Amn
Quote: Posted 11/10/07 05:02 (GMT) -- Thaxll'ssyllia
There sure are noob flaws, we've all made them at some point.
Of course there are!

I was referring to this build specifically.
Quote: Posted 11/10/07 05:02 (GMT) -- Thaxll'ssyllia

a Wizard 39 / Bard 1 with 8 INT (OK, nobody does that )

Well, I made a Bard 1/Wizard 39 once with Int 9...

Ok it was for a thread in the general NWN forum back in march 2004 calling for the WORST builds - ever.

Click Here "The epic student" on page 2 of that thread.

The thread came with a health warning
_________________
I generally avoid temptation, unless I can't resist it...
Quote: Posted 11/09/07 04:45 (GMT) -- rafa10pj
I'm sorry if this feels like I'm hijacking your build and thread, but it seems to me that you are stretching your character too thin.
But then again, I know nothing


stretchin a build too thin.. hmmm. imvho a fighter wm isnt too thin. you should see my cleric TEMPEST (sorry a prc build for nwn) build with dual weilding, lv 9 spells AND dev crit. NOW that is THIN!! LOL (but how on earth can you honestly say no to 8 apr with kukris with lv 9PRC spells epic spells AND dev crit... yes shes a thing of beauty!) oopss sorry for OT, but this isnt that thinly done, imho but i have done some stretchy builds so who am i!!
_________________
Quote: Posted 06/28/06 00:22:49 (GMT) -- TyrTemplar

This post is for general information purposes only, and does not constitute a legal opinion or render any legal advice. It may not be relied on for any purpose, and gives rise to

Edited By avado on 11/11/07 07:05

Quote: Posted 11/11/07 07:05 (GMT) -- avado
stretchin a build too thin.. hmmm. imvho a fighter wm isnt too thin.
If he weren't that stretched, he would have chosen more Great Strengths. I mean, he ended with an AB of 41, 39 dual-wielding, which is kind of low... a few more Great STR won't hurt. His HP are kinda low also and Toughness would help him, at least to get past the 400 line.
_________________
"Hats off and applause to rogues and evolution" If this build is for PVP, AB is definitely hurting, but if not I think the AB is fine as it is. I myself have played a CHA heavy Pal/Ftr/CoT with 34 Base AB dual-wielding (only 14 str ), and things went fine for me.

Same concept as the Epic Kukri Master, only this one sings! hehehehe

Edited By basuraman on 11/12/07 02:12

Well, first off, the Bard 23 CoT 10 WM 7 is far and away a better version of this. Don't get me wrong, fighters are fun, and who doesn't want an extra +6 damage per hit? But... I'd trade that extra damager per hit for +5 to all my saves, lay on hands, and Divine Wrath any day. Plus, if you have to take some WM levels pre-epic, the save bonus from CoT helps to offset the loss to your Fortitude save.

Beyond that, I don't see the point in building a pvp bard that doesn't have lasting inspiration. The ability to save your songs for cursing opponents helps temendously in pvp. If you rebuild this, try to take at least 20 Bard levels so you can get it.

Also, the ability score allotment could use tweaking. You really need to choose whether this is going to be a Dex-based or Str-based build. If Dex, go halfling or elf. Otherwise, human should be fine.

If you decide to stick with Str, you could quite feasibly lose some of that starting Dex to boost Str, and use a shield instead of dual wielding to make up for the lost AC. With that nasty WM crit range, and a decent weapon, you needn't worry too much about a couple more attacks per round. Doing that would free up at least a couple of feats, with which you could buy Extend Spell and/or Still Spell, for extended Displacements, War Cry, Ethereal Visage, et al. Still would make it easier to cast Dispels, Wounding Whispers, Confusion et al during combat.

Finally, lose the dodge/mobility/spring attack line of feats. Tumble will more than suffice for moving around in combat. Consider taking Knockdown, Improved Knockdown, and a save enhancing feat (like great fortitude) instead.

Edit: Also, if you decided to dual wield to increase your chances of Dev-critting someone, you should know (if you already don't) that Dev crit does not work with your offhand weapon. So, no Dev crit rolls with those attacks.

Edited By Hiwatt on 11/13/07 01:18

Quote: Well, first off, the Bard 23 CoT 10 WM 7 is far and away a better version of this.

But then, that'd be a different build altogether now wouldn't it, and it's already been done as well (well, to a certain extent): I...Samphus' Wailing Shiplash. Plus, beyond level 10, Champion of Torm loses to Fighter in terms of feats, which this build is sorely starved of.

Quote: Also, the ability score allotment could use tweaking. You really need to choose whether this is going to be a Dex-based or Str-based build. If Dex, go halfling or elf. Otherwise, human should be fine.

I think he already chose.

Quote: Finally, lose the dodge/mobility/spring attack line of feats.

I'd agree with you, but then he couldn't become a weapon master.

OP didn't say anything about his build going PVP, but I can't argue about the usefulness of lasting inspiration, as well extend spell whether it be PVP or PVM.

I don't really know much about dev crit since I don't really care for it much, but is that absolutely true (I mean dev crit not working for offhand)? How come?

Edited By basuraman on 11/13/07 03:09

I just tested the dev.crit off-hand again, with one of dev.crit dual wielders (in this case, the Green Beret, dev.crit kama-wielding monk/ranger/cot, putting the kama into the off-hand (with the dev.crit feat thus off-hand), and a simple shortsword in the main, so as to test to see if there are any changes, and am happy to report that there are no changes such that me monk was dev.critting just fine (of course, works much much nicer when the dev.crit is coming at your enemy from both hands, and that's nice! -- so yeah, you can dev.crit from the off-hand, it does still apply (game version: 1.68).

Ah, but a bard/wm/ftr -- yeah, I've a few of them (everyone knows here how much I *love* dem singing knights And you'd be referring to my Hex Blade, one of my earliest offerings (my, my, how time flies, not a dual-wielder but at AB 42 (naked, au natural/unbuffed)didn't see the point of going that route, even for PvM (since, well, 42 w. dispellable bard buffs doesn't exactly make for a PvP threat, specially not by today's standards but then again, back then, well, yeah, had me some learnin' to do (did nicely in party-play, but meh, so much better with more WM added of course (see, i.e., Blade, WM 28/Bard 1/Fighter 11 which is lovely li'l human monster, with a the dev. (and designed especially) for those servers which allow dev.crit but aren't so keen on the RDDs (and that he holds a bit of a tune, well, a hum really at bard 1, still, me loves dem singing knights .... Of course, for dev.crit (DC) you want to focus on strength, which can be a problem in turn for bards, unless just used for skills/flavor (as was/is the case in Blade, at bard 1).

Of course, all of this was in fact discussed in me Hex (i.e., improvement options, weaknesses (which yes, you are supposed to point out to the extent you know them of course -- no one, least of all a 'singing knight' fan like me would ever (and I mean never) come down on anyone at all really, but especially not one who's learning, none of us would ever do, and that of course is the best part of this guild as we all love to build and learn, and share, and ... build! (trust me, you'll learn oodles here, it's what we're all about, and if you don't believe me, well, just check out the differences b.w me old Hex and the entire Blade series (from dev.crit hummer to mid-level bard-soldiers to the full-blown LI ally-buffing leader of the pack if you will, who holds his own in combat ... they're all in the pulse, though none are dual-wielders and are some templates you may wish to look at, if like me you really really really enjoy dem singing knights (did I mention that I like dem singing knights?

There are also a couple nice kukri masters out there which will likewise show you what more WM will get ya, ... now, me personally, I didn't (as noted) do a dual-wielder, and I kinda like the take on that (hey, get your AB up (i.e., more WM, at least 19 of it for AB (tis a beautiful thing, and then you can call it a "blade" if you like, and no worries about not linking to me old ones -- deal? (I say this in the spirit of welcome, and am not coming down on you, but you are not only supposed to link to all the others which came before you and explain how yours differs from that which has come before, as we are a collection if you will of info about classes, a bit of a library too, and hey, if a build or concept inspires a player to build something similar but different, to achieve something else (different enough to warrant a new post, and not just a tweak for a desired improvement but something different (otherwise, we tend to put the 'hey, and if you tweak it like this then you'll get that' else why bother sharing with the community in the first place, no? And that's how we all learn, and discuss, and flush stuff out; now, with the old ones it's a bit tricky since a lot has changed of course in the updates, etc., and of course styles over time change too such that what a builder did yester-year may not in fact be the same thing a builder would do today, so we here (always) encourage members to revisit the old ones if they so choose, keeps us all on our toes and the builds "fresh" -- plus, let's face it, always nice to see the old ones get attention, and how new members envirion it, especially great when they take it somewhere esle and/or a whole new perspective (aka, a new post, and hence sharing too) since everyone comes with a fresh persepective, great energy and tons of new ideas, thus adding a lot of good stuff to the guild always (once again, welcome, and nice to meet you!).

As to dual-wield, you really gotta get that up, and there's two ways of doing it -- more WM as stated above, or, conversely, since you're relying on the moment on dispellable buffs, bring your bard levels up (much much better song, curse is a wonderful thing don't forget, w. LI such that it in essence never runs out (100 rounds, heh, the battle was over eons ago and yet you're still singing about it, ya know? At 25 bard, your buffs become quite solid, in that they're not dispellable (barring nasty mords), so enjoy. While myself I've a few, if you *really* want a laster who focusses much more on being the maestro (aka, party-leader, w. the song extraordinaire, a musical fiend with the oh so inspirational songs, then check out Cinn's bards - mine are whistlers by comparison to his, since he squeezes absolutely every perform rank in his maestros' that he can, focussing thus on the beautiful bard song (heh, but I can't help it since, oh me gets to repeat myself (ever notice folks that I do that sometimes --- yep, you know, me loves dem singing knights ....

As such, comes down to focus (from one singing knight lover to oh, I do see in you a singing knight fan, too: EXCELLENT!!! And again, WELCOME! - do you want the sword (in which case, more WM) or the song (in which case, more bard, 20 at least for the LI, 25 for non-dispellable buffs, and you'll want to check out (there are so many nice ones, but those by Cinn, I.Samphus, Leafbow among others come to mind, and lots thus then for you to have a looksy at, should you wish to go more for the song).

Yes, there's a sweet spot to be had if you're looking for more of a balance, as in, a solid melee'r (AB 45 au natural is the ticket), and 19 WM/mid-bard (sweet spot as we call it here), which is incredibly fun to play PvM and will cut-it as a team-member PvP; not an uber-dev.critter by any means, but a good knight who can sing and dance and slash on behalf of his/her party. Lots of those on the Pulse also, lots of good ones, as it truly is one of the most versatile combos out there, and hence some great info there to be had just by looking, right?

Ah, but if you're truly set on dual-wield, I am happy to report that there is one (by our very own Grizzled One, a very nice singing knight with dual and hence a good template also for you to look at). Cos you're new, and really, am trying to help you out here, did you the favor of providing links to the various FTR/WM/Bard combos, which next time you can do for yourself, right mate?

(PS as I love the combo so much, as the list will surely so, feel free to PM me if you have any questions, and really, my pleasure to help! (and uh, don't be makin' the same mistakes I did back on that Hex one, 'kay? He's cute, don't get me wrong, but taking only 7 WM on a build of this nature is just, well, wrong ...


Longsword Champion (Fighter 14 / Weapon Master 25 / Bard 1)-- blixen71 Click Here

Karna the Amazone of thousand tunes (Bard 21 / Fighter 12 / Weapon Master 7)-- blixen71 Click Here

Dwarven Hammersong (Fighter 10 / Bard 8 / Weapon Master 22)-- Cinnabar Din Click Here

Song of the Blade's Edge (Bard 16 / Fighter 5 / Weapon Master 19)-- Cinnabar Din

Revised Halfling Bard (Fighter 17 / Bard 16 / Weapon Master 7)-- Denigrade Click Here

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Lord of the Fray (Fighter 14 / Bard 4 / Weapon Master 22)
-- grizzled_dwarflord Click Here

Musashis Disciple (Fighter 12 / Weapon Master 22 / Bard 6)-- Mithdradates Click Here

Master Of Melee v.2 (Bard 2 / Fighter 16 / Weapon Master 22)-- Mithdradates Click Here

Saga Skald (Bard 16 / Fighter 8 / Weapon Master 16)
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Master Fencer (Bard 1 / Fighter 20 / Weapon Master 19)
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Ruinous Raconteur (Bard 23 / Fighter 10 / Weapon Master 7)-- Mithdradates Click Here

Assault and Battery (Bard 3 / Fighter 12 / Weapon Master 25)-- Mithdradates Click Here

Calamitous Cantor (Bard 20 / Fighter 4 / Weapon Master 16)-- Nimueh_Leafbow Click Here

Veteran Soldier (Bard 6 / Fighter 12 / Weapon Master 22)
-- pulse cap Click Here

YAKM - Yet Another Kukri Master (Fighter 12 / Weapon Master 25 / Bard 3), -- reggemS Click Here

The Humming Hurricane Of Horror (Fighter 10 / Weapon Master 28 / Bard 2)-- SovranSpecific Click Here

The Humming Hurricane Of Horror V2 (Fighter 11 / Weapon Master 28 / Bard 1)-- SovranSpecific, Click Here

Hex Blade v.4: PvM/SONG version (Fighter 18 / Bard 15 / Weapon Master 7)-- TyrTemplar Click Here (with links therein to the evolution of that one -- my, my, talk about "noob" on my end - oh, and remember folks how I used to do the "Build, X" v. 1, revised, v. 2, revised, v. x heh, heh (wow, has it really been that long? -- yep, the learning is just so great here (ah, while definitely not one of my best offerings and long since improved, heh, one of my first-borns (like I said, the learning here's good, time, testing and patience that's all (oh, and yeah, that WiKi link as noted above, while it's sometimes wrong, it's way more right as many of us here update/fix it when we catch stuff, and hence an excellent source of info, it really is, I couldn't agree more

Curse Blade (Fighter 12 / Bard 3 / Weapon Master 25)
-- TyrTemplar Click Here

Blade (Fighter 11 / Bard 1 / Weapon Master 28)
-- TyrTemplar Click Here

Song Blade: Fighting Bard (Fighter 10 / Bard 11 / Weapon Master 19)-- TyrTemplar Click Here

Poetic Blade (Double Weapon Master) (Fighter 11 / Bard 1 / Weapon Master 28)-- TyrTemplar Click Here
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"The only thing necessary for the triumph of evil is for good [people] to do nothing" -- Edmund Burke, Philosopher and Politician (1729-1797)

Edited By TyrTemplar on 11/15/07 17:25

Quote: Finally, lose the dodge/mobility/spring attack line of feats.

Quote: I'd agree with you, but then he couldn't become a weapon master.

My bad. Wonder what I was thinking there lol.