General purpose combat character by Torias.

Race: Human

Starting Stats:
Str 15
Dex 15
Con 14
Int 14
Wis 10
Cha 8

Stat Progression:
Strength at every opportunity.

Skill Progression:
Discipline 43
Heal 43
Tumble 20
Intimidate 4
Appraise 21
Lore 39

Level Progression
7 * Fighter
5 * Champion of Torm
8 * Weapon Master
1 * Champion of Torm
1 * Fighter
4 * Champion of Torm
14 * Weapon Master

Feat Progression:
1, Power Attack, Cleave, Exotic Weapon Proficiency (Fighter 1)
2, Weapon Focus (Kukri) (Fighter 2)
3, Dodge
4, Weapon Specialisation (Kukri) (Fighter 4)
6, Ambidexterity, Two Weapon Fighting (Fighter 6)
9, Mobility, Spring Attack (CoT 2)
11, Expertise (CoT 4)
12, Whirlwind Attack
15, Improved Critical (Kukri)
18, Improved Two Weapon Fighting
21, Great Strength I, Epic Weapon Focus (Kukri) (CoT 6)
22, Epic Weapon Specialisation (Kukri) (Fighter
24, Great Strength II, Great Cleave (CoT
26, Overwhelming Critical (Kukri) (CoT 10)
27, Great Strength III
30, Devastating Critical (Kukri)
31, Epic Prowess (WM 13)
33, Toughness
34, Armour Skin (WM 16)
36, Great Constitution I
37, Epic Toughness I (WM 19)
39, Great Constitution II
40, Epic Toughness II (WM 22)

The character ends up as:
Fighter 8 / Weapon Master 22 / Champion of Torm 10

with stats:
Str 28
Dex 15
Con 16
Int 14
Wis 10
Cha 8


End up with incredibly high attack bonus, lots of hit points, decent saving throws (thanks to Champion of Torm's Sacred Defense), 6 attacks per round with kukris doing 1-4 + 15 and critical stats of 10-20/x3.

Once equipped with magical equipment, it will be rare for an enemy that is vulnerable to critical hits to last more than 4 seconds, most dying within 2 seconds of the character attacking them.

Edited By Cinnabar Din on 02/26/08 07:35