Thank you for your kind words ManOWar. Here is another "small folk" build. A halfling shadowdancer that is one with shadow:

Halfling Shadowdancer (Rogue/Fighter/Shadowdancer)

Stats:

Str - 10
Dex - 20
Con - 12
Wis - 8
Int - 14
Cha - 8

Skills:
Rogue: Hide, Move Silently, Open Lock, Tumble, Use Magic Device.
Fighter: Save Points.
Dancer: Hide, Move Silently, Tumble.
Rogue in Epic: Same as Rogue + Spot & Listen
Last Fighter Levels: All Points to Discipline

Level Progression:
==================
lvl 1 (Rogue 1) - Dodge
lvl 2 (Fight 1) --- Weapon Finesse
lvl 3 (Fight 2) - Weapon Proficiency (Exotic)
--- Weapon Focus (Kukri)
lvl 4 (Fight 3)
lvl 5 (Fight 4) --- Weapon Specialisation (Kukri)
lvl 6 (Fight 5) - Two-Weapon Fighting
lvl 7 (Fight 6) --- Ambidexterity
lvl 8 (Fight 7)
lvl 9 (Rogue 2) - Mobility
lvl10 (Rogue 3)
lvl11 (Dancer 1)
lvl12 (Dancer 2) - Improved Two-Weapon Fighting
lvl13 (Dancer 3)
lvl14 (Dancer 4)
lvl15 (Dancer 5) - Improved Criticals (Kukri)
lvl16 (Dancer 6)
lvl17 (Dancer 7)
lvl18 (Dancer 8 ) - Blind Fight
lvl19 (Dancer 9)
lvl20 (Dancer10)
lvl21 (Fight 8 ) - Epic Weapon Focus (Kukri)
--- Epic Weapon Specialisation (Kukri)
lvl22 (Dancer11)
lvl23 (Dancer12)
lvl24 (Dancer13) - Great Dexterity I
----- Epic Dodge
lvl25 (Dancer14)
lvl26 (Dancer15)
lvl27 (Rogue 4) - Great Dexterity II
lvl28 (Rogue 5)
lvl29 (Rogue 6)
lvl30 (Rogue 7) - Great Dexterity III
lvl31 (Dancer16) ----- Self Concealment I
lvl32 (Dancer17)
lvl33 (Dancer18) - Self Concealment II
lvl34 (Dancer19) ----- Self Concealment III
lvl35 (Dancer20)
lvl36 (Dancer21) - Self Concealment IV
lvl37 (Dancer22) ----- Self Concealment V
lvl38 (Rogue 8 )
lvl39 (Fight 9) - Great Dexterity IV
lvl40 (Fight10) --- Armor Skin/Epic Prowess

Legend:
- Regular Feat
--- Fighter Feat
----- Shadowdancer Bonus Feat

Stat Progression:
All stat bonuses to Dexterity!

Well what can I say about this build? You WON'T do a lot of damage but you will be a fantastic tank to hold the monsters at bay for your team mates. Epic dodge will ensure that first attacks every round is ignored. 50% Concealment that cannot be dispelled combined with the great dexterity bonus to armor will make you almost unhittable. With the huge dex boost you will also have pretty decent attack bonus. Only thing you'll need is some nasty kukris that will do additional elemental damage and rely on your sneak attacks which can be increased thanks to hide in plain sight. Lets also not forget the maximised discipline skill which will ensure you never lose those kukris or get knocked down without relying on items.

Edited By Cinnabar Din on 02/26/08 07:50