A few tweaks to my weapon master/rogue/fighter

strength weapon master/sneaker who gets dev crit asap.

Stats at level 1; Human:
18 STR (raise NOTHING but STR until told not to.)
13 DEX (you'll raise this to 14 eventually. You won't touch other stats.)
12 CON
13 INT
8 WIS
8 CHA

SKILLS: Spot (rogue/wm), Hide (rogue), Move Silently (rogue), Discipline (fighter/wm), Intimidate (4 ranks only), Tumble (rogue), Use Magic Device (up to whatever you want it; depending on the equipment you want to use), Set Trap (do not raise higher than 6 unless you want to sacrifice umd early on. You will eventually be able to raise again (when you take more rogue levels))

You will not always be able to put full ranks into every skill every level because of how the level up order goes. Note that when Rogue X*; that means it's time to up your tumble to the next height (in increments of 5; the * represents take the rogue level THAT level.)


In the end you will be: Rogue 17 / Fighter 16 / Weapon Master 7
Your BASE skills should look (similair) to this: Discipline: 40; Hide: 43; Move Silently: 43; Set Trap: 38; Spot: 43; Use Magic Device: 41; Tumble: 40; Intimidate: 4; the build will achieve Epic Skill Focus in Hide, Move Silently, and Discipline. (so add 10 to those stats if you want to know their "effective" base)

And now, without further adoe, the build (greatsword can be substituted for Great Axe or Spear or Halberd):

(1) Rogue 1 - Dodge, Expertise
(2) Rogue 1 / Fighter 1 - Weapon Focus: Greatsword
(3) Rogue 1 / Fighter 2 - Mobility, Knockdown
(5) Rogue 1 / Fighter 4 - Weapon Spec: Greatsword
(6) Rogue 1 / Fighter 5 - Spring Attack
(7) Rogue 2* / Fighter 5
(8) Rogue 2 / Fighter 6 - Whirlwind Attack
---
(9) Rogue 2 / Fighter 6 / Weapon Master 1 - Improved Critical: Greatsword, Weapon of Choice: Greatsword
(12) Rogue 3* / Fighter 6 / Weapon Master 3 - Blind-Fight
(15) Rogue 3 / Fighter 6 / Weapon Master 6 - Power Attack
(18) Rogue 4* / Fighter 7 / Weapon Master 7 - Cleave
(19) Rogue 4 / Fighter 8 / Weapon Master 7 - Great Cleave
(20) Rogue 4 / Fighter 9 / Weapon Master 7
----
(21) Rogue 4 / Fighter 10 / Weapon Master 7 - Great Strength I, Overwhelming Critical: Greatsword
(23) Rogue 5* / Fighter 11 / Weapon Master 7
(24) Rogue 5 / Fighter 12 / Weapon Master 7 - DEVASTATING CRITICAL: Great Sword, Epic Weapon Focus: Greatsword
(26) Rogue 5 / Fighter 14 / Weapon Master 7 - Epic Weapon Specialization: Greatsword
(27) Rogue 6 / Fighter 14 / Weapon Master 7 - Armor Skin
(28) Rogue 7* / Fighter 14 / Weapon Master 7 - *increase dex; 14 now)* FROM NOW ON; ALL STR.
---
(30) Rogue 9 / Fighter 14 / Weapon Master 7 - Improved Knockdown
(31) Rogue 10 / Fighter 14 / Weapon Master 7 - Improved Evasion (about time)
(32) Rogue 10 / Fighter 15 (discipline) / Weapon Master 7
(33) Rogue 11* / Fighter 15 / Weapon Master 7 - Fire Resistance I
(35) Rogue 13 / Fighter 15 / Weapon Master 7 - Crippling Strike
(36) Rogue 14 / Fighter 15 / Weapon Master 7 - Acid Resistance I
(37) Rogue 14 / Fighter 16 (discipline) / Weapon Master 7 - Epic Prowess
(39) Rogue 16 / Fighter 16 / Weapon Master 7 - Improved Sneak Attack I, Skill Mastery
(40) Rogue 17 / Fighter 16 / Weapon Master 7 - Sneak Attack +10d6


~ LOck.
_________________
"Life builds you up just to burn you down." - 3rd Strike, Hang On.

Edited By Cinnabar Din on 02/27/08 01:49