Playable from level 1 - 40 ..PvM Build
.......( Duel Kukri )


They say imitation is the sincerest form of flattery. Here's an alternative to the Avatar of Ruin. It basically switches the RDD levels for Fighter levels, picking up dual wielding and three extra attacks. I also went for an elf instead of a human or halfling.

level 1 Elf TN, Bard
Base Attributes
STR 14
DEX 16
CON 12
WIS 8
INT 14
CHA 14
Feats: lingering song

Level 3 Bard 3
Feat: curse song

Level 4 Bard 4
STR +1

Level 5 Bard 4/Fighter 1
Feat: exotic weapon proficiency

Level 6 Bard 4/Fighter 2
Feats: weapon focus (kukri), silent spell

Level 8 Bard 4/Fighter 4
STR +1
Feats: weapon specialization (kukri)

Level 9 Bard 4/Fighter 5
Feats: extend spell

Level 10 Bard 4/Fighter 6
Feats: ambidexterity

Level 12 Bard 4/Fighter 8
STR +1
Feats: two-weapon fighting, improved two-weapon fighting

Level 14 Bard 4/Fighter 10
Feat: improved critical (kukri)

Level 15 Bard 4/Fighter 11
Feat: power attack

Level 16 Bard 4/Fighter 12
STR +1
Feat: cleave

Level 18 Bard 6/Fighter 12
Feat: great cleave

Level 20 Bard 8/Fighter 12
STR +1

Level 21 Bard 8/Fighter 13
Feat: epic weapon focus (kukri)

Level 22 Bard 8/Fighter 14
Feat: epic weapon specialization (kukri)

Level 24 Bard 8/Fighter 14/Pale Master 2
STR +1
Feat: great strength I

Level 27 Bard 8/Fighter 14/Pale Master 5
Feat: great strength II

Level 28 Bard 8/Fighter 14/Pale Master 6
STR +1

Level 30 Bard 8/Fighter 14/Pale Master 8
Feat: great strength III

Level 32 Bard 8/Fighter 14/Pale Master 10
STR +1

Level 33 Bard 8/Fighter 14/Pale Master 11
Feat: overwhelming critical (kukri)

Level 35 Bard 8/Fighter 14/Pale Master 13
Feat: epic energy resistance (acid)

Level 36 Bard 8/Fighter 14/Pale Master 14
STR +1
Feat: devastating critical (kukri)

Level 38 Bard 8/Fighter 14/Pale Master 16
STR +1
Feat: epic spell (epic warding)

Level 39 Bard 9/Fighter 14/Pale Master 16
Feat: great strength IV

Level 40 Bard 10/Fighter 14/Pale Master 16
STR +1

Final Attributes
STR 28
DEX 16
CON 12
WIS 8
INT 14
CHA 14

Final Saves
Fortitude 21
Reflexes 23
Will 19

HP (max every level) 336 (should be 356 but the pale master HP bonuses aren't added for some reason)

AB and damage (normal kukris, no buffs)
38/33/28/23 15+1d4 (12-20 x2)
38/33 10+1d4 (12-20 X2)

Devastating Critical DC 39

AC (no armor, no buffs) 29

Skill points 198, suggested use

Concentration 43
Discipline 43
Perform 15
Spellcraft 40
Tumble 40
Use Magic Device 17

Well let me know what you guys think.
_________________
If at first you don't succeed, avoid skydiving.

Edited By griphook on 05/31/05 14:13

I owe a vote of thanks to Wildeyes and his Avatar of Ruin for this build, which he dubbed the Slicety-Master. I thought Skald of Shar had a better sound to it though. I originally posted a Palemaster/Wizard/Fighter build on March 13th,
Click Here
This build was originally posted on March 19th,
Click Here

Advantages

-Epic Warding
-4 levels of Bard spells.
-Immunity to Critical Hits. Combine this with epic warding and you have an opponent very few can touch, though some of my builds would still hit him for 10-20 points of damage.
-Devastating Critical. With a potential (12-20 X2) critical range this is pretty good.
-Use Magic Devices. Granted a low level, but he should still be able to use some scrolls.

Disadvantages

-Low hit points.
-Low Saving Throws. He doesn't really have any spell resistance, but he does have silence.
-Low AB. Still pretty good for this mix of classes.

Shar's Skald

level 1 Elf TN, Bard
Base Attributes
STR 14
DEX 16
CON 12
WIS 8
INT 14
CHA 14
Feats: lingering song

Level 3 Bard 3
Feat: curse song

Level 4 Bard 4
STR +1

Level 5 Bard 4/Fighter 1
Feat: exotic weapon proficiency

Level 6 Bard 4/Fighter 2
Feats: weapon focus (kukri), silent spell

Level 8 Bard 4/Fighter 4
STR +1
Feats: weapon specialization (kukri)

Level 9 Bard 4/Fighter 5
Feats: extend spell

Level 10 Bard 4/Fighter 6
Feats: ambidexterity

Level 12 Bard 4/Fighter 8
STR +1
Feats: two-weapon fighting, improved two-weapon fighting

Level 14 Bard 4/Fighter 10
Feat: improved critical (kukri)

Level 15 Bard 4/Fighter 11
Feat: power attack

Level 16 Bard 4/Fighter 12
STR +1
Feat: cleave

Level 18 Bard 6/Fighter 12
Feat: great cleave

Level 20 Bard 8/Fighter 12
STR +1

Level 21 Bard 8/Fighter 13
Feat: epic weapon focus (kukri)

Level 22 Bard 8/Fighter 14
Feat: epic weapon specialization (kukri)

Level 24 Bard 8/Fighter 14/Pale Master 2
STR +1
Feat: great strength I

Level 27 Bard 8/Fighter 14/Pale Master 5
Feat: great strength II

Level 28 Bard 8/Fighter 14/Pale Master 6
STR +1

Level 30 Bard 8/Fighter 14/Pale Master 8
Feat: great strength III

Level 32 Bard 8/Fighter 14/Pale Master 10
STR +1

Level 33 Bard 8/Fighter 14/Pale Master 11
Feat: overwhelming critical (kukri)

Level 35 Bard 8/Fighter 14/Pale Master 13
Feat: epic energy resistance (acid)

Level 36 Bard 8/Fighter 14/Pale Master 14
STR +1
Feat: devastating critical (kukri)

Level 38 Bard 8/Fighter 14/Pale Master 16
STR +1
Feat: epic spell (epic warding)

Level 39 Bard 9/Fighter 14/Pale Master 16
Feat: great strength IV

Level 40 Bard 10/Fighter 14/Pale Master 16
STR +1

Final Attributes
STR 28
DEX 16
CON 12
WIS 8
INT 14
CHA 14

Hit Points (max every level) 336 (should be 356 but the pale master HP bonuses aren't added for some reason)

Final Saves
Fortitude 21
Reflexes 23
Will 19

AB and damage

(normal kukris, no buffs)
38/33/28/23 15+1D4 (15-20 x2)
38/33 10+1D4 (15-20 X2)
Devastating Critical DC 39

(+12 STR, true strike, +5 keen kukris)
64/59/54/49 26+1D4 (12-20 X2)
64/59 18+1D4 (12-20 X2)
Devastating Critical DC 45

AC (no armor, no buffs) 29

Skill points 198, suggested use

Concentration 43
Discipline 43
Perform 15
Spellcraft 40
Tumble 40
Use Magic Device 17