Lvl-Class-Ability/Feats 01 F Luck of Heroes, Power Attack, Cleave 02 F Weapon Focus 03 F Toughness 04 F Str18 - Weapon Specialization 05 F 06 F Great Cleave, Knockdown 07 F 08 B Str19 09 R Blindfight 10 R [Str+2] 11 R 12 R Str22 - Imp. Critical [Str+2] 13 R 14 R 15 R Imp. Knockdown [Con+2] 16 R Str25 17 R [Int+2] 18 R Disarm [Str+4, Cha+2] 19 F Imp. Disarm 20 F Str30 21 F Great Con I, Overwh. Critical 22 F 23 F Dev. Critical 24 F Con18 - Great Con II 25 F Epic Weapon Focus 26 F 27 F Great Con III, Epic Weapon Spec. 28 F Con21 29 F Epic Dam. Red. I 30 F Great Con IV 31 F Epic Dam. Red. II 32 F Str31 33 F Great Str I, Epic Dam. Red. III 34 F 35 F Armor Skin 36 F Str33 - Epic Skill Focus: Discipline 37 F Epic Prowess 38 B 39 F Epic Fortitude 40 F Str34 - Expertise
Skill Progression 1 Lore4, Save the Rest 2-6 Lore1, Save 7 Discipline2, Lore1, Save 8 Perform3, Spellcraft10, Tumble10, UMD11 9-17 Discipline2, Search1, Spot1 18 Discipline1, Search2, Spot2 19 Discipline1, Lore4 20 Discipline1, Lore2, Save 21-37 Discipline1, Save 38 Perform3, Spellcraft30, Tumble30, UMD14 39 Discipline2, Lore3 40 Discipline1, Lore4
Notes * This build isn't made to use Bard spells which is why he has a low starting Charisma(Plus he's wearing heavy armor). Also, the Bard Song ability won't work until level 18 when he gets the Charisma+2 bonus for RDD. * With Power Attack, Expertise, Improved Disarm, Improved Knockdown, and Fire-Breathing, you have a lot of choices to best suit the battle you're in. * With Devastating Critical, a Strength of 34, and Great Cleave, you'll make short work of most opponents that aren't critical immune (like undead). * With a total discipline of 65, opponents will have a hard time getting called shot, disarm, and knockdown to work on you. * Thanks to a Constitution of 22 and three levels of Damage Reduction, you're tough to kill. * With the right mix of magic items(around +5) you can get your AB and AC into the 50s. * WIth 25 ranks in Use Magic Device, you can use just about any scroll, rod, wand, etc. you find. * Stat Boosting Items: Strength would be the first choice to help AB, Damage, and Discipline. Constitution for more HPs and a better Fortitude save. * His saves vs spells are good thanks to 40 ranks in Spellcraft, but his regular saves are average. Items that boost universal saves would help him in that department. * I put 11 ranks into Search & Spot to help find hidden creatures, secret doors, and traps. Those skill points were leftover, so they can be used elsewhere. * This is a HotU adaption of a draconic PnP character I had - Drego the Unlucky (his ability to break bowstrings and shatter swords in battle was nigh-legendary). _________________ "Only two things in the world are infinite, the universe and human stupidity; and I'm not quite sure about the former." -Albert Einstein