I don't know if anyone's posted this already, since I'm not about to read through this entire thread.

A pretty good build for PvE, especially on a high magic server, that I've had some great success with:

Human
29 Monk
1 Sorc
10 RDD

Starting Stats:
Str: 14
Dex: 16
Con: 14
Int: 10
Wis: 14
Cha: 8

First 20 levels: Monk (Just to ensure you get cool glowy eyes if you are the right sex =D) Then 1 level sorc, 10 levels of RDD, and then your final 9 levels of Monk.

Focus skill points into Tumble and Discipline. Personally because I like not requiring a rogue wherever I go I tend to put 10 points or so into Lockpick and making good use of my dex bonus, I also try to keep my Lore maxxed until it is about 30. Ensure you have enough skill points to take RDD by the time you get it.

With the Monk's natural immunities and innate spell resistance, combined with a Monk's innate abilities to get a high AC, combined with the stat and AC bonuses from RDD, with the Armor skin Epic Feat, 2 levels of Epic Toughness, and 2 levels of Epic Spell Resistance, you become neigh on impervious to most attacks with the right high level gear.

His major downfall for PvE and PvP is a lack of AB. While nothing can really hit him, he can have a tough time hitting high level creatures. I find it amusing, that on the server I created him for, his AC is so high that he wouldn't be able to hit himself except for a natural 20.

He is also weak if caught "flat footed", as he looses his massive dex ac.

Lastly, Dev Crit, I imagine, would be end game for him (if you're on a server w/o immunity: Crit items) as his fort save isn't that high. Its only a matter of time till that melee rolls a natural 20 against him.

Aidon

Edited By Bromium on 10/12/07 19:23

I was fooling around with a similar build and thats why I did a search and found this one. One thing you might want to do is juggle you ability scores around to allow for 1rst level spells and thus open up true strike; that combined with imp kd would make easier work of some of the oppponents you previously could not hit. Not bad though.

ps - mine was a STR build ! Very interesting to say the least. Yes, this can be very effective, but as MT says, nicely: (1) if it's RDD it's a STRENGTH build, and (2) a sorceror who can't cast is . . . not living up to potential, let's say.

Cheers,

Ithacan Old build, check the date, you can notice it doesn't even fulfills the Build Template, big lack of information, and who knows if you'll get a response from the author.