Half Orc, 20STR 13DEX 9CON 13INT 8WIS 6CHA

10Fighter/29Weapon Master/1Wizard, choose Club as your weapon in supplication to Egregious, the obscure Faerunian God of Absurdity.

All level-up points into Strength.

1 Weapon Focus: Club, Dodge
2 Mobility
3 Expertise
4 Spring Attack
6 Whirlwind Attack, 4 Intimidate (cross-class)
8 Knockdown
9 Power Attack
11 Weapon of Choice: Club
12 Improved Critical: Club
15 Cleave
18 Great Cleave
21 Great Strength 1
23 WM Bonus: Epic Weapon Focus
24 Great Strength 2
26 WM Bonus: Epic Prowess
27 Great Strength 3
29 WM bonus: Irrevelant, Overwhelming Critical
30 Great Strength 4
32 WM Bonus: Irrelevant, Devastating Critical
33 Great Strength 5
35 WM Bonus: Irrelevant, Armor Skin
36 Great Strength 6
38 WM Bonus: Irrelevant, Epic Toughness 1
39 Something pointless, eg Improved Knockdown
40 Chose True Strike and other pointless spells.

With +12 to STR from items you have a Strength of 48. Now cast True Strike on your non-magical club.

+20 BAB
+10 EAB
+19 Strength
+1 Weapon Focus
+1 Superior Weapon Focus
+2 Epic Weapon Focus
+1 Epic Prowess
+6 Epic Superior Weapon Focus
+20 total from True Strike/Weapon Enhancement/Attack Bonus/Bard Song/Whatever

+80/+75/+70/+65 melee attacks

Nota bene: these do all stack, nothing else I know of does.

Playing notes: Hit stuff. Sometimes knock it down. Maybe Intimidate for pacifistic Weapon Masters. That's it.



@o0ophrostbyteo0o :

Magical arrows are basically free in PnP once your party cleric can cast greater magic weapon on a sheaf of them. And as the Arcane Archer bonus is also an enhancement bonus, nine levels of the class get you the same thing as one spell (stacking rules). Web arrows are fun though

Edited By Nythrun on 03/06/04 03:03:11

Edited By Cinnabar Din on 02/27/08 16:15