These are the first two of my Final Tricks. The next two will be posted tomorrow.

First up: The Foe Hunter (no, not the PrC).

Ranger 25 / Fighter 8 / Weapon Master 7 : "The Foe Hunter"

STATS:

16 STR (+3) (your primary stat)
14 DEX (+2) (needed for spring attack/dodge)
10 CON (+1) (for health)
14 WIS (+2) (for will saves and spells)
14 INT (+2) (for skill points, expertise)
8 CHA (-1) (not needed in this build)

SKILLS: Tumble (cross-skill,) Discipline (ranger/fighter/wm,) Animal Empathy (ranger), Concentration (ranger/fighter/wm,) Intimidate (4 ranks only,) Spot (ranger/wm,) Hide/MS with remaining ranks.

EQUIPMENT: Full Plate/Hide Armor & Longsword. You can dual-wield two longswords (with hide armor), or you can use a Longsword and a Shield. Alternate depending on the situation. When you need AC - use a shield; when you need more attacks and damage, use two swords. Alternatively, you can drop the versatility and just focus on greatsword.

ANIMAL COMPANION: Choose bear. It will end at level 25, and have quite a bit of HP. Though, because of low AC, he will mostly serve as cannon fodder for strong spells and newbies.

HP: 400 hp without any buffs/con increase items

STAT DISTRIBUTION: Raise nothing but Strength.

(1) Ranger 1 - Dodge, Mobility, Favored Enemy: Undead
(2) Ranger 1 / Fighter 1 - Weapon Focus: Longsword

(3) Ranger 1 / Fighter 2 - Knockdown, Expertise

(5) Ranger 1 / Fighter 4 - Weapon Spec: Longsword

(6) Ranger 1 / Fighter 5 - Spring Attack

(7) Ranger 1 / Fighter 6 - Whirlwind Attack

(9) Ranger 1 / Fighter 6 / Weapon Master 2 - Improved
Critical: Longsword

(12) Ranger 1 / Fighter 6 / Weapon Master 5 - Power Attack

(15) Ranger 2 / Fighter 6 / Weapon Master 7 - Cleave

(18) Ranger 5 / Fighter 6 / Weapon Master 7 - Great Cleave, Favored Enemy: Elf

(20) Ranger 7 / Fighter 6 / Weapon Master 7

**epic** (21 STR)

(21) Ranger 7 / Fighter 7 / Weapon Master 7 - Epic Weapon Focus: Longsword


(22) Ranger 7 / Fighter 8 / Weapon Master 7 - Epic Weapon Spec: Longsword

(24) Ranger 9 / Fighter 8 / Weapon Master 7 - Armor Skin

(25) Ranger 10 / Fighter 8 / Weapon Master 7 - Favored Enemy: Outsider

(27) Ranger 12 / Fighter 8 / Weapon Master 7 - Elemental Resist: Fire (10/-)

(30) Ranger 15 / Fighter 8 / Weapon Master 7 - Favored Enemy: Dragon, Overwhelming Critical: Longsword

(33) Ranger 18 / Fighter 8 / Weapon Master 7 - Epic Prowess

(35) Ranger 20 / Fighter 8 / Weapon Master 7 - Favored Enemy: Human

(36) Ranger 21 / Fighter 8 / Weapon Master 7 - Bane of Enemies

(38) Ranger 23 / Fighter 8 / Weapon Master 7 - Favored Enemy: Half-Orc

(39) Ranger 24 / Fighter 8 / Weapon Master 7 - Devastating Critical: Longsword

(40) Ranger 25 / Fighter 8 / Weapon Master 7 - Favored Enemy: Choose One.

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Edited By Cinnabar Din on 02/27/08 16:52

Saves? and AB? I would say its unlikely you will get an answer from the original writer, since it was posted more than 3 years ago.

Syrath
_________________
It's SHADOWDANCER, dammit, shadowdancer!!! Just for info...

Hitpoints: 400
Skillpoints: 271
Saving Throws (Fortitude/Will/Reflex): 22/18/21
BAB: 30
AB (max, naked): 43 (melee), 33 (ranged)
AC (naked/mundane armor/shield only): 18/28

Personally I feel this build could be improved on considerably. There are many other Ranger builds out there that are a better bet than this one.

One thing to note is the cripping penalty to dual wielding two longswords. The saves are low and there are no extra defences against spellcasters (eg. Spellcraft ranks).

I could go on, but there's no point really. Lest us not forget that Lock is a premier builder. This build, being 3 yrs old, was designed for a reason.

Peace