This is my first build posted, open to criticism and comments.
I tried to make a “hard-to-hit” character, while able to deliver devastating critical. Here it is.

Rogue/Bard/RDD (29/1/10)
Elf (necessary)
Chaotic X (necessary for bard)

16 --> 25
20 --> 32
10 --> 12
8 --> 10
8 --> 8
8 --> 10

1: dodge
3: finesse
4: +1 dex
5: bard (useful for shield since this character does not have the available feats for dual-wielding; and keep some skill points from rogue to invest in spellcraft (I put 10 in total for saving throws bonus) and discipline)
6: RDD/ Weapon Focus (rapier)
8: +1 dex
9: Power Attack
12: +1 dex/ improve critical (rapier)
15: cleave
16: +1 dex
18: great cleave
20 +1 in strength (important for crits feats)
21: overwhelming critical/ defensive roll
24: +1 dex/ devastating critical/ improve invasion
27: Great dex/ epic dodge
28: +1 dex
30: great dex/ opportunist (or any other rogue feat)
32: +1 dex
33: great dex
35: self-concealment
36: +1 dex / self-concealment
39: self-concealment/ self-concealment
40: +1 dex

So this character finished with 40% of concealment, Epic Dodge, devastating critical, and a naked AC of 33 with good sneak attacks. I maxed out move silently, tumble, open lock. Almost maxed out were hide and UMD. I also invested in discipline and spellcraft (as mentioned above).
Versatile and fun character to play, especially online where you can easily buy high-level spells (from stores or other players).

Edited By Cinnabar Din on 02/27/08 17:18