Playable from level 1 - 40 ..PvM Build

I have to thank Torias for inspiring this build. His Divine Champion, encouraged me to make a strength based undead hunter. The result was posted on March 9th,
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Advantages

-This character really hurts undead. With +12 to STR, +12 to CHA, improved power attack, deafening clang, bless weapon, divine favor, divine might and holy sword he can potentially hit an undead opponent for 103 points of damage.
-High damage per hit. He can punch through most damage reduction
-Devastating Critical.

Disadvantages

-Low AB
-Low Hit Points.
-Low Saves.
-No spell protection.

Undead Hunter

(All attribute bonuses go to STR)
Level 1 Human (subrace Aasimar), LG, Ranger
Base Attributes
STR 14
DEX 12
CON 10
INT 14
WIS 14
CHA 14
Feats: weapon focus (heavy flail), power attack, favoured enemy (undead)

Level 3 Ranger 1/Paladin 2
Feat: cleave

Level 4 Ranger 1/Paladin 3
STR +1

Level 6 Ranger 1/Paladin 5
Feat: divine might

Level 8 Ranger 1/Paladin 8
STR +1

Level 9 Ranger 1/Paladin 9
Feat: extra turning

Level 12 Ranger 2/Paladin 10
STR +1
Feat: improved critical (heavy flail)

Level 15 Ranger 5/Paladin 10
Feats: favoured enemy (outsiders), great cleave

Level 16 Ranger 6/Paladin 10
STR +1

Level 18 Ranger 8/Paladin 10
Feat: improved power attack

Level 20 Ranger 10/Paladin 10
STR +1
Feat: favoured enemy (constructs)

Level 21 Ranger 11/Paladin 10
Feat: epic weapon focus (Heavy flail)

Level 24 Ranger 14/Paladin 10
STR +1
Feat: great strength I

Level 25 Ranger 15/Paladin 10
Feat: favoured enemy (elementals)

Level 27 Ranger 17/Paladin 10
Feat: great strength II

Level 28 Ranger 18/Paladin 10
STR +1

Level 30 Ranger 19/Paladin 10/Fighter 1
Feats: knockdown, overwhelming critical (heavy flail)

Level 31 Ranger 19/Paladin 10/Fighter 2
Feat: improved knockdown

Level 32 Ranger 19/Paladin 10/Fighter 3
STR +1

Level 33 Ranger 19/Paladin 10/Fighter 4
Feats: weapon specialization (heavy flail), epic weapon specialization (heavy flail)

Level 34 Ranger 20/Paladin 10/Fighter 4
Feat: favoured enemy (dragons)

Level 36 Ranger 20/Paladin 12/Fighter 4
STR +1
Feat: devastating critical (heavy flail)

Level 39 Ranger 21/Paladin 14/Fighter 4
Feat: bane of enemies

Level 40 Ranger 21/Paladin 15/Fighter 4
STR +1

Final Attributes
STR 26
DEX 12
CON 10
INT 14
WIS 14
CHA 14

Hit Points (max every level) 400

Final Saves
Fortitude 26
Reflexes 19
Will 20

AC (no items, no buffs) 15

AB and Damage

(no buffs, regular heavy flail)
41/36/31/26 18+1d10 (17-20 X2)
(43/38/33/28 23+2D6+1D10 (17-20 x2) Vs. Favoured Enemy)
Devastating Critical DC 38

(+12 STR, +12 CHA, divine might, divine favor, holy sword, +5 keen heavy flail)
52/47/42/37 32+1D10 +5 magic +8 divine +1D6 divine (vs. evil) (15-20 X2)
(54/49/44/39 37+2D6+1D10 +5 magic +8 divine +1D6 divine (vs. evil) (17-20 x2) (15-20 X2) Vs. Favoured Enemy)
Devastating Critical DC 44

263 Skill Points, Suggested Use,

Craft Trap 43
Concentration 43
Discipline 43
Persuade 12
Set Trap 42
Spell Craft 20
Tumble 20

Edited By griphook on 06/02/05 14:23

Minimum and Maximum damage calculations for the Undead Hunter

Minimum
+1 Weapon
+12 Base STR
+9 +12 to STR
+6 Epic Weapon Specialization
+5 Divine Favor
+3 Deafening Clang
+8 Divine Might (+12 to CHA)
+10 Improved Power Attack
+5 Holy Sword
(+1 Holy Sword (Vs. Evil))
(+2 Bless Weapon (Vs. Undead))
(+5 Favored Enemy)
(+2 Bane of Enemies)
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59 ,60 vs. Evil, 66 vs. Favoured Enemy, 67 vs. Evil Favoured Enemy, 69 vs. Undead

Maximum Damage
+10 Weapon
+12 Base STR
+9 +12 to STR
+6 Epic Weapon Specialization
+5 Divine Favor
+3 Deafening Clang
+8 Divine Might (+12 to CHA)
+10 Improved Power Attack
+5 Holy Sword
(+6 Holy Sword (Vs. Evil))
(+12 Bless Weapon (Vs. Undead))
(+5 Favored Enemy)
(+12 Bane of Enemies)
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68 ,74 vs. Evil, 85 vs. Favoured Enemy, 91 vs. Evil Favoured Enemy, 103 vs. Undead

For both of these you can also chuck in deafen and dispel on hit.
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Two wrongs don't make a right but three lefts do. If you wanted a bit more ab u could drop dex to 8 since u can cast cats.Also you could drop int to 10-12 and put into str or con.Just my 2 cents I think a charisma based pure paladin is a far better undead hunter than your build, for the following reasons :
-Divine might is far more powerful
-Lay on hands is very powerful (by the way, a critical hit on the touch attack doubles the damage)
-Smite evil is far more powerful
-Turn undead is very powerful as well, with many charges
-Divine shield can always help
AB will be a little lower, but it doesn't seem to be a problem since you are using improved power attack yourself.
If you're interested, I can post a funny build I had done on that base (a gnome pure paladin, focus charisma), but since it's pure paladin, it isn't very elaborated.

Also, why does your build have devastating critical ?
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If you call IGMS, Harm, Mestil's acid shield, the Bigby hands or Devastating Critical balanced in your post, don't expect me to like you.

I'm sorry about my bad english, I'm french.
In every lie lies a part of truth. Please don't nitpick names of builds. It might not suit your concept of an 'undead hunter' but it is a good build reguardless.

Also as this post is over 6 months old and I haven't seen Mith post a build in some time, I don't think you will get much response from him.
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Quote: Posted 10/07/04 12:08:23 (GMT) -- Emrill

Please don't nitpick names of builds. It might not suit your concept of an 'undead hunter' but it is a good build reguardless.

Sorry I won't do it again.
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If you call IGMS, Harm, Mestil's acid shield, the Bigby hands or Devastating Critical balanced in your post, don't expect me to like you.

I'm sorry about my bad english, I'm french.
In every lie lies a part of truth.
Quote: Posted 10/07/04 08:39:00 (GMT) -- Agifem

I think a charisma based pure paladin is a far better undead hunter than your build, for the following reasons :
-Divine might is far more powerful
You only get a CHA bonus with divine might, you get STR *1.5 for a two-handed weapon.

Quote: 
-Lay on hands is very powerful (by the way, a critical hit on the touch attack doubles the damage)

You can only use Lay on hands once per day. Plus with only 15 paladin levels it's hardly worth it. It's great if you only get attacked by one undead opponent, but what about when you have three dracoliches breathing down your neck?

Quote: 
-Smite evil is far more powerful

Again smite is a one trick (three trick) pony. I wanted something with a high sustained damage output. No CHA based paladin can match this character's sustained damage output.

-Turn undead is very powerful as well, with many charges

It won't work on very powerful undead (most of them have turn resistance), and if your hiting for over 80 HP a strike with Great Cleave weaker undead don't last too long.

Quote: 
-Divine shield can always help
It could be useful, but I prefer a higher AB from the STR based paladin. A paladin's only means of hurting an opponent is through combat (he can turn undead, but he can't set traps, use offensive spells ...) A CHA based paladin has a horrible AB, that comprimises his only means of offense. They get other bonuses and divine might makes up for it a bit, if you can't hit your opponent all those abilities aren't worth anything.

I included improved power attack in the calculations, but if I'm not hitting something I can always drop it for a +10 boost to my AB. the 26 STR is good for a +8 to hit and Bane of enemies gives me another +2 against favoured enemies. If your typical CHA based paladin has a STR of 14 that's a +2. All things considered with improved power attack this character's AB is 2 points lower than a CHA based paladin. They say the best defense is a strong offense, so maybe the strength serves me better.

Quote: 
Also, why does your build have devastating critical ?

For versatility, something that CHA based paladins lack. By choice of favoured enemy, this character does well against most critical hit immune opponents. The devastating critical lets him do well against crit. vulnerable opponents as well.
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Two wrongs don't make a right but three lefts do.