Here's a build.

Race: Halfing
Class: 11 Wiz/ 19 PaleMaster/ 10 Shadow Dancer

Starting Stats
Str 6
Dex 19
Con 9
Int 18
Wis 8
Cha 8
Final Stats
Str 6
Dex 25
Con 9
Int 28
Wis 8
Cha 8

Lvl Progression
1-11 Wizard, +2 Int, Feats Taken: Dodge, Mobility, Spell Focus: (your choice), Extend Spell, Empower Spell, Maximize Spell
12-26 Palemaster, +4 Dex, Feats Taken: Expertise, Imp Expertise, Greater Spell focus: (your choice), Great Int 1-2, Epic Greater Focus: (your choice)
27-35 ShadowDancer, +2 Dex, Feats Taken: Great Int 3-5
36-38 Palemaster, +1 Int, Feats Taken: Great Int 6, Epic Spell: Epic Mage Armor
39 ShadowDancer, Feats Taken: Epic Dodge
40 Palemaster, +1 Int, Feats Taken: Epic Spell: Epic Warding

Skills:
Tumble: 42
Hide: 43
Move Silently: 43
Spellcraft: 43
Concentration: 43
Bunch of other skills.

Base AC is 35
Fully Buffed Naked AC is 72+ Depends upon attribute buffs, shadow evade, haste, epic mage armor...etc etc...

So there you have it Epic Dodge with a naked ac of over 72, and the ability to cast improved invisibility, and immune to critical hits. Laugh at one on one combat with any melee. Could someone explain the idea behind this character better? I'm not sure what the 19 levels of PM are used for nor the 10 levels of SD. Thanks
Quote: Posted 04/04/04 06:08:03 (GMT) -- bakerkenn

Could someone explain the idea behind this character better? I'm not sure what the 19 levels of PM are used for nor the 10 levels of SD. Thanks

I am not exactly sure, but I think if you took more level of PM, you would get immunity to critical hits. But I cannot be too sure because I never did any PM builds...

However, you can find out about why 19 levels of PM is used if you ask the creator of this build about it.

Anuis Epic lvls of PM are for higher spell caster lvls so you can cast lvl 9 spells. Higher AC, and epic spells. You also get bonus epic feats as you're going into epic lvls with a prc class. SD lvls are taken for HiPs, and imp evasion and defensive roll in order to qualify for epic dodge.