Credit to Lock and Vydian for catching Huge errors.

Versatile 12Fighter/10Bard/18 Palemaster V 3.0

Race Human(Sub Race, Urukai) CE

Stats (Starting/Ending)
STR 15/21
DEX 8/8
CON 18/22
INT 8/8
WIS 8/8
CHA 14/14
Stat Progression
4CON, 8 CON, 12 CON, 16STR 20STR, 24STR, 28STR, 32STR, 36STR, 40 CON

Level/Feat Progression
1BRD - Luck of Heroes, Curse Song,
2BRD -
3BRD - Lingering Song
4FTR - Exotic Weapon Prof
5FTR - Weapon Focus
6FTR - Toughness
7FTR – Feat of Choice
8FTR -
9FTR – Knockdown, Improved Knockdown
10FTR-
11FTR- Weapon Spec
12FTR- Feat of Choice
13FTR- Improved Critical
14FTR-
15PM- Extend Spell
16PM-
17PM-
18PM- Still Spell
19PM-
20PM-
21PM- Damage Reduction I
22PM-
23PM-
24PM- Damage Reduction II
25PM-
26PM-
27PM- Damage Reduction III Energy Resistance Fire I
28PM-
29PM -
30PM - Epic Spell: Mage Armor, Epic Spell: Greater Ruin
31BRD-
32BRD-
33PM - Epic Spell: Warding
34BRD-
35BRD-
36PM - Epic Spell: Hell Ball
37BRD-
38BRD-
39FTR - Epic Weapon Focus, Epic Weapon Spec
40BRD - Tumble 40/UMD/Perform/Discipline

HP Formula
28*6=168
12*10=120
PM Bonus=40
Toughness=40
Con Bonus=240
Total=608hp

Pros
5 Attacks Hasted
Epic Mage Armor
Epic Warding
Epic Damage Reduction III
Insane AC
LvL 4 Bard Spells
608hp

Changes to Bard Version
Lost a few levels of Bard
Gained Epic Spell Greater Ruin Thinking you messed up along the lines somewheres, I started this build, got to lvl 25, and noticed I only had 3 base attacks per round. Ouch. Too lazy to look more into it, just wanted to let you know. (I followed the build sheet exactly, in case you think I tried to tweak it along the way)
Quote: Posted 05/09/04 23:28:13 (GMT) -- themachine78

Thinking you messed up along the lines somewheres, I started this build, got to lvl 25, and noticed I only had 3 base attacks per round. Ouch. Too lazy to look more into it, just wanted to let you know. (I followed the build sheet exactly, in case you think I tried to tweak it along the way)
I count 16 ab at lvl 20, which is 4 attacks.
Quote: Posted 05/10/04 07:17:11 (GMT) -- evo_dragon

Quote: Posted 05/09/04 23:28:13 (GMT) -- themachine78

Thinking you messed up along the lines somewheres, I started this build, got to lvl 25, and noticed I only had 3 base attacks per round. Ouch. Too lazy to look more into it, just wanted to let you know. (I followed the build sheet exactly, in case you think I tried to tweak it along the way)
I count 16 ab at lvl 20, which is 4 attacks.

How is this AB 16 at 20? At level 20 I see Bard 3/Fighter 11/PaleMaster 6.
I think that equates to: 0 + 11 + 1 = 12.

What am I missing?

Thanks,
Kaliban
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Quote: Posted 01/15/05 01:35:50 (GMT) -- Kaliban99

How is this AB 16 at 20? At level 20 I see Bard 3/Fighter 11/PaleMaster 6.
I think that equates to: 0 + 11 + 1 = 12.

What am I missing?

Thanks,
Kaliban

Bard at 3 is +2
Fighter 11 is +11
PM at 6 is +3
Totals 16 (per pg 90 of the HotU manual anyway) This build does have 16 bab at level 20. Just tested it myself.

But what it doesn't get is improved knockdown. That would need an intelligence of 13, which this build doesn't have. I'd consider dropping palemaster down from 18 to 16 levels. About the onyl epic spell worth while in NWN (outside of the PRC additions) is Epic Warding. Mage armor usually has abotu 3/4 if not all of its bonuses overwritten by item bonuses, and hell ball and greater ruin just don't seem to pack the punch they should.
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