I posted this in the Looking for Epic Character Build thread 8.0, I didn't post the original one in the guild. Anyway, I will post this one in the guild. Hope you all will like this build!

----
First Name: Mysterious One
Age: Unknown

-Build Progession-

This is the Version 1, remake of the original.

Gender: Male
Race: Human
Starting Class: Druid
Alignment: Lawful Neutral (originally was True Neutral)

Starting Ability Stats:
STR: 14
DEX: 13
CON: 13
WIS: 16
INT: 12
CHA: 8

Configure Package
-Don't use any skillpoints at this point.

Feats: Dodge, Mobility

Starting Stats:

AC: 11
HP: 9

Main Weapon: Unarmed
Attack Bonus: +2
Damage: 1-3 +2(Critical: 20/x2)
Fortitude: 3
Reflex: 1
Will: 5

Lvl.2- Cleric
Domains-Strength and War
Lvl.3- Monk
Toughness
Lvl.4- Druid
Lvl.5- Druid
Lvl.6- Druid
Power Attack
Lvl.7- Druid
Lvl.8- Monk
Lvl.9- Monk
Improved Power Attack
Lvl.10- Druid
Lvl.11- Druid
Lvl.12- Monk
Improved Critical: Unarmed Strike
Lvl.13- Monk
Lvl.14- Druid
Lvl.15- Monk
Extra Stunning Attacks
Lvl.16- Druid
Lvl.17- Monk
Lvl.18- Druid
Extend Spell
Lvl.19- Druid
Lvl.20- Druid
Lvl.21- Druid
Great Wisdom I
Lvl.22- Monk
Lvl.23- Monk
Lvl.24- Monk
Great Wisdom II
Lvl.25- Monk
Lvl.26- Monk
Lvl.27- Druid
Great Wisdom III
Lvl.28- Monk
Lvl.29- Monk
Lvl.30- Monk
Great Wisdom IV
Lvl.31- Monk
Lvl.32- Monk
Lvl.33- Monk
Great Wisdom V
Lvl.34- Monk
Lvl.35- MOnk
Lvl.36- Druid
Dragon Shape
Lvl.37- Monk
Lvl.38- Monk
Lvl.39- Monk
Improved Ki Strike +4
Lvl.40- Monk

Final Stats:

STR: 14
DEX: 13
CON: 14
INT: 12
WIS: 30
CHA: 8

AC: 33
HP: 440/440

Main Weapon: Unarmed
Attack Bonus: +26/+23/+20/+17/+14
Damage: 1-20 + 2(Critical: 19-20/x2)
Fortitude: 27
Reflex: 20
Will: 35
Base Attack: 24
Spell Resistance: 34

Dragon Form:

STR: 48
DEX: 36
CON: 32
INT: 12
WIS: 30
CHA: 8

AC: 65
HP: 900/800

Main Weapon: Unarmed
Attack Bonus: +43/+40/+37/+34/+31
Fortitude: 36
Reflex: 32
Will: 35
Base Attack: 24
Spell Resistance: 34

Skill Stats in Dragon Form:
Discipline: 62
Hide: 56
Listen: 53
Move Silently: 56
Tumble: 56

When you use Strength and War domain after you transform, you would have this stats:

STR: 50
DEX: 37
CON: 33

The other three abilities don't increase. However, as those three abilities increase, so do the skills.

Discipline: 63
Hide: 60
Move Silently: 60


---Editor's Notes---
Level 4,8,12,16,20,24,28,32,36 increase wisdom.
Level 40 increase constitution

By level 10, max HP= 100
By level 20, max HP= 200
By level 30, max HP= 300
By level 40, max HP= 440

I don't see any reason for taking more than one cleric level. The point of taking the cleric level is for the domains, Strength and War and for the free feats in armor proficiency (all of them).

You should have at least total of 256 points. How to distribute them;

Aniaml Empathy: 39(level 36, druid)
Discipline:43
Hide: 43
Listen: 43
Move Silently: 43
Spot: 1 (had two points to waste)
Tumble:43

Also, notice that when you reach level 40, max out your HP, it has to be 50.

By the end of the build, you should have at least spell resistance of 34! Shessh.... In my opinion, that is pretty alot, although pure monk build has more than that.

The way I did the menu was like this.

F1: Stealth Mode(very useful in my opinion)
F2: Dragon Shape(select any dragon shape that you want to use)
F3: Strength Domain Powers
F4: War Domain Powers
F5: Flurry of Blows
F6: Stunning Fist(there are 27 total)
F7: Wholeness Body
F8: Quivering Palm
F9: Empty Body(use this before entering stealth mode)
F10: Improved Power Attack(use in either dragon form or in human form)
F11: Improved Knockdown(use in dragon form, it is more useful in that form than in human form)
F12: Dragon Breath(depending on which form you use)

All selected options in that menu are usable in both forms(dragon and human), you can even use the quivering palm in dragon shape... heheh. The problem with this is that the wisdom does not change, so you still have same result in both dragon and human form.

Also, since you took so many monk levels, your speed would be very fast, even faster with haste. With haste, you can be fast as DM I think, I haven't compared the speed between this build and the DM.

Anyway, I am too lazy to figure out what the maximum and minimum damage that this build can do. But I basically wrote out every spells that I used and stuff like that below.

Casting all spells listed below:

Virtue(extended)
Blood Frezy(extended)
Greater Stoneskin(extended)
Premonition
Bless
Shield of Faith
Divine Favor

Domains: Strength and War

Bare Stats:

STR: 18
DEX: 14
CON: 17
INT: 12
WIS: 30
CHA: 8

AC: 35
HP: 481/480

Main Weapon: Unarmed
Attack bonus: +33/+30/+27/+24/+21
Damage: 1-20 +4(Critical: 19-20/x2)
+1 Magical Damage
+1 Bludgeoning Damage

Dragon Shape Stats(bare):

STR: 52
DEX: 37
CON: 35
INT: 12
WIS: 30
CHA: 8

AC: 66
HP: 941/840

Main Weapon: Unarmed
Attack bonus: +50/+47/+44/+41/+38

With magical equipments:

STR: 18
DEX: 25
CON: 26
INT: 12
WIS: 42
CHA: 8

AC: 68
HP: 681/680

Main Weapon: Unarmed
Attack bonus: +53/+48/+43
Damage: 1-3+4(Critical: 19-20/x2)
+1 Magical Damgae
+1 Bludgeoning Damage
+20 Sonic Damage

Dragon Shape Stats(with equipments)

AC: 84

The only thing that has changed was the AC.
----

What do you all think?

Anuis Do anyone have any idea of how I can improve this character, making it best as it can be keeping all classes that was taken in this level. I am refering to such as feats, skill points, etc etc.

Anuis I experimented around with my Mysterious One build little bit more, I managed to boost AC, AB, and HP even farther, it is pretty much at the max at the moment. It comes from the equipments that does work in dragon shape and all buffs that I used.

I got this...

AC: 96 (97 once one of the spell wears off)
HP: 1141/1140(with temporary hitpoints and virtue(extended))

AB: +52/+49/+46/+43/+40

Attack 1: 2-12 +25(Critical: 19-20/x2)
Attack 2: 2-12 +25(Critical: 19-20/x2)
Attack 1: 2-16 +25(Critical: 19-20/x2)

+1 Magical Damage
+1 Bludgeoning Damage

As for the equipment(helmet), I was pushing it to its limit, I kept it under legal limit, level 40. I put in STR +12, CON +12, DEX +12 and WIS +12 plus two other stuff just for fun all of that added up to level 40.

You probably can push it even farther if you used shield.

Anuis

Edited By Anuis on 04/29/04 00:43

This build has probably been edited already, and revamped, but I thought I might share my idea.

Well, I thought to myself, how does 1 cleric level benefit this build? It doesn't, so then I got to thinking, hmmm, what class would be great with this. Since you already have level 8 druid spells, why not maximize this by making it hardcore PVP.

Instead of getting the small bonus that the 1 cleric level would give +5 ab at the max. I picked the Shadow Dancer class. I decided to go against the usual human race, so I picked Elf. This has helped A LOT. Once you hit a PVP area, and your fully buffed, if you come across a fighter, you can nuke him with spells, OR immediatly shift into Dragon Form, use HIPS, go for a KD, then Stunning Fist (DC should be around 40+), if that hits, shift back to human, cast a HARM, then either smack him with another spell or shift back to dragon and devour him.

To me, instead of trying to muscle it out, i'd rather catch the guy flat footed, making him even more defenseless. Even vs a mage, if you catch him off guard, you will win. If he sees you, dispel isn't gonna help unless he's a lower level caster than you so good luck, not even the cleric level would help there.

So with all that said, I think adding SD would maximize this build.

~Ryouko aka The Ninja Dragon~ I'm not certain how being an elf would help. SD might give the build different fighting options, but the race swap really only costs you a feat in the long run. You really dont need Extra Stunning Fists. That could be the feat thats substituted, as well as Power Attack and Imp Power Attack. Anyway of taking more charisma and giving the build divine shield and might? I'll look at home and see what I can do
I was thinking of such a build and saw your build, but then I was a bit disappointed I didn't see them in it, no offense but now I just have more work heh

Cheers,

Trax~ I haven't played this character for long time... I might will go back to this build and fix it. But I rather to wait until the next patch comes out, as I heard it fixes the Dragon Shape, giving them 6+ in claw attack, I think.

Anuis
_________________
- Epic Character Builders Guild

- Life is but a dream...

- I know more than I am letting on...

-I think, Therefore I am. To be honest I don't really get the point of the one Cleric level!!!

Strengt and War domains special abilities both relies on CHA to be useful since the duraion is 5 rounds + CHA modifier. that would leave you with 30 seconds (maybe 24) of that effect ONCE per day - seems pretty useless to me.

Taking one more level of monk gets you an epic bonus feat.

I know this is more of a gimmic to get the highest results for some abilities and of course then it's valid enough.
Quote: Posted 10/01/04 09:39:20 (GMT) -- MartinJHolm

To be honest I don't really get the point of the one Cleric level!!!

Strengt and War domains special abilities both relies on CHA to be useful since the duraion is 5 rounds + CHA modifier. that would leave you with 30 seconds (maybe 24) of that effect ONCE per day - seems pretty useless to me.

Taking one more level of monk gets you an epic bonus feat.

I know this is more of a gimmic to get the highest results for some abilities and of course then it's valid enough.

I believe my reason for taking cleric was free feats in armor proficiency. After all, some of the shapes can transfer the bonuses from armor.

However, it would not be useful in long run, so in next version after the 1.64 patch is released. I will be removing that class and replacing it with monk or another class that would help to improve this build. Although, the amount of levels in each class might change, so who knows.

Anuis
_________________
- Epic Character Builders Guild

- Life is but a dream...

- I know more than I am letting on...

-I think, Therefore I am. If you went with a fighting class you could have a BAB of 16 instead of 14 (also taking cleric post-epic would get you 15 BAB). That would mean an extra attack per round, and you could get that armor prof. (although wouldnt that nullify your huge monk ac bonus?) as well. You could get yourself epic weapon spec if you went 5 or 6 fighter. So one more attack per round and 6 more damage per hit.
You'd lose that monk bonus epic feat but gain the fighter one. And +4 ki strike really doesnt help you because people generally have either x/+3 or x/+5 physical resistance, so +3 ki strike is going to be just as good. Also with your starting stats, I'd suggest pumping wis all the way to 18. Dex, Strength and Con don't carry over into Dragon shape. If you dropped dex/con to 10 each, you could grab 18 wis and save two epic feats (which you could use for ki strike +4 and +5 perhaps?). I'd also suggest using all extra attribute points in wisdom because that's the only attribute that will carry over into your shape, giving you extra ac.
_________________
Have I mentioned I hate IGMS?