This is my first ever build and if there are other builds out there similar to this I sincerely appologize.
The PW I play on is high magic with alot of monsters that have slay. The purpose of my build is to have a character that has decent damage and also HP and damage reduction. I'm still relatively a noob to NWN but have been reading forums for a while and tried making this build. Any suggestions or input would be greatly appreciated. Also a question I had, after looking at the build would I be better off taking another lvl of WM and only take 1 lvl of rogue? Please help me and don't be kind in your critiques. Like I said, this is my first build but greatly appreciate input.
Just came up with this and tested it. However I ended up with only 22 in pick lock. If I dropped my disc to 20 , I could get 32 open lock for final stats of
43 Tumble 43 UMB 32 Open Lock 20 Disc
But here is the build, your input would be so greatly appreciated and any new idea's or suggestions.
Dwarf - True Neutral
Starting Stats
16 13 18 8 13 6
Fighter 1-9
1. Intimidate x 2 Toughness, Dodge 2. Expertise 3. Intimidate x 1 Mobility 4. Weapon Focus (LS) +1 con 5. Intimidate x 1 6. Spring Attack, Whirlwind 7. Nothing........ 8. Power Attack +1 con 9. Weapon Specialization (LS)
WM 10-19
10. Ki Damage, Weapon of Choice (LS) 11. Nothing........ 12. Lightning Reflexes +1 con 13. Nothing........ 14. Superior Weapon Focus, Ki Damage 15. Cleave 16. Ki Critical +1 str 17. nothing........ 18. Great Cleave 19. Nothing........
Fighter 20
20. Blind Fighting +1 str
WM Epic Levels 21-30
21. Epic Weapon, Great Str I 22. Nothing......... 23 Epic Weapon Focus (LS), Superior WF 24. Great Str II +1 str 25. Nothing..... 26. Epic Damage Reduction I 27. Great Str III 28. +1 str 29. Epic Damage Reduction II 30. 20 Discipline Great Str IV
Here is the build I made and tested, it seems to work ok. I didn't know what damage reduction really did and it does 9 damage reduction a hit. So do I stick with damage reduction or do i go with epic toughness and gain 60 HP? Also the reason I put 1 intelligence at lvl 36 was to gain more skill points to finish up with. And if I sacrifice 10 Discipline at lvl 39 I can add 10 to my open lock skill at 40. The reasons for high open locks it the PW I play has numerous area's that require open locks and non-bashable.
Thanks, Christian
*** Just thought of possible responses to this post. Some may suggest to get better damage reduction is to go DD, but on the PW I play I'd rather stay neutral to take advantage of playing both good and evil. Also I've always played Human's, so want to try a dwarf out. (the dwarf got the extra 2 con at the start and it worked with this build but open to suggestions)
Once again thanks and any input is appreciated.
Edited By ChristianJock007 on 05/11/04 00:54
I just saw Lockindal's 1.2 version of a build he did. Sorry Lockindal that this build is similar but read yours and you have great idea's. Your input would be much appreciated.....