This was originally intended as an anti-shifter build (good AB w/ lots of damage, decent saves, etc.) but I don't think it will work against the wizard-type builds. Still turned out to be an interesting character and haven't seen any with this class mix (sorry if I missed anybody), so I thought I would post. . .

Stats
ST 15 -> 26
DX 14
CO 12
IN 10
WI 16
CH 8

Level Progression: Rgr 1, Mnk 1, Rgr 2-11, Mnk 2-4, Rgr 12-16, Clc 1-5, Rgr 17-21, Clc 6, Mnk 5, Rgr 22, Clc 7-12, Mnk 6

It's a little all-over, but this seemed to make the character more playable at all levels.

Feats:
1) Dodge; Weapon Focus: Kama
3) Disarm
6) Power Attack
9) Toughness
12) Improved Critical: Kama
15) Great Cleave
18) Improved Initiative
21) Extend Spell; Domains: Strength and War
24) Epic WF: Kama
27) Great Strength I
30) Overwhelming Critical: Kama
33) Bane of Enemies
36) Devastating Critical: Kama
39) Epic Skill Focus: Discipline

You can change the last feat to anything, I did this because I wanted to resist Knockdown (common in Dragon builds). This is a well-rounded character though, so you don't have to focus on that. It plays well in many different circumstances. Monk 6 also gives you Improved Knockdown which seemed worth it versus some of alternatives (Rgr 26 would net 2 epic feats, but bring Monk levels down to 2). Again, Cleric 15 would get you slightly better buffs, but you're already at +19 AB w/ everything on as it is.

End Result:
Naked AC 24 (can be buffed much higher)
Max HP 444 (not bad for this type of build)
BA 29
Attk: +40/+37/+34/+31/+28/+25/+40/+37 (that's what the computer said, though I find it hard to track)
W/ Buffs: +59/+56/+53/+50/+47+/+44/+59/+56
Hasting should bring you to 11 attacks/round

Damage:
Minimum -- No buffs 72/rd (8*9, not so good)
Min + Favored 136/rd (8*17)
Min + Buffs 272/rd (8*34)
Min + Favored + Buffs 336/rd (8*42)

Maximum -- No buffs 112/rd (8*14)
Max + Favored 256/rd (8*32)
Max + Buffs 352/rd (8*44)
Max + Favored + Buffs 496/rd (8*62)

The Divine Strength and Battle Master are short-lived due to low Charisma, so you probably do not want to stack them (they are stacked for numbers above).

This character will have difficult time w/ high AC opponents and those w/ lots of damage reduction. Though good, the saves are not fantastic, so this character will have issues w/ spell casters. If buffs are dispelled, this build will have difficult time.

All thoughts, suggestions, etc. are welcome. Cool build. You are gonna have to wait till lvl 3 for wf kama though, since you don't have the proficiency to use it at level one, and if you do monk level first you will lack the 1 bab. Other than that it looks great, you'll have decent ac when you buff wis and dex and plenty of dmg with str and buffs.

Unless you are set on getting divine power early ya might want to consider trickery domain for imp invisibilty(best buff in game imo) or healing so you can have a decent amount of heals you can cast. Sorry, I missed that in correcting my excel when I did the build. To your point, switch w/ Disarm, move Power Attack up, etc.

Trickery would be a good switch. The special powers don't last that long, so switching one out for Imp Invisibility would help the character more.

Thanks for the suggestions. cast 2 divine powers which stack, gain 2 more attacks.
Quote: Posted 10/19/05 14:45:00 (GMT) -- Bad213Boy

cast 2 divine powers which stack, gain 2 more attacks.

They no longer stack (since patch 1.65, IIRC).

*edit* Actually, since the character already has the full attack routine, he won't gain any extra attacks at all with Divine Power.
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Edited By Cinnabar Din on 10/19/05 14:56