**note, this progression is NOT for PvM or lvl 1-40 PWs. I would change it drastically pre-epic for that**

Statistics:
STR 10
DEX 20
CON 12
WIS 8
INT 14
CHA 8

Human Rogue 19 / Ftr 14 / WM 7
Total Skill Points: (40 at first lvl+180 (rogue)+56 (ftr lvls)+28 (WM lvls) = 304. 7.07 skills.

Skills: Hide, Move Silently, Discipline, Spot, Tumble, Set Traps, Spellcraft (cross skill). Put the left over ranks into open locks.


1: Rogue 1 – Dodge
2: Fighter 1 – WF: Rapier
3: Fighter 2 – Expertise, Mobility
4: Fighter 3
5: Fighter 4 – WS: Rapier
6: Fighter 5 – Spring Attack
7: Fighter 6 – Whirlwind Attack
8: Fighter 7
9: Weapon Master 1 – Weapon Finesse
10: Weapon Master 2
11: Weapon Master 3
12: Weapon Master 4 – Knockdown
13: Weapon Master 5
14: Weapon Master 6
15: Weapon Master 7 – Improved Knockdown
16: Rogue 2
17: Rogue 3
18: Fighter 8 – Blind Fight, Improved Critical: Rapier
19: Rogue 4
20: Fighter 9
21: Fighter 10 – EWF: Rapier, Great Dexterity I
22: Rogue 5
23: Fighter 11
24: Fighter 12 – Great Dexterity II, EWS: Rapier
25: Rogue 6
26: Rogue 7
27: Rogue 8 – Great Dexterity III
28: Rogue 9
29: Rogue 10 – ESF: Disc or Improved Evasion
30: Rogue 11 – Great Dexterity IV
31: Rogue 12
32: Rogue 13 – Self-Concealment I
33: Fighter 13 – Self-Concealment II
34: Rogue 14
35: Rogue 15
36: Rogue 16 – Self Concealment III, Self Concealment IV
37: Rogue 17
38: Rogue 18
39: Rogue 19 – Skill Mastery, Self Concealment V
40: Fighter 14 – Epic Prowess

~ Lock.
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"Life builds you up just to tear you down." - 3rd Strike I like builds like these, however IMO I would take improved evasion and defensive roll as my level 10 and 13 rogue bonus feats, then take epic dodge. Then again everyone knows about my fetish for SC5 , epic dodge.

Syrath I'd tend to agree that epic dodge combined with SCV means a loooooooooot of missed hits. It would be sweet if you found a way to work it in there. 20: Fighter 9 DEX=25
21: Fighter 10 – EWF: Rapier, Great Dexterity I DEX 26
22: Rogue 5
23: Fighter 11
24: Fighter 12 – DEX 27 Great Dexterity II DEX 28, EWS: Rapier
25: Rogue 6
26: Rogue 7
27: Rogue 8 – DEX 29 Feat
28: Rogue 9 DEX 30
29: Rogue 10 – Improved Evasion
30: Rogue 11 – Self Concealment 1
31: Rogue 12
32: Rogue 13 – Defensive Roll
33: Fighter 13 –Self Concealment II
34: Rogue 14
35: Rogue 15
36: Rogue 16 – Self Concealment III, Self Concealment IV
37: Rogue 17
38: Rogue 18
39: Rogue 19 – Epic Dodge, Self Concealment V
40: Fighter 14 – Epic Prowess

Doesnt change it too much Lose 2 dex gain Epic Dodge

Edit you could also take epic dodge at level 36 instead and swap it for SC and take SCIV and 5 at level 39

Syrath

Edited By syrath1001 on 08/17/04 16:59

This build looks very nice but just one little thing

Human with 20 dex at start. I assume it should be elf , there is only 1 feat at level 1

Syrath Yea, it's elf.

ON a side note, syrath's changes are nice; but, no ESF: disc and lower AB/AC. Albeit small changes and great for PvM, they just don't work for the environment I built this build for

Also skill mastery is essential where I play (if you plan to set traps).


~ Lock.
_________________
"Life builds you up just to tear you down." - 3rd Strike

Edited By Lockindal on 08/17/04 17:12

Unless you are in combat with mulitple opponents at the same time most of the time then Epic Dodge +sc 3 would be better. If you have something in the order of 7 plus attacks coming in per round then Self concealment V would be the route to go.

Please note that I would consider this also subject to what items are available in your environment. Low magic would pull more towards SC . High magic lends itself to Epic dodge.

Syrath Hey guys this is my version of locks build that includes epic dodge I accomplished this by sacrificing 3 pre epic levels of fighter for 3 rogue levels and losing weapon specialisation and 1 attack bonus in the process.
I also sacrificed the ability to lay traps in combat:(. However I dropped epic weapon spec and picked up armor skin instead. I thought this was more appropriate for the defensive nature of the character. He ends up with 44 attack bonus with a non-magic handaxe or rapier un- buffed. This is a bit low for the server I play on but the massive sneak and criticals from hand axe should keep him on par damage wise and the epic dodge- scv combo should keep him alive in some pretty hairy situations.



1 rogue dodge
2 rogue
3 rogue mobility
4 rogue
5 fighter spring attack
6 fighter expertise weapon foc
7 fighter
8 fighter whirlwind attack
9 weapon master weapon finesse
10 weapon master
11 weapon master
12 weapon master knockdown
13 weapon master
14 weapon master
15 weapon master imp knockdown
16 rogue
17 rogue
18 rogue imp critical
19 fighter
20 fighter blind fight
21 fighter gr dex 1
22 fighter ewf
23 rogue
24 fighter gr dex 2
25 fighter armor skin
26 rogue
27 rogue esf disc imp evade
28 rogue
29 rogue
30 rogue defesive roll epic dodge
31 rogue
32 rogue
33 rogue se conc 1 se conc 2
34 rogue
35 rogue
36 rogue se conc 3 se conc 4
37 rogue
38 rogue
39 fighter epic prowess
40 rogue self conceal 5

Edit tried to clean it up it did not cut and paste very well from other format. I also did not mention he lost 1ac/ab because i could not take gr dex 3-4 so the build gains 1 ac but loses 2 ab
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"In the end we are all dead men. It is how we chose to meet that end that matters."

-Gladiator

Edited By palethunder on 10/23/04 15:44