1 Power Attack, Cleave 3 Weapon Prof: Martial 6 Still Spell 9 WF: Scimitar 12 Great Cleave 15 Imp. Crit. 18 Curse Song 21 Epic Weapon Focus 24 Great Str I 27 Great Str II 30 Great Str III 33 Great Str IV 36 Overwhelming Crit., PM: Energy Resistance: Fire 39 Dev. Crit, PM: Epic Spell: Epic Warding
AC: 10 base -1 Dex +8 Full Plate +3 Tower Shield +8 Tumble +10 Bone Skin _______ 38 AC in mundane armor
HP: ~379 max unbuffed health (assuming +35 from Deathless Vigor; not sure exacltly how this feat works)
The point of this character is basically to be hard to kill. With a high AC, Epic Warding, Crit. Immunity, 50% concealment from Improved Invis., and lots of Cure spells from both the Bard and Cleric spellbooks (all of which are empowered, btw), this character can be very difficult to kill. He gets 6th lvl Divine spells and 4th lvl Arcane spells, so he can cast Keen Edge on his Scimitar to get a nice 45% threat range, and buff his AB up +20 with his Cleric buffs. He also has access to Taunt and Curse Song to debuff his enemies; these two abilities when used together will lower an enemies AC by 8 points, in addition to lowering their AB, HP, damage, saving throws, and giving them a 30% chance of spell failure.
Revised:
1 Power Attack, Cleave 3 Weapon Prof: Martial 6 Still Spell 9 WF: Scimitar 12 Great Cleave 15 Imp. Crit. 18 Knockdown 21 Epic Weapon Focus 24 Great Str I 27 Great Str II 30 Great Str III 33 Great Str IV 36 Overwhelming Crit. 39 Dev. Crit
+5 Divine Power +5 Divine Favor +5 Greater Magic Weapon +1 Bless +1 Aid +1 Prayer +2 Battletide +1-2 Bull's Str +2 Aura of Vitality _______ 59-60 AB fully buffed
AC: 10 base -1 Dex +8 Full Plate +3 Tower Shield +8 Tumble +6 Bone Skin _______ 34 AC in mundane armor
+10 Magic Vestment (Armor and Shield) +5 Shied of Faith +5 Barkskin +2 Cat's Grace/Aura of Vitality +4 Haste +2 Bard Song _______ 61-62 AC fully buffed
HP: 388 max unbuffed +40-80 Endurance +80 Aura of Vitality _______ 508-548 HP fully buffed
Personally I think this version is a little bit stronger than the last. You lose 4 points of AC, and you don't get Epic Warding or Energy Resistance, but you do get a higher caster level for Cleric, which gives you access to 8th lvl spells, and makes some of your spells a little more effective.
The addition of the War domain lets you boost your stats higher than you otherwise could, and the Plant domain gives you Barkskin to boost your AB, as well as Creeping Doom, which can do huge damage over a period of time.
Although Healing domain is very strong, I felt that it didn't really fit with a half-dead sort of character, but you can feel free to choose this domain if you want the extra healing power.
I like this build however with no points in "perform" I don't see how the Bard song would work.