Edited By Bromium on 10/12/07 19:22
Quote: Posted 10/15/04 18:19:23 (GMT) -- Ahriman Dragonhand
Hello!
This is my first build. Hope you like it. Anyway, I haven't read all the chars posted here so is possible similar characters are made. I like it, and it worked very good when I tested it.
It was created with the Novice to Epic Characters module.
(First I must apologize for my english. I'm spanish so some techincal names of feats and skills may not be exact, but I hope you understand all)
Character is a Monk 20/SD 5/Rogue 15.
Initial stats were:
STR 12
DEX 16
CON 14
INT 10
WIS 14
CHA 10
I have not listed class feats automatic given as I thought that were obvious.
Lvl 1 - Monk 1
skills: discipline, heal, move silently, tumble and heal +4 each
Feats: Dodge, Movility
Lvl 2 - Monk 2
skills: discipline, heal, move silently, tumble, heal +1
Lvl 3 - Monk 3
skills: same as lvl 2
Lvl 4 - Monk 4
DEX +1
skills: same as lvl 3
feats: weapon finese
Lvl 5 - Monk 5
skills: same as lvl 4
Lvl 6 - Rogue 1
skills: hide, move silently, tumble, heal +1, UMD +5
feats: blind fight
Lvl 7 - Rogue 2
skills: same as lvl 6 (I stopped heal here, because monk will acquire enough immunities so I think 10 is ok to survive first lvls)
Lvl 8 - Rogue 3
DEX +1
skills: hide, move silently, tumble, UMD +1 (in this lvl I started saving skill points for future lvls)
Lvl 9 - SD 1
skills: same as lvl 8
feats: weapon focus on weaponless impact (this is literal translation from spanish, don't know the correct name in english)
Lvl 10 - SD 2
skills: same as lvl 9
Lvl 11 - SD 3
skills: same as lvl 10
Lvl 12 - SD 4
DEX +1
skills: same as lvl 11
feats: spring attack
Lvl 13 - SD 5
skills: same as lvl 12
I stopped SD levels here as I though defensive roll was the last attribute of the SD I would want.
Lvl 14 - Monk 6
From here I went Monk all the way to 20. I put the skill points in Hide, Move Silently, Tumble, and used the saved skill points to boost concentration and discipline.
Feats I took from here to Monk 20 were: Improved critical with weaponless impact, toughness, Epic proficiency, Epic weapon focus on weaponless impact, and blinded skin, and this lets the character as Lvl 28 with the last lvl monk I got.
From this I went rogue all the way.
Skills I assigned points were hide, move silently, tumble, and boosted UMD. When I got UMD at maximum lvl I could, I did choose appraisal, but this is a personal point of view (because I wanted to save money ).
Feats chosen were: stealthy, additional stunning impacts, cripple with an impact (or something like that, don't know name, either), Epic dodge, blinding speed, and improve initiative.
I always push up my Dex rather than others because I plan to use monk clothes, so I have no Dex limitations.
I ended with a Monk/SD/Rogue with lvls 20/5/15
Final stats were:
STR 12
DEX 26
CON 14
INT 10
WIS 14
CHA 10
Final skills were:
Concentration 31, discipline 31, hide 43, move silently 43, tumble 43, heal 10, appraisal 41, UMD 43.
Attacks naked (no monk gloves) are +36/+33/+30/+27/+24
Naked AC is 34, HPs are 351
I have +8d6 with a nasty backstab attack, combined with Hide in Plain Sight give infinte of this, so I can kill almost everything with a few of them.
Being a monk it has great immunitys and resistances to spells and damage.
As I said it is my first build, so it can probably be improved, but I like it and enjoyed it so much.
Feedback is welcome.