Quote: Posted 10/30/04 11:03:16 (GMT) -- Thorsson64
1. With 29AA levels why do you ever want to melee? Take this away and you can dispense with the useless Parry skill and save on feats too.
2. For AA damage you want a composite bow with the Mighty attribute. This suggests a boost in STR would be beneficial.
3. With a Monk/AA I wonder whether boosting Wisdom and taking the Zen Archery feat wouldn't be more apposite. You would have a handy name then too (e.g. Ultimate Zen Archer). Gives you decent Will saves too.
4. Do you really need all those skill points in Heal? Hide/Move Silently could have some benefits.
5. When taking the Wizard level take 10 points in Spellcraft to add +2 to saves against spells.
6. 10 levels of Monk is not optimal, maybe one less early on and a second Wiz at level 20 (boosting Spellcraft) might be better.
Quote: Posted 10/30/04 17:37:25 (GMT) -- Tilbono
1. Took melee because a lot of servers have items with 15-30 peircing resist. Also, bow only gets 4 attacks / round, whereas dual Kama's will get you 11 or 12
2. I have STR to 14 so if i find a bow with mighty, I'll be able to boost it (cause almost any server with Composite bows will have STR boost items)
3. You could chose Zen Archery i suppose, its basically a trade for Will instead of Reflex, although personally i prefer the Reflex
4. I base this under some assumtions, and one being that your going to need heal skill to heal yourself better (Healing kits, some servers have special healing items you need heal skill to use certain times / day, etc.)
5. You could take the Spellcraft if you want, its all your choice on what skills you want really, those are just my suggestions for them
6. To start taking AA levels you HAVE to have 9 monk 1 wiz. 1st level wizard doesn't get a BaB. So if you chose the Wizard in the higher levels, you'd get bonus spellcraft sure, but you'd also lose 7 AC (6 from tumble, 1 from being 10th level monk)
Edited By Elanthil Seldavius on 05/12/05 12:22