Eastern Warrior Barb23/WM7/F10

This character is supposed to represent the warriors that the crusaders fought...sort of. The main point to this character is criticals. With a keen weapon you will crit about 50% of the time. With Overwhelming/Dev Crit/Thundering Rage those crits should take anything that isn't immune down quick.

Half-Orc

S 17(27)
D 15
C 12
W 10
I 13
C 6

1-Barb Expertise
2-Fight Dodge
3-Barb Weapon Focus (Scimitar)
4-Fight +1Str(18),Mobility
5-Fight
6-Fight SpringAttack,Whirlwind
7-WM
8-WM +1Str(19)
9-WM Improved Crit (Scimitar)
10-WM
11-WM
12-WM +1Str(20),2Weap Fighting
13-WM
14-Barb
15-Barb AmbiDexterity
16-Barb +1Str(21)
17-Barb
18-Barb Improved 2Weap Fighting
19-Barb
20-Barb +1Str(22)
21-Barb PowerAttack
22-Barb
23-Barb
24-Barb +1Str(23), Cleave
25-Barb
26-Barb
27-Barb Great Cleave
28-Barb +1Str(24)
29-Barb
30-Barb Overwhelming Crit
31-Barb
32-Fight +1Str(25)
33-Barb Thundering Rage
34-Fight Dev Crit
35-Fight
36-Barb Terror Rage
37-Fight Weapon Specialization (Scimitar)
38-Fight
39-Fight Weapon Focus & Epic Weapon Sepcialization (Scimitar)
40-Barb +1Str(27)

Main Attack Bonus +38/+33/+28/+23 (With Mundane Scimitars)
Crit Range 13-20x3
Off Attack Bonus +38/+33
Crit Range 13-20x3

Fort 23
Reflex 21
Will 16

Rage 6/Day
Ki Damage/7 Day

Edit - added description of character.

Edited By Cinnabar Din on 02/25/08 02:37

Nice build, I really love melee tanks. Iīm going to use it on a server I play, if you donīt mind. Thanks...go right ahead...that's why it's here.

Hope it works out for you. I think it would have turned out slightly better if you had used cot levels instead of fighter levels you lose weapon spec feats but gain 5 to all saves lay hands and divine wrath...plus suit your zealot theme a little better. It was a jihad after all...at least for the moors and saracens.
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"In the end we are all dead men. It is how we chose to meet that end that matters."

-Gladiator I agree about the CoT. Also ending up with Str 27 and Dex 15 is "wasteful".

This is a very attack minded tank, will be great fun to play! Good point on the jihad...my problem would have been qualifying for WM as soon as I did. I wanted to be able to start criting asap. The 4 early fighter levels give me 3 quick feats. Without that I wouldn't be able to qualify for WM untill lev 12 or later depending on if I started Cot at 9th. I beleive the earlist you can start Cot is 9th level because you have to have an AB of 8, which you don't get until you com[plete 8th level...maybe as long as it is on the screen to get at 8th you could qualify for CoT at 8th...not sure. But even at 8th I beleive I wouldn't get the 7 needed feats for WM untill 11th so I could then start WM at 12. As it is now at 13th I get Ki Critical and am done with WM.

I have no problems with a modification however. If you don't mind the build matureing a little later then CoT works fine.

Thnaks for the feedback....maybe I will redo it your way just to see how it works out.
Quote: Posted 11/03/04 20:22:58 (GMT) -- Thorsson64

I agree about the CoT. Also ending up with Str 27 and Dex 15 is "wasteful".

This is a very attack minded tank, will be great fun to play!

So then lower strength by one and add to dex...I think it's a mistake however.

You will be wearing heavy armor so the dex bonus is no good. Just because the strength isn't giving me another + to hit at 27 doesn't mean it's a waste. It's extra carrying capacity, and if I have +5 to strength from equipment then I am at 32...I get my extra +1 now.