Been a while since I've written a build, but I thought I'd get back into it with this one. Am keen to try this as a starter character in SOU, actually.
Objective: A stealthy, melee build using some of the feat synergies between Shadowdancer and Weapons Master, particularly common Epic feats.
Abilities: STR 14 DEX 16 (26) CON 12 WIS 12 INT 14 CHA 8
Stats: AC 28 naked HP 331 (not maxed) Fortitude 20 Reflex 30 Will 17 Main Hand: Rapier* +42/37/32/27 (Crit 13-20 / x3) Off Hand: Shortsword +42/37 (Crit 15-20 / x3) * will use 2 shortswords until level 30
+: Epic Dodge, Imp. WW Attack, Superior Initative, 2 Weapons of Choice, playable from 1 to 40 IMHO -: low DEX for a dex-based character, mediocre saves, reliance on critical hits for damage
I'm considering whether or not to take the Initiative feats in a build I'm working on. I've never tried them before. Have you used them previously in PvM and found them useful, or is this build your first experiment with them?
Oh, and for your build name, I get "Swift" but why "Breath"? _________________ Disarm? That means chopping the other guy's arms off, right?
Breath = Improved Whirlwind Attack, which was one of the target feats when I started the build (they're both like... air and stuff)
First time experimenting with the Initiative feats, and I probably won't get to those levels for a while if I go the SOU -> Nether Scrolls / Shadohaunt -> HotU route.
Edited By sketchy_c on 05/16/05 15:41
very nice build its too bad we cant add a fourth class: fightr! to get epic wpn spec! (im not sayin to replace ranger with fightr cuz that would be silly) Its just that when you see how many attacks the pc gets with mundane wpns one sorta gets to wish they could get the damage up (which is why you have some fav enemies, i know).