Edited By griphook on 05/27/05 12:50
This is a great build. 'Nuff said.Edited By aluka on 05/20/05 14:07
Quote: Posted 05/20/05 14:04:55 (GMT) -- aluka
bard / rdd / Cot? maybe you can even pump up saves higher.. but im not sure that its such a good thing since your AB will probably suffer a bit more, but you can have dev crit (low DC, I know) and maybe even Divine Might?
Edited By grizzled_dwarflord on 05/20/05 14:11
Bards don't get "True Strike"Quote: Posted 05/20/05 14:04:55 (GMT) -- aluka
very strange, but seems like a very effective build.
with a fort save that high you dont have to worry too much about anything with a fort save.
you do have a problem casting spells, but i guess thats unavoidable. so im thinking, will you have to cast any still spells? only retreat when you need to and get away fast with taht lvl 1 spell. oh well, spells are just a nice bonus here.
its kinda funny how you can start with Bard x / Rdd 10 / x x and just make a pretty good build that can do much more than just melee like a barbarian...
but now you've got me thinking...
bard / rdd / Cot? maybe you can even pump up saves higher.. but im not sure that its such a good thing since your AB will probably suffer a bit more, but you can have dev crit (low DC, I know) and maybe even Divine Might?
Quote: Posted 05/20/05 16:05:56 (GMT) -- MartinJHolm
Bards don't get "True Strike"
Quote: Posted 05/20/05 16:05:56 (GMT) -- MartinJHolm
Bards don't get "True Strike"
Quote: Posted 05/20/05 14:04:55 (GMT) -- aluka
very strange, but seems like a very effective build.
with a fort save that high you dont have to worry too much about anything with a fort save.
you do have a problem casting spells, but i guess thats unavoidable. so im thinking, will you have to cast any still spells? only retreat when you need to and get away fast with taht lvl 1 spell. oh well, spells are just a nice bonus here.
Quote: but now you've got me thinking...
bard / rdd / Cot? maybe you can even pump up saves higher.. but im not sure that its such a good thing since your AB will probably suffer a bit more, but you can have dev crit (low DC, I know) and maybe even Divine Might?
Quote: Posted 05/20/05 22:26:28 (GMT) -- MithdradatesQuote: Posted 05/20/05 16:05:56 (GMT) -- MartinJHolm
Bards don't get "True Strike"
UMD. Just shown to illustrate the maximum possible AB.
Quote: Posted 05/26/05 17:02:33 (GMT) -- belorsch
I'm new at this so maybe I'm missing something; but how does your Con go from 15 to 18 if all attr bonuses go to str and only taking greater con once? Build looks sweet although I may use the V1 over 2 since dev crit is banned on the server I play on. I don't think I would need the higher fort as bad. Thanks for posting the builds.
Quote: Posted 05/26/05 17:02:33 (GMT) -- belorsch
I'm new at this so maybe I'm missing something; but how does your Con go from 15 to 18 if all attr bonuses go to str and only taking greater con once? Build looks sweet although I may use the V1 over 2 since dev crit is banned on the server I play on. I don't think I would need the higher fort as bad. Thanks for posting the builds.
*cough* Click Here *cough*Quote: Posted 05/26/05 18:25:36 (GMT) -- belorsch
Ahhh, I forget about those other attr bonuses from RDD. Strength always jumps out and is remembered though.
Thanks. Now to find this Grimoire I always see everyone referring to.
Quote: Posted 05/26/05 20:56:41 (GMT) -- mphacon
It looks like you have only 25 perform, even though you are a level 16 bard you need 30 perform to get the effect of the level 16 bard song (an extra 1 will, 4 hp, 1 AC and 1 to skills compared with level 15).
Edited By Mithdradates on 05/27/05 03:02
Hey no problem, the Bard song requirements are very badly documented. Someone, somewhere once, managed to get the values from a 2da file I think. The grimoire seems to have the correct requirements as well. Glad we could get the build back in tune .