Playable from level 1 - 40 ..PvM Build

This build is an update of the Chosen of Tempos. It's AB is slightly better, it has more hitpoints and its rage ability is a bit stronger. It's a bit of a melee monster, unfortunately it is extremely susceptible to magical attacks. It would probably be a good tank for a party that needs a violent fighter that can take tons of damage.

Advantages

-Terrifying Rage and Taunt. This can combine to lower an opponents AC by a maximum 8 points. He can also send low level mobs running for the hills. Unfortunately to get the most out of a terrifying rage you really need a level 40 barbarian.
-Devastating Critical.
-14 points of damage reduction and over 700 hit points.
-High enough fortitude save to make most devastating critical DC checks.

Disadvantages

-Low AC. It isn't that big of an issue as he has a huge amount of hit points a good deal of DR is fairly durable.
-No spell casting ability. He has to rely solely on his sword and a 42 AB isn't that high.
-Abysmal reflex and will saves. Not high enough to make most spell checks against even a moderate caster.

Chosen of Tempos V. 2

Race Human

Alignment NG, CG, TN or CN

Base Attributes
STR 18
DEX 8
CON 16
WIS 8
INT 12
CHA 8

Leveling Guide
Level 1 Barbarian
Level 2 Fighter
Levels 3-9 Barbarian
Level 10 Champion of Torm
Levels 11-20 Barbarian
Levels 21-22 Fighter
Level 23 Barbarian
Levels 24-25 Fighter
Level 26 Barbarian
Levels 27-28 Champion of Torm
Level 29 Barbarian
Levels 30-31 Champion of Torm
Level 32 Barbarian
Levels 33-34 Champion of Torm
Level 35 Fighter
Level 36 Barbarian
Levels 37-39 Champion of Torm
Level 40 Barbarian

Final Level Distribution
Barbarian 24
Fighter 6
Champion of Torm 10

Attribute Bonuses
4, 8, 12, 16, 20 and 24 go to STR
28, 32, 36 and 40 go to CON

Feats
Level 1: Weapon Focus (Greatsword), Knockdown
Level 2: Power Attack
Level 3: Cleave
Level 6: Toughness
Level 9: Great Cleave
Level 12: Improved Critical (Greatsword)
Level 15: Great Fortitude
Level 18: Blind-Fight
Level 21: Great Strength I, Epic Weapon Focus (Greatsword)
Level 24: Great Strength II, Weapon Specialization (Greatsword)
Level 27: Great Constitution I, Overwhelming Critical (Greatsword)
Level 30: Great Constitution II, Devastating Critical (Greatsword)
Level 33: Epic Fortitude, Epic Prowess
Level 35: Epic Weapon Specialization (Greatsword)
Level 36: Damage Reduction I
Level 37: Damage Reduction II
Level 39: Damage Reduction III, Epic Skill Focus (Intimidate)
Level 40: Terrifying Rage

Final Attributes
STR 26
DEX 8
CON 22
WIS 8
INT 12
CHA 8

Final Saves Base/Sacred Defense/Vs. Spells
Fortitude 37/42/46
Reflexes 17/22/26
Will 15/20/24

AB and Damage
(No buffs, mundane greatsword)
42/37/32/27 18+2D6 (17-20 X2)
Devastating Critical DC 38

(+12 STR, +5 keen greatsword)
53/48/43/38 32+2D6 (15-20 X2)
Devastating Critical DC 44

AC
21 (No buffs, mundane full plate)
42 (+4 to DEX [potion of Cat's Grace], Full Plate +5, Amulet of Natural Armor +5, Ring of Protection +5, Boots of Speed)

14 points of damage reduction

Hit Points 728 (maximum every level)

Skillpoints 226
Discipline 43 (51)
Heal 19 (18)
Intimidate 43 (52)
Spellcraft 19 (20)
Taunt 43 (42)
Tumble 20 (19)

Skillpoint Distribution
Level 1: Discipline 4, Heal 4, Intimidate 4, Spellcraft 2, Taunt 4, Tumble 2
Level 2: Discipline 1, Heal 1, Save 2
Level 3: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 4: Discipline 1, Heal 1, Intimidate 1, Taunt 1, Save 2
Level 5: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 6: Discipline 1, Heal 1, Intimidate 1, Taunt 1, Save 2
Level 7: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 8: Discipline 1, Heal 1, Intimidate 1, Taunt 1, Save 2
Level 9: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 10: Discipline 1, Heal 1, Save 2
Level 11: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 12: Discipline 1, Heal 1, Intimidate 1, Taunt 1, Save 2
Level 13: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 14: Discipline 1, Heal 1, Intimidate 1, Taunt 1, Save 2
Level 15: Discipline 1, Heal 1, Intimidate 1, Spellcraft 1, Taunt 1, Tumble 1
Level 16: Discipline 1, Heal 1, Intimidate 1, Taunt 1, Save 2
Level 17: Discipline 1, Intimidate 1, Spellcraft 1, Taunt 2, Tumble 1
Level 18: Discipline 1, Intimidate 1, Taunt 2, Save 2
Level 19: Discipline 1, Intimidate 2, Spellcraft 1, Taunt 1, Tumble 1
Level 20: Discipline 1, Intimidate 2, Taunt 1, Save 2
Level 21: Discipline 1, Spellcraft 1, Tumble 1, Save 1
Level 22: Discipline 1, Save 4
Level 23: Discipline 1, Intimidate 2, Spellcraft 1, Taunt 3, Tumble 1
Level 24: Discipline 1, Save 3
Level 25: Discipline 1, Spellcraft 1, Tumble 1, Save 2
Level 26: Discipline 1, Intimidate 2, Taunt 3, Save 2
Level 27: Discipline 1, Spellcraft 1, Tumble 1, Save 1
Level 28: Discipline 1, Save 4
Level 29: Discipline 1, Intimidate 2, Spellcraft 1, Taunt 3, Tumble 1
Level 30: Discipline 1, Save 3
Level 31: Discipline 1, Spellcraft 1, Tumble 1, Save 2
Level 32: Discipline 1, Intimidate 2, Taunt 3, Save 2
Level 33: Discipline 1, Spellcraft 1, Tumble 1, Save 1
Level 34: Discipline 1, Save 4
Level 35: Discipline 1, Spellcraft 1, Tumble 1, Save 3
Level 36: Discipline 1, Intimidate 4, Taunt 4
Level 37: Discipline 1, Tumble 1, Save 1
Level 38: Discipline 1, Save 4
Level 39: Discipline 1, Save 7
Level 40: Discipline 1, Intimidate 8, Taunt 4
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Edited By griphook on 06/07/05 18:44

Nice work, Mith. This is actually one of the better Barbarian builds I've seen, and one that I actually will give a run when all my other characters die here in the next couple of weeks. Again, perfect use of CoT levels. That's exactly how it's done.

I would make one suggestion: you have all the prerequisites for Mighty Rage (+8/+8, +4Will saves). And I feel satisfied with where his Fort save is already. I would advise a little tweaking, drop the Epic Fortitude, and squeeze Mighty Rage in their. Extra AB, extra damage, more hitpoints, better Will save....and it would also make his Dev Crit DC slightly better.
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