Playable from level 1 - 40 ..PvM Build

The Abuser:

Note: Developed using Character Build Calculator 1l. I havent tested him yet. I know it isnt the most uber thing, he is here because I think its concept is fairly cool.

I though on this char for a RP shard. I wanted to create some evil anti-paladin who could do really dirty fighting. I came up with this idea. This is a guy on full plate with a Two bladed sword who can use most asassin/rogue tricks (UMD, Tumble, sneak attack, poison), some summons (create undead/summon fiend) and could stand a fight like any plain old dual wielding fighter can.

His "dirty fighting" style would be knocking down his victim and frying him with crippling sneak attacks and strong blows.

Comments:
I did choose Human, but I think halfling and dwarf would be good too, That Epic Thoughness can be sacrificed because the human's bonus feat, and you have enough skill points to sacrifice the 43 you would lose for getting other race.

You can increase his str by 2 if you wish by trading Epic Toughness and Epic prowess for 2 Great str. Its exchanging 20HP for 1Dev.Crit DC and 1 more Main hand Damage. I found himself short on HP, so I took the toughness.

The skills are a bit messed, I take them 5 by 5 for making the sequence easier to read. Anyway, you can play with them as much as you wish. For example, you can hit 23 Taunt at level 20. That would match the evil paladin theme.


Here we go:

Rogue(19), Fighter(11), Blackguard(10), Human

STR: 16 (26)
DEX: 15
CON: 14
WIS: 8
INT: 14
CHA: 8 //Forget about the blackguard cha-based skills

01: Fighter(1): Power Attack, Ambidexterity, Weapon Proficiency Exotic
02: Fighter(2): Weapon Focus: Two-Bladed Sword, Discipline(5)
03: Fighter(3): Two-Weapon Fighting
04: Fighter(4): STR+1, Weapon Specialization: Two-Bladed Sword
05: Fighter(5)
06: Fighter(6): Cleave, Knockdown
07: Fighter(7): Discipline(5), Spellcraft(5)
08: Fighter(8): STR+1, Improved Knockdown
09: Fighter(9): Improved Two-Weapon Fighting
10: Fighter(10): Blind Fight, Hide(5)
11: Blackguard(1)
12: Blackguard(2): STR+1, Improved Critical: Two-Bladed Sword, Discipline(5)
13: Blackguard(3)
14: Blackguard(4)
15: Blackguard(5): Great Cleave
16: Blackguard(6): STR+1
17: Blackguard(7): Discipline(5), Spellcraft(5)
18: Blackguard(8): Toughness
19: Blackguard(9)
20: Blackguard(10): STR+1, Discipline(3)
21: Rogue(1): Epic Weapon Focus: Two-Bladed Sword, Spot(23), Tumble(20), UMD(21)
22: Rogue(2): Listen(10), Tumble(5)
23: Rogue(3)
24: Rogue(4): STR+1, Armor Skin, Listen(10)
25: Rogue(5): Listen(5)
26: Rogue(6): Spot(5)
27: Rogue(7): Epic Prowess, Listen(5), Tumble(5), UMD(5)
28: Rogue(8): STR+1, Spellcraft(5)
29: Rogue(9)
30: Rogue(10): Overwhelming Critical: Two-Bladed Sword, Crippling Strike
31: Rogue(11): Spot(5)
32: Rogue(12): STR+1, Listen(5), Tumble(5), UMD(5)
33: Rogue(13): Epic Toughness I, Improved Evasion
34: Rogue(14)
35: Rogue(15)
36: Rogue(16): STR+1, Devastating Critical: Two-Bladed Sword, Slippery Mind, Spot(5)
37: Rogue(17): Listen(5), Tumble(5), UMD(5)
38: Rogue(18): Spellcraft(5)
39: Fighter(11): Epic Weapon Specialization: Two-Bladed Sword, Discipline(19)
40: Rogue(19): STR+1, Improved Sneak Attack I, Listen(3), Spot(5), UMD(5)


My chosen skills: (You can change all of them as you wish always you dont lower hide):
Discipline 42(50)
Hide 5(7) //For blackguard
Listen 43(42)
Spellcraft 20(22)
Spot 43(42)
Tumble 40(42)
UMD 41(40)

Still 70 free skill points remaining.

Max HP: 464 (I know its low for a melee fighter, but you can kill faster than others)

Saves:
Fortitude: 25 (30 vs spells)
Will: 14 (19 vs spells) //Rerolls because slippery mind
Reflex: 17 (22 vs spells) //Improved evasion, you take at most half damage

AB: 30(Base) +8(str) +1(WF) +2(EWF) +1(Epic Prowess) -2(Dual wielding Two bladed sword) = 40AB
Attack Schedule:
Main Hand: +40/+35/+30/+25
Off Hand: +40/+35

Damage:
Main Hand: 1d8(Two-bladed sword) +8(str) +2(WS) +4(EWS) = 1d8 +14 [+14d6 sneak attack]
Off Hand: 1d8(Two-bladed sword) +4(str) +2(WS) +4(EWS) = 1d8 +10 [+14d6 sneak attack]

You can still cast bull's str on yourself to raise your AB and damage slighly. (Or cast buffs from scrolls )

Devastating Critical DC: 10 + 20 + 8 = 38(It could be lower. )

Naked AC: 10(base) + 2(dex) + 8(tumble) + 2(armor skin) = 22 (Only 21 applies when wearing full plate).

P.S: I have had a few problems with the CBC text output. I hope it's the only thing that went wrong.

Comments? Tweaks? Flames?

Edited By griphook on 06/19/05 15:50

Quote: Posted 06/16/05 09:27:10 (GMT) -- fernandooa

Rogue(19), Fighter(11), Blackguard(10), Human

STR: 16 (26)
DEX: 15
CON: 14
WIS: 8
INT: 14
CHA: 8 //Forget about the blackguard cha-based skills

01: Fighter(1): Power Attack, Ambidexterity, Weapon Proficiency Exotic
02: Fighter(2): Weapon Focus: Two-Bladed Sword, Discipline(5)
03: Fighter(3): Two-Weapon Fighting
04: Fighter(4): STR+1, Weapon Specialization: Two-Bladed Sword
05: Fighter(5)
06: Fighter(6): Cleave, Knockdown
07: Fighter(7): Discipline(5), Spellcraft(5)
08: Fighter(8): STR+1, Improved Knockdown
09: Fighter(9): Improved Two-Weapon Fighting
10: Fighter(10): Blind Fight, Hide(5)
11: Blackguard(1)
12: Blackguard(2): STR+1, Improved Critical: Two-Bladed Sword, Discipline(5)
13: Blackguard(3)
14: Blackguard(4)
15: Blackguard(5): Great Cleave
16: Blackguard(6): STR+1
17: Blackguard(7): Discipline(5), Spellcraft(5)
18: Blackguard(8): Toughness
19: Blackguard(9)
20: Blackguard(10): STR+1, Discipline(3)
21: Rogue(1): Epic Weapon Focus: Two-Bladed Sword, Spot(23), Tumble(20), UMD(21)
22: Rogue(2): Listen(10), Tumble(5)
23: Rogue(3)
24: Rogue(4): STR+1, Armor Skin, Listen(10)
25: Rogue(5): Listen(5)
26: Rogue(6): Spot(5)
27: Rogue(7): Epic Prowess, Listen(5), Tumble(5), UMD(5)
28: Rogue(8): STR+1, Spellcraft(5)
29: Rogue(9)
30: Rogue(10): Overwhelming Critical: Two-Bladed Sword, Crippling Strike
31: Rogue(11): Spot(5)
32: Rogue(12): STR+1, Listen(5), Tumble(5), UMD(5)
33: Rogue(13): Epic Toughness I, Improved Evasion
34: Rogue(14)
35: Rogue(15)
36: Rogue(16): STR+1, Devastating Critical: Two-Bladed Sword, Slippery Mind, Spot(5)
37: Rogue(17): Listen(5), Tumble(5), UMD(5)
38: Rogue(18): Spellcraft(5)
39: Fighter(11): Epic Weapon Specialization: Two-Bladed Sword, Discipline(19)
40: Rogue(19): STR+1, Improved Sneak Attack I, Listen(3), Spot(5), UMD(5)


My chosen skills: (You can change all of them as you wish always you dont lower hide):
Discipline 42(50)
Hide 5(7) //For blackguard
Listen 43(42)
Spellcraft 20(22)
Spot 43(42)
Tumble 40(42)
UMD 41(40)

Still 70 free skill points remaining.

Max HP: 464 (I know its low for a melee fighter, but you can kill faster than others)

Saves:
Fortitude: 25 (30 vs spells)
Will: 14 (19 vs spells) //Rerolls because slippery mind
Reflex: 17 (22 vs spells) //Improved evasion, you take at most half damage

AB: 30(Base) +8(str) +1(WF) +2(EWF) +1(Epic Prowess) -2(Dual wielding Two bladed sword) = 40AB
Attack Schedule:
Main Hand: +40/+35/+30/+25
Off Hand: +40/+35

Damage:
Main Hand: 1d8(Two-bladed sword) +8(str) +2(WS) +4(EWS) = 1d8 +14 [+14d6 sneak attack]
Off Hand: 1d8(Two-bladed sword) +4(str) +2(WS) +4(EWS) = 1d8 +10 [+14d6 sneak attack]

You can still cast bull's str on yourself to raise your AB and damage slighly. (Or cast buffs from scrolls )

Devastating Critical DC: 10 + 20 + 8 = 38(It could be lower. )

Naked AC: 10(base) + 2(dex) + 8(tumble) + 2(armor skin) = 22 (Only 21 applies when wearing full plate).

P.S: I have had a few problems with the CBC text output. I hope it's the only thing that went wrong.

Comments? Tweaks? Flames?

I'm not sure why you've chosen Blackguard in this instance. I don't see it adding anything to the build. Further, you get there the long way by crossclssing skills to get to it. It seems like you scarificed everything to get the highest AB possible. Taking 4 Rogue levels in pre-epic would really help you a lot. Who cares if you lose 1 AB. It's not going to make any difference.

You also have both Listen and Spot maxed. No need. And you have Blindfighting on top of that. Drop spot.

I would also drop the Epic Toughnesses and Improved Sneaks. This guy's hit points aren't the problem, it's his saves, and both his reflex and his Will are low. There should be a way to work some save feats in there. 4 Rogue levels pre-epic will help your SAves.

There's more, but I'm currently distracted by other matters....
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Quote: Posted 06/16/05 12:31:01 (GMT) -- grizzled_dwarflord
I'm not sure why you've chosen Blackguard in this instance. I don't see it adding anything to the build.

You are right, I took it mainly for the RP concept but there still are a couple of other reasons:

Has Sneak attack (3d6 at bg10) and fighter BA progression (So you keep your BAB).
Can cast a few things (Mainly bull's str) and summon undead (Heh, I'm starting thinking I posted him here more because the coolness factor than anything).

Quote: Posted 06/16/05 12:31:01 (GMT) -- grizzled_dwarflord

Further, you get there the long way by crossclssing skills to get to it. It seems like you scarificed everything to get the highest AB possible. Taking 4 Rogue levels in pre-epic would really help you a lot. Who cares if you lose 1 AB. It's not going to make any difference.

I tried to make him as strong as possible at level 40. I consider itself a regular fighter until level 20 (I dont think anybody will have any problem levelling) and then I consider him a rogue.

My first attempt to do it was the same, 4 rogue levels each 5 pre-epic to keep some skills maximized.

When I took a second look at it I saw its it's sacrificing 5 skill points for 1AB (+24 if I took rogue at level 1, of course), this build has plenty of skill points so I found it worth the sacrifice. It depends on what each one prefers. .

He is a dual wielder with a -2AB penalty and I though 1AB was important there.

Quote: Posted 06/16/05 12:31:01 (GMT) -- grizzled_dwarflord
You also have both Listen and Spot maxed. No need. And you have Blindfighting on top of that. Drop spot.

Ah! Okay, I didnt know that having both BF and spot were redundant.

Quote: Posted 06/16/05 12:31:01 (GMT) -- grizzled_dwarflord

I would also drop the Epic Toughnesses and Improved Sneaks. This guy's hit points aren't the problem, it's his saves, and both his reflex and his Will are low. There should be a way to work some save feats in there. 4 Rogue levels pre-epic will help your SAves.

About the Improved Sneak Attack... it was that or "Defensive roll". I didnt find the roll very useful so I took ISA.

You are right, the Epic toughness could be traded for something else (I took those two features because I didnt find anything better to invest on).

About the saves. I dont use to care much about them (I know they are very important and I always suffer the consequences). Mainly because I dont use to PvP so I design my chars for PvM. Thats why I dont use to pay attention to saves.

Anyway. I though the Improved Evasion was good for the low reflex and the slippery mind could make up low will.

The one that really worries me is will. Maybe switching epic toughness for epic will could fix that a bit.

Quote: Posted 06/16/05 12:31:01 (GMT) -- grizzled_dwarflord

There's more, but I'm currently distracted by other matters....

Heh, I somehow feel lucky. . Thanks for the comments. I didn't know about the spot thing.

I think I should start tweaking it.
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Edited By fernandooa on 06/16/05 13:00

Quote: Posted 06/16/05 12:54:06 (GMT) -- fernandooa

You are right, I took it mainly for the RP concept but there still are a couple of other reasons:

Has Sneak attack (3d6 at bg10) and fighter BA progression (So you keep your BAB).
Can cast a few things (Mainly bull's str) and summon undead (Heh, I'm starting thinking I posted him here more because the coolness factor than anything).
Nothing wrong with RP factor.

Quote: I tried to make him as strong as possible at level 40. I consider itself a regular fighter until level 20 (I dont think anybody will have any problem levelling) and then I consider him a rogue.

My first attempt to do it was the same, 4 rogue levels each 5 pre-epic to keep some skills maximized.

When I took a second look at it I saw its it's sacrificing 5 skill points for 1AB (+24 if I took rogue at level 1, of course), this build has plenty of skill points so I found it worth the sacrifice. It depends on what each one prefers. .
Here's what I think: I think this character would benefit tremendously by going Dex-based. Raise you AC, raise your AB, raise your Reflex saves, get hide/MS, Epic Dodge even, and still maintain everything you have in the build. I think he would hae more potential tofight "dirty" in this light(or is it shadow?) You see, you already start with a 15 Dex, so you're really half way there. You admitted that your Dev Crit DC is a bit low, and I think you'd get more use out of Epic Dodge than you would Dev Crit. You could keep exotic, and finesse kukri's or kamas dualwielded, drop Str 12 or 14, and raise your starting dex to either 16 or 17.

Str14
Int14
Wis8
Dex16
Con10
Chr14 (+2 to all saves=good)

Quote: About the saves. I dont use to care much about them (I know they are very important and I always suffer the consequences). Mainly because I dont use to PvP so I design my chars for PvM. Thats why I dont use to pay attention to saves.
So do I. I never PvP. Almost exclusively PvM in a multiplayer setting. And in most situations where I get my arse handed to me, is when I fail saves repeatedly over and over again. It's rarely my AC or AB, which will be highly modified by items and gear and buffs anyway.

Quote: Anyway. I though the Improved Evasion was good for the low reflex and the slippery mind could make up low will.
No, it is good, but you don't get it until LVL 33, and that's 84.138% of the character's career of geting waxed by mage blasts and acid traps and dragon breaths and all the other cruel horrible things designers put in their mods.

Quote: The one that really worries me is will. Maybe switching epic toughness for epic will could fix that a bit.
It would indeed.
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Edited By grizzled_dwarflord on 06/16/05 13:35

Why the two bladed sword? You might see a lot better results with a greatsword, plus gain a feat. I also don't think BG was the best choice wit a low CHA, but I can understand the RP reasons as well as anyone. You may also want to shift some rogue levels up a bit and take some fighter post epic. Thsi will let you get epic weapon specialization a bit earlier, as well as get more out of your build. A split of 10/10/20 would probably be a bit better. After all an 11th level of fighter doesn't really add anything. of course it's probably a wash on the level split, uless you start looking at something more drastic. Remember you only need a BAB of 16 to get four attacks pre 20.
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Quote: Posted 06/16/05 17:12:21 (GMT) -- Emrill

Why the two bladed sword? You might see a lot better results with a greatsword

Why? He gets more attacks at high ABs with the two-bladed sword than with the great sword, which means more hits per round on average. And with 14d6 sneak, he'll get much more damage per round against sneak-attackable after an improved knockdown with the two bladed sword than with the greatsword. In general, two handed weapons only dominate over dual wielding/two sided weapons when the STR bonus is by far the dominant amount of damage, such that 2 attacks from a 2 hander is almost as much damage as 2 main hand and 2 offhand attacks from the dual wielding would, and it would only take one missed swing from the dual wielder to do less damage. With a build that has a chance for massive sneak damage, or one that gets more damage from buffing the weapon's damage, more attacks is generally better.

Steve

Edited By Stravinsky00 on 06/16/05 20:58

Heh, I'm starting to feel ashamed. Both the build and the RP concept seemed very good to me. I have tested it on the Novice to Epic and he does enough good on PvM.

I didnt test him for long, but, with a ceremonial blade +5 and other +5 equip boosting saves and some scrolls he could take down some liches, doom lords, a few drow mages and some driders with no problem at all -nor needing heal-, he also took a couple of dracolichs -these hurted a lot-.

He also managed to beat up a prismatic dragon but it was a real pain and I had to use high end equip (Save boosting, elemental resistances, piercing damage reduction and more specific equip from the OC...).

I liked the idea of the str based rogue when I saw the devastating rogue. He can deal same damage as a regular fighter, even Dev. Critical sometimes and score sneak attacks if he manages to knockdown his enemy. I maxed his number of attacks by dual wielding in order to raise both: Chance of dev.crit. and sneak attack damage per round.

I tried to max his AB and sneak attack without sacrificing one for the other, thats why I did get blackguard, he also has the useful bull's str for low magic worls and his summons can be useful at early levels, I think you gain more than you lose by getting it (20 fighter levels make a cool fighter, but I feel you dont need so many feats, taking blackguard would be halfway between fighter and rogue. Good BAB progression and sligh sneak attack).

I'm sorry if the build isn't good enough. It looked great to me.
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Basing it on all the feedback I decided to revise this one.

You were right, blackguard didnt give out anything too important. . The resulting builds aren't very original at all but I wanted to put them in anyway to see if I can get any tweaks .

There is a str based version and a dex based too.
I started tickling here and there and the end versions dont look (by any means) like the original one does.

For the str version:

- I removed the blackguard levels and replaced them with rogue in order to get the slippery mind and improved evasion earlier.
- Took a couple of great str.
- Took epic will to make up the low saves.
- Made the build mature as soon as possible.
- Still take 12 fighter levels in order to keep some AB and get extra feats (because the Exotic Prof, Ambidex, TWF and ITWF).

Loses:
- 2AB
- 58HP
- Weak summons
- Use poison (Does it actually work?)
- Bull's str
- Weak Turn undead

Gains:
- 1 more damage per hit in his main hand
- 1 more Dev. Crit DC
- 17d6 (3d6 more than before) sneak attack
- Better reflex saves
- Much better skill points

His saves may be:

Fort: 22 (26 vs spells)
Will: 19 (23 vs spells) //Slippery mind
Ref: 22 (26 vs spells) //Improved evasion

He gets a total of 401 skillpoints, I took:

Discipline: 43 (52)
Spellcraft: 20 (22)
Spot: 42(41) //I dropped blind fight
Tumble: 40 (42)
UMD: 41(40)

There are still 195 free skill points to put anywhere like search, unlock, untrap...

This is a plater who can do well against most enemies as he doesn't rely on sneak attacks but he can use them with IKD as an extra damage output. His hits aren't too strong, so he will be in trouble against DR enemies.

Fighter12/Rogue38

Level 01: Rogue(1): Power Attack, Ambidexterity, Save(44)
Level 02: Fighter(1): Weapon Proficiency Exotic, Discipline(5)
Level 03: Fighter(2): Two-Weapon Fighting, Weapon Focus: Two-Bladed Sword, Save(5)
Level 04: Fighter(3): STR+1, (STR=17), Save(5)
Level 05: Fighter(4): Weapon Specialization: Two-Bladed Sword, Discipline(3), Save(2)
Level 06: Rogue(2): Cleave, Spot(5), Tumble(5), UMD(6)
Level 07: Rogue(3): Spellcraft(5), Spot(5), Tumble(5)
Level 08: Rogue(4): STR+1, (STR=18), UMD(5), Save(6)
Level 09: Rogue(5): Knockdown, Save(11)
Level 10: Rogue(6): Save(11)
Level 11: Rogue(7): Save(11)
Level 12: Rogue(8): STR+1, Improved Two-Weapon Fighting, (STR=19), Spot(5), Tumble(5), Save(1)
Level 13: Rogue(9): UMD(5), Save(6)
Level 14: Rogue(10): Slippery Mind, Save(11)
Level 15: Rogue(11): Improved Knockdown, Save(11)
Level 16: Rogue(12): STR+1, (STR=20), Save(11)
Level 17: Fighter(5): Discipline(10), Spellcraft(5)
Level 18: Fighter(6): Toughness, Improved Critical: Two-Bladed Sword, Save(5)
Level 19: Fighter(7): Save(5)
Level 20: Fighter(8): STR+1, Great Cleave, (STR=21), Discipline(5)
Level 21: Rogue(13): Epic Weapon Focus: Two-Bladed Sword, Improved Evasion, Spot(5), Tumble(5), UMD(5)
Level 22: Fighter(9): Save(5)
Level 23: Fighter(10): Epic Prowess, Save(5)
Level 24: Fighter(11): STR+1, Epic Weapon Specialization: Two-Bladed Sword, (STR=22), Discipline(4), Save(1)
Level 25: Rogue(14): Save(11)
Level 26: Rogue(15): Spot(5), Tumble(5), UMD(5)
Level 27: Rogue(16): Epic Will, Crippling Strike, Spellcraft(5), Spot(5), Tumble(5)
Level 28: Rogue(17): STR+1, (STR=23), UMD(5), Save(6)
Level 29: Rogue(18): Save(11)
Level 30: Rogue(19): Overwhelming Critical: Two-Bladed Sword, Improved Sneak Attack I, Save(11)
Level 31: Rogue(20): Save(11)
Level 32: Rogue(21): STR+1, (STR=24), Spot(5), Tumble(5), Save(1)
Level 33: Rogue(22): Great Strength I, (STR=25), UMD(5), Save(6)
Level 34: Rogue(23): Save(11)
Level 35: Rogue(24): Improved Sneak Attack II, Save(11)
Level 36: Rogue(25): STR+1, Devastating Critical: Two-Bladed Sword, (STR=26), Save(11)
Level 37: Rogue(26): Spellcraft(5), Spot(5), Tumble(5)
Level 38: Rogue(27): UMD(5), Save(6)
Level 39: Rogue(28): Great Strength II, Improved Sneak Attack III, (STR=27), Spot(2), Save(9)
Level 40: Fighter(12): STR+1, Armor Skin, (STR=28), Discipline(16)


I also made a dex based version:

Playable from level 1 - 40 ..PvM or PvP Build

- Removed all the Blackguard levels.
- Threw a single sadowdancer in (Hips may be useful against enemies with high discipline ).
- Switched to dual shortswords because two-bladed sword isn't finesseable.
- Took epic dodge.
- Maxed spot //This one doesnt have blind fight

His final feats:

- 346 HP
- 30 (31) naked AC
- Attack AB sequence: +38/+33/+28/+23 Main hand +38/+33 Offhand
- HIPS
- Epic dodge
- Saves: 20Fort (24 vs spells), 19Will(33 vs spells), 31Refl(35 vs spells)
- Damage: Main hand: 1d6 +7 [+20d6 sneak attack]; OffHand: 1d6 +6 [+20d6 sneak attack]


It has 435 skill points, I took:

Discipline: 43 (44)
Hide: 42(52)
Move Silently: 42(52)
Spellcraft: 20(22)
Spot: 42(41) //Dropped blind fight
Tumble: 40(50)
UMD: 41(40)

There are still 145 free skill points to put anywhere like search, unlock, untrap...

This build relies on sneak attacks, the HIPS + sneak attack and Knockdown + sneak attack combos wil be of help.

Str: 12
Dex: 18
Con: 12
Wis: 8
Int: 14
Cha: 8

Level 01: Rogue(1): Toughness, Ambidexterity, Hide(4), Move Silently(4), Spot(4), Tumble(4), UMD(4), Save(24)
Level 02: Fighter(1): Weapon Finesse, Discipline(5)
Level 03: Fighter(2): Two-Weapon Fighting, Weapon Focus: Shortsword, Save(5)
Level 04: Fighter(3): DEX+1, (DEX=19), Save(5)
Level 05: Fighter(4): Weapon Specialization: Shortsword, Discipline(3), Save(2)
Level 06: Rogue(2): Knockdown, Hide(5), Move Silently(5), Save(1)
Level 07: Rogue(3): Spellcraft(5), Spot(6), Tumble(6), UMD(2)
Level 08: Rogue(4): DEX+1, (DEX=20), UMD(5), Save(6)
Level 09: Rogue(5): Dodge, Save(11)
Level 10: Rogue(6): Save(11)
Level 11: Rogue(7): Hide(5), Move Silently(5), Save(1)
Level 12: Rogue(8): DEX+1, Improved Two-Weapon Fighting, (DEX=21), Spot(5), Tumble(5), Save(1)
Level 13: Rogue(9): UMD(5), Save(6)
Level 14: Rogue(10): Slippery Mind, Save(11)
Level 15: Rogue(11): Improved Knockdown, Save(11)
Level 16: Rogue(12): DEX+1, (DEX=22), Hide(5), Move Silently(5), Save(1)
Level 17: Rogue(13): Improved Evasion, Spellcraft(5), Spot(5), Tumble(5)
Level 18: Rogue(14): Mobility, UMD(5), Save(6)
Level 19: Rogue(15): Save(11)
Level 20: Rogue(16): DEX+1, Defensive Roll, (DEX=23), Save(11)
Level 21: Shadowdancer(1): Epic Weapon Focus: Shortsword, Save(9)
Level 22: Rogue(17): Hide(6), Move Silently(6), Spot(5), Tumble(5)
Level 23: Rogue(18): UMD(5), Save(6)
Level 24: Fighter(5): DEX+1, Epic Weapon Specialization: Shortsword, (DEX=24), Discipline(19)
Level 25: Rogue(19): Crippling Strike, Save(11)
Level 26: Rogue(20): Save(11)
Level 27: Rogue(21): Great Dexterity I, (DEX=25), Hide(5), Move Silently(5), Spellcraft(5), Spot(5), Tumble(5)
Level 28: Rogue(22): DEX+1, (DEX=26), UMD(5), Save(6)
Level 29: Rogue(23): Save(11)
Level 30: Rogue(24): Epic Dodge, Improved Sneak Attack I, Save(11)
Level 31: Rogue(25): Save(11)
Level 32: Rogue(26): DEX+1, (DEX=27), Hide(5), Move Silently(5), Spot(5), Tumble(5)
Level 33: Rogue(27): Great Dexterity II, (DEX=28), UMD(5), Save(6)
Level 34: Rogue(28): Improved Sneak Attack II, Save(11)
Level 35: Rogue(29): Save(11)
Level 36: Rogue(30): DEX+1, Epic Prowess, (DEX=29), Save(11)
Level 37: Rogue(31): Hide(5), Move Silently(5), Spellcraft(5), Spot(5), Tumble(5)
Level 38: Rogue(32): Improved Sneak Attack III, UMD(5), Save(6)
Level 39: Rogue(33): Epic Will, Hide(2), Move Silently(2), Spot(2), Save(5)
Level 40: Fighter(6): DEX+1, Armor Skin, (DEX=30), Discipline(16)


I hope you like this two last ones.
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Over Seven Years of High Quality RP. www.mytharria.org We offer a unique world with player based religions & governments.

Edited By griphook on 06/19/05 15:54

An improvement on the str-based version (and byebye RP concept).

Changing levels 17, 18, 19, 20, 22, 23, 24 and 40 from Fighter to Champion of Torm will give the build 4 to each save keeping all the skills and feats

I'm not completely sure, but I have read (At Stravinski00's Arcane blade of torm build) that CoT can get Epic weapon Specialization, I havent tested it.
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Over Seven Years of High Quality RP. www.mytharria.org We offer a unique world with player based religions & governments.

Edited By fernandooa on 06/17/05 10:54

CoT can, in fact, get epic weapon specialization. However, you have to get weapon specialization first with a fighter. CoT can not get the regular weapon specialization feat. Which, of course, your build uses fighter to get the regular weapon specialization, so you should be good
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Edited By DarkStar27909 on 06/17/05 15:38

Ya CoT levels will do a lot more level for level than BG. I liked both versions with the exceptions I pointed out above, but the CoT will be much better on alow CHA build than the BG.
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Click Here Hehe, I forgot to give another reason to not to choose CoT (apart of the RP reason). Mytharria, the RP server where I play doesnt have prestige classes yet (You need a trainer on your class to level up on it, and they havent put them yet). But, from what I saw at the forums, it doesnt look like they will be adding CoT, PM nor RDD, thats why I didnt get CoT at first.

Thanks for the feedback.
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Over Seven Years of High Quality RP. www.mytharria.org We offer a unique world with player based religions & governments.