Hello, well, here is a build with many rogue levels and spells as well. I call it the Equalizer hehe

Here is a short short me-half-sleep story.

-Ahoy, screamed the sailor.
What was that Timp?
Timp looked beyond the leafs of the cliff. Neben stood with her, as they gazed at the beach. Will they find us Timp? I hope not...The vegetation seemed to embrace the beach, chocking it with the life of nature. It was of nature that Neben was born, and in peace with it could he attain his magic. Timp set off, hiding between the trees. And Neben was preparing himself. For the enemy of the groove was sure to come to this forsaken island...
-----------------------
IDENTITY
-----------------------

Name: Neben
Race: Human
Gender: Male
Age: 18
Description:
Subrace:
Deity:

--------------------------
FINAL BUILD
--------------------------

CLASSES:
- Druid (15)
- Monk (6)
- Rogue (19)

ABILITIES:
Str: 08
Dex: 08
Con: 12
Int: 16
Wis: 34
Cha: 08
STATISTICS:
Hit Points: 291
AC: 30
Will Save: 36
Fort. Save: 25
Ref. Save: 18
SKILLS:
- Animal Empathy: 36
- Concentration: 36
- Disable Trap: 43
- Hide: 43
- Move Silently: 43
- Open Lock: 43
- Search: 43
- Spellcraft: 36
- Spot: 11
- Use Magic Device: 43
- Tumble: 43



------------------------------
BUILD DETAILS
------------------------------

STARTING ABILITIES:
Str: 08 (base 08+00)
Dex: 08 (base 08+00)
Con: 12 (base 08+04)
Int: 16 (base 08+08)
Wis: 18 (base 11+07)
Cha: 08 (base 08+00)

------------------------------
Level 1 - Druid
Hitpoint dice: 8
Skills:
None
Unused Skill pts: 20

Feats:
- (CLASS) Armor Proficiency (light)
- (CLASS) Armor Proficiency (medium)
- (CLASS) Shield Proficiency
- (CLASS) Weapon Proficiency (druid)
- (CLASS) Nature Sense
- (CLASS) Animal Companion
- (RACE) Quick To Master
- Extend Spell
- Toughness



------------------------------
Level 2 - Druid
Hitpoint dice: 8
Skills:
None
Unused Skill pts: 25

Feats:
- (CLASS) Woodland Stride



------------------------------
Level 3 - Druid
Hitpoint dice: 8
Skills:
None
Unused Skill pts: 30

Feats:
- (CLASS) Trackless Step
- Disarm



------------------------------
Level 4 - Druid
Hitpoint dice: 4
Ability: Wis
Skills:
None
Unused Skill pts: 35

Feats:
- (CLASS) Resist Nature's Lure



------------------------------
Level 5 - Druid
Hitpoint dice: 4
Skills:
None
Unused Skill pts: 40

Feats:
- (CLASS) Wild Shape



------------------------------
Level 6 - Druid
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 45

Feats:
- (CLASS) Wild Shape (2x day)
- Maximize Spell



------------------------------
Level 7 - Druid
Hitpoint dice: 8
Skills:
None
Unused Skill pts: 50

Feats:
- (CLASS) Wild Shape (3x day)



------------------------------
Level 8 - Druid
Hitpoint dice: 4
Ability: Wis
Skills:
None
Unused Skill pts: 55

Feats:
None


------------------------------
Level 9 - Monk
Hitpoint dice: 6
Skills:
None
Unused Skill pts: 50

Feats:
- (CLASS) Cleave
- (CLASS) Improved Unarmed Strike
- (CLASS) Stunning Fist
- (CLASS) Weapon Proficiency (monk)
- (CLASS) Flurry of Blows
- (CLASS) Evasion
- (CLASS) Monk AC Bonus
- Improved Disarm



------------------------------
Level 10 - Monk
Hitpoint dice: 4
Skills:
None
Unused Skill pts: 56

Feats:
- (CLASS) Deflect Arrows



------------------------------
Level 11 - Monk
Hitpoint dice: 6
Skills:
None
Unused Skill pts: 62

Feats:
- (CLASS) Monk Speed
- (CLASS) Still Mind



------------------------------
Level 12 - Monk
Hitpoint dice: 5
Ability: Wis
Skills:
None
Unused Skill pts: 68

Feats:
- Improved Critical (unarmed strike)



------------------------------
Level 13 - Druid
Hitpoint dice: 6
Skills:
None
Unused Skill pts: 65

Feats:
- (CLASS) Venom Immunity



------------------------------
Level 14 - Druid
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 70

Feats:
- (CLASS) Wild Shape (4x day)



------------------------------
Level 15 - Druid
Hitpoint dice: 7
Skills:
None
Unused Skill pts: 75

Feats:
- Blind-Fight



------------------------------
Level 16 - Druid
Hitpoint dice: 6
Ability: Wis
Skills:
None
Unused Skill pts: 80

Feats:
None


------------------------------
Level 17 - Monk
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 82

Feats:
- (CLASS) Purity of Body



------------------------------
Level 18 - Druid
Hitpoint dice: 8
Skills:
None
Unused Skill pts: 85

Feats:
- Called Shot



------------------------------
Level 19 - Druid
Hitpoint dice: 7
Skills:
None
Unused Skill pts: 90

Feats:
- (CLASS) Wild Shape (5x day)



------------------------------
Level 20 - Monk
Hitpoint dice: 8
Ability: Wis
Skills:
None
Unused Skill pts: 94

Feats:
- (CLASS) Improved Knockdown
- (CLASS) Knockdown



------------------------------
Level 21 - Rogue
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 10

Feats:
- Epic Character
- (CLASS) Weapon Proficiency (rogue)
- (CLASS) Sneak Attack (+1d6)
- Great Wisdom I



------------------------------
Level 22 - Rogue
Hitpoint dice: 3
Skills:
None
Unused Skill pts: 16

Feats:
None


------------------------------
Level 23 - Rogue
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 24

Feats:
- (CLASS) Uncanny Dodge I
- (CLASS) Sneak Attack (+2d6)



------------------------------
Level 24 - Rogue
Hitpoint dice: 5
Ability: Wis
Skills:
None
Unused Skill pts: 31

Feats:
- Great Wisdom II



------------------------------
Level 25 - Rogue
Hitpoint dice: 4
Skills:
None
Unused Skill pts: 37

Feats:
- (CLASS) Sneak Attack (+3d6)



------------------------------
Level 26 - Rogue
Hitpoint dice: 6
Skills:
None
Unused Skill pts: 44

Feats:
- (CLASS) Uncanny Dodge II



------------------------------
Level 27 - Rogue
Hitpoint dice: 4
Skills:
None
Unused Skill pts: 51

Feats:
- (CLASS) Sneak Attack (+4d6)
- Great Wisdom III



------------------------------
Level 28 - Rogue
Hitpoint dice: 4
Ability: Wis
Skills:
None
Unused Skill pts: 58

Feats:
None


------------------------------
Level 29 - Rogue
Hitpoint dice: 4
Skills:
None
Unused Skill pts: 65

Feats:
- (CLASS) Sneak Attack (+5d6)



------------------------------
Level 30 - Rogue
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 72

Feats:
- Epic Skill Focus (Search)
- Great Wisdom IV



------------------------------
Level 31 - Rogue
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 79

Feats:
- (CLASS) Uncanny Dodge III
- (CLASS) Sneak Attack (+6d6)



------------------------------
Level 32 - Rogue
Hitpoint dice: 4
Ability: Wis
Skills:
None
Unused Skill pts: 86

Feats:
None


------------------------------
Level 33 - Druid
Hitpoint dice: 8
Skills:
None
Unused Skill pts: 53

Feats:
- Dragon Shape



------------------------------
Level 34 - Rogue
Hitpoint dice: 3
Skills:
None
Unused Skill pts: 55

Feats:
- (CLASS) Sneak Attack (+7d6)
- Epic Skill Focus (Disable Trap)



------------------------------
Level 35 - Rogue
Hitpoint dice: 4
Skills:
None
Unused Skill pts: 62

Feats:
- (CLASS) Uncanny Dodge IV



------------------------------
Level 36 - Rogue
Hitpoint dice: 3
Ability: Wis
Skills:
None
Unused Skill pts: 69

Feats:
- (CLASS) Sneak Attack (+8d6)
- Great Wisdom V



------------------------------
Level 37 - Rogue
Hitpoint dice: 3
Skills:
None
Unused Skill pts: 76

Feats:
- Crippling Strike



------------------------------
Level 38 - Rogue
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 83

Feats:
- (CLASS) Uncanny Dodge V
- (CLASS) Sneak Attack (+9d6)



------------------------------
Level 39 - Rogue
Hitpoint dice: 5
Skills:
None
Unused Skill pts: 90

Feats:
- Great Wisdom VI



------------------------------
Level 40 - Rogue
Hitpoint dice: 4
Ability: Wis
Skills:
None

Feats:
- (CLASS) Sneak Attack (+10d6)
- Defensive Roll Note: this build could have improved evasion and defensive roll which are pre-requisites for epic dodge. It's impossible to get epic dodge since I want to turn to dragon if I can't hit things (with so many rogue levels...Wait and see

-Replace one of the picking skills (Epic skill focus) with Improved Evasion:zzz: