Quote: Posted 06/23/05 14:26:34 (GMT) -- syrath1001
Personally I would prefer to go fighter/rogue/wm or fighter/SD/weapon master
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Sneak attack (rogue only) helps out quite a bit especially if you combine with knockdown.
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Bard adds a place to dump your skill points on the last level of the build IMO.
Edited By Mithdradates on 06/24/05 09:29
Quote: Posted 06/24/05 09:28:46 (GMT) -- MithdradatesQuote: Posted 06/23/05 14:26:34 (GMT) -- syrath1001
Personally I would prefer to go fighter/rogue/wm or fighter/SD/weapon master
I don't disagree with you, those are better builds, but, in my opinion, they are worse rapier/dagger fencers than this build. I really wanted to take weapon focus, weapon specialization, improved critical, weapon of choice, epic weapon focus and epic weapon specialization with both weapons as well as get improved knockdown and improved disarm (I also wanted called shot, but no room). I felt those were the feats that a european master of the rapier and dagger style should have. I took parry because a fencer should have that skill, even if it is next to useless. While the builds you mentioned are in general tougher, in an open field with spectators (no shadows to hide in) and no magic, I think that this build would be a stronger rapier/dagger fighter. Granted that is a contrived situation, but similar to the conditions under which real duels were fought.Quote:
Sneak attack (rogue only) helps out quite a bit especially if you combine with knockdown.
I tested with +5 equipment and I was doing between 40 and 50 points of damage a critical hit, so I wasn't doing too bad in the damage department.Quote:
Bard adds a place to dump your skill points on the last level of the build IMO.
That was the point, not out of any sort of power gaming perspective, but because the WM doesn't get the class skills it should. Those class skills are: concentration, parry, tumble and taunt.
The very nature of a weapon masters dedication and devotion to a single weapon, suggests that concentration should be a WM class skill. Especially if you consider that fighters get it, and the skill is used to avoid distractions.
I think parry should be self evident. Parrying is big part of using any weapon. A master with a weapon should be very skilled in using it defensively.
If the weapon master is based on the eastern samurai type weapon master, the samurai would be trained in jujitsu/akido be proficient in break falls and be skilled in maneuvering his body for defense and offense. Hence, while he might not be able to perform an acrobatic routine on demand (well I suppose a Kata might be viewed as an acrobatic routine), he would be able to move his body defensively. For a western weapon master, i.e. a fencer, foot work and mobility were as important as wrist speed. Hence tumble would seem to be an appropriate class skill.
Lastly taunt. Eastern or Western, the ultimate test of a weapon master is to defeat another weapon master in single combat. Any of the treatises on dueling stress the use of psycological tactics to intimidate, lull or trick an opponent into a mistep. The taunt skill seems a must for any class whose primary function would be dueling.
Those are my thoughts at any rate.