Playable from level 1-40... PvM

The idea for this build came about as a rogue build for servers where true-seeing items are common and stealth isn't an option. This build can do most of the things a rogue can, it can set and disable traps (If the skills aren't high enough you can use the concentration skill points to increase them), use magic devices etc.. It can't pick locks, but when you crit for over a hundred points of damage most locked doors and chests are not much of a problem. The build did kind of change direction and become an axe dual wielder, but it still works well as a roguish build. This build will work best in a setting where devastating critical is banned, true seeing is common and immunity to mind spells is available (through another party member or items). Hence, probably a mid to high magic environment.

Advantages

-Good AB while dualwielding. A 44 AB while dual wielding is as good as most fighters have with a single weapon.
-Nasty Critical Hits. An x4 multiplier with a 17-20 critical threat range, make this builds critical hits quite painful.
-Sneak Attack and Crippling Strike. He can sap the strength of any opponent he can manage to knockdown.
-High UMD. He can use wands, scrolls and monk equipment to augment his strength. This gives him a second mode of attack.
-Good Trap Setting Ability. He can find and disable/recover many traps (epic traps excluded), but he may still have to barter for trap kits. This gives him a third mode of attack.
-Good Damage per hit. It could be better but, baring epic warding, he shouldn't have to worry about damage reduction.
-Evasion and a pretty good reflex save vs. spells. It could be better but he should be able to get some mileage from evasion.

Disadvantages

-Abysmal will save. I didn't even bother trying to use feats to improve it, even with an epic will it would still be low. Fortunately, immunity to mind spells is easy to come by (item, protection from evil, potion of clarity, scroll of lesser mind blank, scroll of mind blank, having a mage in your party etc.)
-Mediocre Fortitude Save. It won't save against a devastating critical attack, it should do alright against death magic from an unfocused caster. Saving throw boosting items are definitely on this character's shopping list.

Pillager

Race Human

Alignment Any

Base Attributes
STR 16
DEX 15
CON 14
WIS 8
INT 14
CHA 8

Attribute Bonuses
All 10 attribute bonuses go to Strength

Leveling Guide
Levels 1 Rogue
Levels 2-7 Fighter
Level 8 Rogue
Levels 9-12 Fighter
Level 13 Rogue
Levels 14-15 Fighter
Levels 16-19 Weapon Master
Level 20 Rogue
Levels 21-23 Weapon Master
Level 24 Rogue
Levels 25-27 Weapon Master
Level 28 Rogue
Levels 29-31 Weapon Master
Level 32 Rogue
Levels 33-35 Weapon Master
Level 36 Fighter
Levels 37-39 Rogue
Level 40 Fighter

Final Level Distribution
Fighter 14
Rogue 10
Weapon Master 16

Feats
Level 1: Dodge, Knockdown
Level 2: Weapon Focus (Handaxe)
Level 3: Ambidexterity, Two-Weapon Fighting
Level 5: Weapon Specialization (Handaxe)
Level 6: Mobility
Level 7: Expertise
Level 9: Improved Knockdown
Level 10: Improved Two-Weapon Fighting
Level 12: Improved Critical (Handaxe), Spring Attack
Level 15: Whirlwind Attack, Blind-Fight
Level 18: Toughness
Level 21: Epic Weapon Focus (Handaxe)
Level 24: Epic Fortitude
Level 27: Epic Reflexes
Level 30: Great Strength I
Level 31: Epic Prowess
Level 33: Great Strength II
Level 35: Armor Skin
Level 36: Great Strength III
Level 39: Great Strength IV, Crippling Strike
Level 40: Epic Weapon Specialization (Handaxe)

Final Attributes
STR 30
DEX 15
CON 14
WIS 8
INT 14
CHA 8

Hit Points (max every level) 480

Final Saves (Vs. Spells)
Fortitude 26 (30)
Reflexes 28 (32)
Will 15 (19)

AB and damage

(no buffs, 2 normal handaxes)
44/39/34/29 16+1D6 (+5D6 Sneak Attack) (17-20 X4)
44/39 11+1D6 (+5D6 Sneak Attack) (17-20 x4)

(+12 to STR, 2 +5 keen handaxes)
55/50/45/40 27+1D6 (+5D6 Sneak Attack) (16-20 X4)
55/50 19+1D6 (+5D6 Sneak Attack) (16-20 x4)

Maximum AB: 72 (70 while dual wielding)

AC

29 (30) (with full plate and no buffs)
32 (33) (with full plate and tower shield)

63 (64) (+5 full plate, +5 ring of protection, +5 amulet of natural armor, +5 boots of the sun soul, haste)
71 (72) (As above with +5 tower shield)

Skillpoints 293
Concentration 43 (46)
Disable Trap 21 (23)
Discipline 43 (53)
Intimidate 4 (3)
Search 24 (26)
Set Trap 41 (43)
Spellcraft 18 (20)
Tumble 40 (42)
Use Magic Devices 41 (40)

Skillpoint Distribution
Level 1: Disable Trap 4, Search 4, Set Trap 4, Spellcraft 2, Tumble 4, UMD 4, Save 20
Level 2: Concentration 5, Discipline 5, Save 15
Level 3: Concentration 1, Discipline 1, Spellcraft 1, Save 16
Level 4: Concentration 1, Discipline 1, Save 19
Level 5: Concentration 1, Discipline 1, Spellcraft 1, Save 20
Level 6: Concentration 1, Discipline 1, Save 23
Level 7: Concentration 1, Discipline 1, Spellcraft 1, Save 24
Level 8: Disable Trap 7, Search 7, Set Trap 7, Tumble 7, UMD 7
Level 9: Concentration 1, Discipline 2, Spellcraft 1
Level 10: Concentration 2, Discipline 1, Save 2
Level 11: Concentration 1, Discipline 1, Spellcraft 1, Save 3
Level 12: Concentration 1, Discipline 1, Save 6
Level 13: Intimidate 4, Set Trap 1, Spellcraft 1, Tumble 5, UMD 5
Level 14: Concentration 2, Discipline 2, Save 1
Level 15: Concentration 1, Discipline 1, Spellcraft 1, Save 2
Level 16: Discipline 1, Save 6
Level 17: Discipline 1, Spellcraft 1, Save 8
Level 18: Discipline 1, Save 12
Level 19: Discipline 1, Spellcraft 1, Save 14
Level 20: Set Trap 11, Tumble 7, UMD 7
Level 21: Discipline 2, Spellcraft 1, Save 1
Level 22: Discipline 1, Save 5
Level 23: Discipline 1, Spellcraft 1, Save 7
Level 24: Disable Trap 3, Search 3, Set Trap 4, Tumble 4, UMD 4
Level 25: Discipline 2, Spellcraft 1, Save 1
Level 26: Discipline 1, Save 5
Level 27: Discipline 1, Spellcraft 1, Save 7
Level 28: Disable Trap 3, Search 3, Set Trap 4, Tumble 4, UMD 4
Level 29: Discipline 2, Spellcraft 1, Save 1
Level 30: Discipline 1, Save 5
Level 31: Discipline 1, Spellcraft 1, Save 7
Level 32: Set Trap 4, Tumble 4, UMD 4, Save 6
Level 33: Discipline 2, Spellcraft 1, Save 7
Level 34: Discipline 1, Save 11
Level 35: Discipline 1, Save 15
Level 36: Concentration 19, Discipline 1
Level 37: Set Trap 1, Tumble 5, UMD 5
Level 38: Disable Trap 4, Search 1, Set Trap 5, UMD 1
Level 39: Search 6, Save 5
Level 40: Concentration 6, Discipline 4
_________________
Two wrongs don't make a right but three lefts do.

Edited By griphook on 07/09/05 17:45

Nice build Mith.

Quote: The idea for this build came about as a rogue build for servers where true-seeing items are common and stealth isn't an option.

That describes my current PW almost to a T! A benefit of this build on my PW is that maxed Rogue skills are highly desirable to reach certain epic areas.

Thanks,
Kaliban.
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"Where there is life, there is hope." - Grover