PVP build, playable lvl 1-40 (I hope)

I made this for a request in the NWN General Forum. I know there are a few reaper builds here already, namely Grim Reaper /Bard 4/Fighter 8/PM 28 and The Grim Reaper /Wizard 15/PM 12/WM 13, and perhaps others that don't have the word "reaper" in the build name. The others (that I found) use PM which gives you a nice skeletal arm, but I just don't think the reaper should be raising undead, it would seem more fitting (to me) that he would be intent on sending them to a more final death. As he gains more skill as a sorcerer I would recommend using robes (black casual robe for maximum reaper look) and relying on damage reduction spells rather than ac to stay alive, which means low-magic worlds are a must.
I've tried mixing concept and powergaming, hopefully without losing too much of either.

Abilities:
Str 14
Dex 12
Con 14
Int 10
Wis 14 -> 16
Cha 14 -> 22

Race: Human
Alignment: True Neutral

Cleric Domains:
Strength
War

1 fighter 1, weapon prof(exotic), weapon focus(scythe), power attack
2 cleric 1
3 cleric 2, extra turning
4 fighter 2, cleave, (+wis)
5 fighter 3
6 cleric 3, divine might
7 fighter 4, weapon spec(scythe)
8 fighter 5, (+wis)
9 cleric 4, imp critical(scythe)
10 fighter 6, blind-fight
11 cleric 5
12 cleric 6, toughness, (+cha)
13 cleric 7
14 cleric 8
15 cleric 9, extend spell
16 cleric 10, (+cha)
17 cleric 11
18 fighter 7, max spell
19 sorc 1
20 sorc 2, (+cha)
21 sorc 3, EWF(scythe)
22 sorc 4
23 sorc 5
24 sorc 6, epic prowess, (+cha)
25 sorc 7
26 sorc 8
27 sorc 9, spell foucus(necromancy)
28 sorc 10, (+cha)
29 sorc 11
30 sorc 12, greater spell foucus(necromancy)
31 sorc 13
32 sorc 14, (+cha)
33 sorc 15, epic skill focus(spellcraft)
34 sorc 16
35 sorc 17
36 sorc 18, epic spell foucus(necromancy), (+cha)
37 sorc 19
38 sorc 20
39 sorc 21, epic warding
40 fighter 8, EWS(scythe), (+cha)

Recommended skills:
43 Concentration
43 Discipline
40 Spellcraft
3 points left

Unbuffed stats: (with normal scythe)
HP 372
AC 11
AB 32/27/22/17
Damage 2-8 +9 (critical 19-20 / 4x)
Saves:
Fortitude 24
Reflex 16
Will 25

With long-lasting buffs*
HP 512
AC 23
AB 41/36/31/26
Damage 2-8 +17 (critical 18-20 / 4x) +11-14 fire
Saves:
Fortitude 26
Reflex 16
Will 25

With medium-lasting buffs** (on top of long-lasting)
HP 523
AC 27
AB 48/43/38/33
Damage 2-8 +18 +2 magic (critical 18-20 / 4x) +11-14 fire
Saves:
Fortitude 29
Reflex 19
Will 28

With short-lasting buffs*** (on top of all above)
HP 603
AC 28
AB 54/49/44/39
Damage 2-8 +22 +2 magic +3 bludgeoning +8 divine (critical 18-20 / 4x) +11-14 fire
(summed up that makes 48-57)
Saves:
Fortitude 31
Reflex 20
Will 28

Lastly, you will also have True Strike on top of that.

* Long-lasting buffs are:
** Medium-lasting buffs are:
*** Short-lasting buffs are:

The save DC of his necromancy spells will be reasonably good and 21 levels of sorcerer is usually enough to overcome spell resistance granted by items, but he will often need to rely on his combat abilities. I imagine him using spells mostly for protection, which he is quite good at. With Improved Invisibility and Epic Warding or Premonition up he should do quite well against most opponents.

Edited By griphook on 07/28/05 13:58

Weapon Spec (Scythe) Requires BAB 4 I believe.
Quote: Posted 07/11/05 19:53:53 (GMT) -- lendorallen

Weapon Spec (Scythe) Requires BAB 4 I believe.

I accidently posted the build as it was before the final in-game test. Thanks for spotting it so soon, I managed to make an edit in time.