Edited By griphook on 07/27/05 17:21
Hi Neenex,Edited By grizzled_dwarflord on 07/13/05 13:38
Good points, guys. I hadn't seen the Zen Guardian, as you'll probably have guessed.Quote: Posted 07/13/05 14:45:50 (GMT) -- neenex
Good points, guys. I hadn't seen the Zen Guardian, as you'll probably have guessed.
2. Last three levels of SD are a waste, I can see that. If I make them CoT, get 12 more HP and +1 to saves. If they are monk, I can max out all the key skills. Could probably do without Slippery mind for another couple of HP and +1 to saves.
I agree, though a couple extra points in strength will hardly make a difference, except at 1-3rd level. After that, you'll be left way behind. But that's not the build's focus. And besides, her sidequest is to find some Str enhancing items. When I make a dex-build, my first goal is to "not be hit", followed closely behind by "still being able to hit", followed by "how am I going to kill the bloody thing?" It typically will be a War of attrition, where your Epic Dodge, high AC and concealment will beat your opponents AB, while you wittle him down to nothing. In both this build and the Zen Guardian, the problem invariably comes down to, How do I kill the Big Boss? Is the 2 extra damage you are receiving from Str going to really make the difference, or would you rather have that boost your AC to compliment youe Epic Dodge at higher levels? I don't know. Tough call, and one that really can be justified either way.Quote: Posted 07/13/05 14:45:50 (GMT) -- neenex
I personally find it frustrating to have to hit a critter dozens of times to do the same damage others do with one hit.
Quote: Posted 07/13/05 16:30:09 (GMT) -- neenex
I've had a play with this character, bearing in mind all your great advice, and basically, the best I can pull off is:
Monk(25), Shadowdancer(5), Champion of Torm(10)
STR: 12
DEX: 18 (30)
CON: 10
WIS: 15 (18)
INT: 12
CHA: 8
Grizzled's Zen Guardian is almost identical, but better AB and AC: basically a much more optimised build. Plus, he did it first. This girl does 1 extra damage each hit (potentially 9 damage in a round), but Zen Guardian gets 40 more skill points. With the 202 this girl gets, you can max Tumble, Hide, Move Silent, Listen and Discipline. If you drop Blinding Speed, you can get DEX to 32, like the Zen guardian, but IMHO in a low magic world, Blinding Speed is a very useful feat and will save you lots of money on potions.
I also like it that this build gets Monk levels to 16 as quickly as possible. Level 16 is very much the turning point for monks, I think.
The pre-epic level split seems to be optimal with monk12/CT8, but I needed the bonus CT feats to get my abilities up in epic levels, and it only meant one less AB point.
Level 01: Monk(1): Dodge, M: (Cleave, Evasion, Improved Unarmed Strike, Stunning Fist)
Level 02: Monk(2): M: (Deflect Arrows)
Level 03: Monk(3): Weapon Focus: Kama
Level 04: Monk(4): DEX+1, (DEX=19)
Level 05: Monk(5)
Level 06: Monk(6): Mobility, M: (Knockdown, Improved Knockdown)
Level 07: Monk(7)
Level 08: Monk(8): DEX+1, (DEX=20)
Level 09: Monk(9): Ambidexterity, M: (Improved Evasion)
Level 10: Monk(10): M: (KI Strike +1)
Level 11: Monk(11): M: (Diamond Soul)
Level 12: Monk(12): DEX+1, Two-Weapon Fighting, M: (Diamond Body), (DEX=21)
Level 13: Monk(13): M: (KI Strike +2)
Level 14: Monk(14)
Level 15: Monk(15): Improved Initiative
Level 16: Monk(16): DEX+1, M: (KI Strike +3), (DEX=22)
Level 17: Champion of Torm(1): CT: (Lay on Hands)
Level 18: Champion of Torm(2): Toughness, Improved Critical: Kama, CT: (Sacred Defense)
Level 19: Champion of Torm(3): CT: (Smite Evil)
Level 20: Champion of Torm(4): DEX+1, Improved Two-Weapon Fighting, (DEX=23)
Level 21: Shadowdancer(1): Great Dexterity I, SD: (Hide in Plain Sight), (DEX=24)
Level 22: Shadowdancer(2): SD: (Darkvision, Uncanny Dodge I)
Level 23: Shadowdancer(3)
Level 24: Shadowdancer(4): DEX+1, Blinding Speed, (DEX=25)
Level 25: Shadowdancer(5): SD: (Defensive Roll)
Level 26: Champion of Torm(5): CT: (Divine Wrath)
Level 27: Champion of Torm(6): Epic Dodge, Epic Weapon Focus: Kama
Level 28: Champion of Torm(7): DEX+1, (DEX=26)
Level 29: Champion of Torm(8): Great Wisdom I, (WIS=16)
Level 30: Champion of Torm(9): Great Dexterity II, (DEX=27)
Level 31: Champion of Torm(10): Armor Skin
Level 32: Monk(17): DEX+1, (DEX=28)
Level 33: Monk(18): Epic Prowess
Level 34: Monk(19)
Level 35: Monk(20)
Level 36: Monk(21): DEX+1, Great Wisdom II, (DEX=29), (WIS=17)
Level 37: Monk(22)
Level 38: Monk(23)
Level 39: Monk(24): Great Wisdom III, (WIS=18)
Level 40: Monk(25): DEX+1, Epic Toughness I, (DEX=30)