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Tumble 40 (43) (Tu)
Quote: Posted 07/27/05 18:29:08 (GMT) -- christian.schnabel
Nice build Mith. Just wondering about a few things.
Why do you take a single point in disable trap? It is (probably) not enough to disarm anything beyond a simple trap, which using the bonuses from charisma and uncanny dodge can be avoided on a reflex throw. Also, without points into search, you won't see the trap until your on top of it anyways. Does disarm trap have another use which I completely glossed over in my zeal?
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Tumble 40 (43) (Tu)
I don't understand what the second number means. Do you mean that you put 43 points into tumble? But then, with your dex mod, you would get 42, not 40. And if you put 40 points into tumble, you would end with 39, not 43. Just as a side question, do you lose the last (8th) point to AC if your tumble finishes at 39 but you put 40 points into it?
Very versatile character, especially considering the small selection of spells.
-C
Quote: Posted 07/27/05 19:48:29 (GMT) -- Mithdradates
[rant]
Btw, does anyone else think it's odd that set trap and disable trap are different skills? In every other RPG I've played, trap setting and disarming are considered part of the same skill. The argument being that the knowledge that lets you arm a complicated trap also tells you exactly how to disable said trap. I understand that in general D&D the disable device skill is used to disable traps, I still think that this is incorrect and trap setting should be the skill that disables them. The reason being not all D&D traps are mechanical, some have chemical or magical components or triggers which a mechanical engineering skill wouldn't cover. Also with the paucity of skill points in D&D (the base is 2 or 4 per level) you would think they would try to make the skills more general and less specialized. Lastly, isn't setting a trap more an INT based skilled than a DEX based skill?
[/rant]
Quote: Posted 07/27/05 21:23:36 (GMT) -- DaMouse404
Why did you take Pally 16 and not CoT 15.. that would give +2 to divine wrath on both AB and damage :S
-DaMouse
Well put. I never thought of it that way. I guess that's why you are the dwarflord.Quote: Posted 07/28/05 13:15:46 (GMT) -- grizzled_dwarflord
There is something uncannily synergestic about a Rogue/Paladin character. It's like they are soulmates or something, because I see the Rogue looking at the Paladin side of the build and saying, "You complete me," and then the Paladin side saying, "Shut up, you had me at Tumble."