Here is a build I made a while ago. This is my idea so if someone has made this build or something similar my apologies as I didn't know.

Human: any alignment

Strength 8 (8)
Dexterity 14 (14)
Constitution 14 (14)
Intelligence 18 (28)
Wisdom 10 (10)
Charisma 8 (8)

Skills: Concentration 42, Lore 43, Spellcraft 42, Hide 43, Move Silently 43, Tumble 43 (left over skill points can be added to anything, if any)

Leveling: (All attributes were added to intellingce)
1. Wizard, Dodge + Combat Casting
2. Wizard
3. Wizard, Spell Penetration
4. Wizard
5. Wizard, Empower Spell
6. Wizard, Greater Spell Penetration
7. Wizard
8. Wizard
9. Wizard, Spell Focus (Evocation)
10. Wizard, Maximise Spell
11. Wizard
12. Wizard, Greater Spell Focus (Evocation)
13. Wizard
14. Wizard
15. Wizard, Mobility + Silent Spell
16. Wizard
17. Wizard
18. Wizard, Quicken Spell
19. Wizard
20. Shadow Dancer
21. Wizard, Extend Spell + Epic Spell Penetration
22. Wizard
23. Wizard
24. Wizard, Improved Combat Casting + Epic Spell Focus (Evocation)
25. Wizard
26. Wizard
27. Wizard, Epic Spell: Greater Ruin, Epic Mage Armour
28. Wizard
29. Wizard
30. Wizard, Automatic Quicken Spell 1 + Automatic Quicken Spell 2
31. Wizard
32. Wizard
33. Wizard, Automatic Quicken Spell 3 + Epic Spell: Hellball
34. Wizard
35. Wizard
36. Wizard, Automatic Silent Spell 1 + Automatic Silent Spell 2
37. Wizard
38. Wizard
39.Wizard, Automatic Silent Spell 3 + Epic Spell: Epic Warding
40. Shadow Dancer

Ac: 20 (Without Buffs)
Hp: 248 (without Buffs)
Saves: Fort: 19, Ref: 19, Will: 21

This build has focused on stealth and spell casting. Though the DC for the spells are moderate the ability to cast spells while in stealth mode is a deadly combination. The automatic silent and quicken spells add to this ideal. As far as I know silent spells dont allow for a spellcraft check to the opponent therefore no added saves to the spells. As when casting the spells his location is not revealed. That means no initiative checks unless they have true seeing. Quicken spells are unable to be interrupted and with Improved Combat Casting there are no attacks of opportunities. Add this with max. out tumble he can move around in battle with ease

Spells:
I will have to add this later. However he can get a +18 to spell saves. He has evasion so if he is successful in his saves he can avoid damage. I tank up by casting maximised Tensers Tranformation (added hp, Saves and Ac), combined with Epic Warding and Epic Mage Armour he becomes devastating. I will give the full buffed stats later. Due to his stealth I took the spell Black Blade of Disaster for added carnage. I have also max. out IGMS.

I will update this post soon

Please can I have any feedback Here are the ins and outs of the build.

Saves: Fort 18, Ref 18, Will 22
Fully Buffed (including Tensers Transformation): Fort 28 Ref 25 Will 25

He can add a +18 to saves vs spells by buffing with foxs cunning and protection from spells.

Skills:
Concentration 42
Lore 43
Spellcraft 42
Hide 43
Move Silently 43
Tumble 43
Heal 43
Search 43
Discipline 14

HP Fully Buffed (including Tensers Transformation): 636
AC Fully Buffed (including Tensers Transformation & EMA): 55

Special Abilities:
Uncanny Dodge 1
Evasion
Hide in Plain Sight
Summon Familiar: Panther (adds to the ideal of the build)

Attack Bonus in Tensers Transformation:
+49/+44 (plus 1 more attack from haste)

Spells:
Due to the automatic silent spells he can cast them even when silenced. The spells listed are those used for buffing and so free spell slots can be used for any other spell desired and because he has learned all spells there is a huge list to choose from.
LvL 1: Mage Armour, Extended Resistance
LvL 2: Owls Wisdom, Invisibility
LvL 3: Extended Cats Grace
LvL 4: Extended Haste, Improved Invisibility
LvL 5: Maximised Bulls Strength, Maximised Endurance, Maximised Foxs Cunning, Extended Elemental Shield, Energy Buffer
LvL 6: Extended Mestils Acid Sheath, Globe of Invunerability
LvL 7: Shadow Shield, Protection From Spells
LvL 8: Premonition, Mind Blank, Greater Sanctuary
LvL 9: Greater Spell Mantle, Maximised Tensers Transformation, Mordenkainens Disjunction, Black Blade of Disaster

Itmes:
This should focus on HP, AC, Intelligence and saving throws. A powerful robe and staff is mundane for any wizard.

As usual any feedback would be great. Neat build. Two questions:

1. Can you HIPS while tensored?
2. Why not take auto-still so you can cast while HIPS? I believe that's possible.
Quote: Posted 08/01/05 15:59:57 (GMT) -- TeoDeathDealer

Neat build. Two questions:

1. Can you HIPS while tensored?
2. Why not take auto-still so you can cast while HIPS? I believe that's possible.

1. Yea you can. Its a skill so just activate it through the radial menu.
2. That would be a good build but that means freeing up 4 feats. But due to the ideal of the build I'm unsure what to free up as each feat in the epic levels are essential. What would you suggest?

Edited By Jehoshua on 08/02/05 09:26