PvM build, playable lvl 1-40

Another build focusing on rakshasa form. It's a bit like I imagine traversec's build would be like but the problem with that one is that all you can do is imagine, it's very poorly documented. So here goes, pulse cap's rakshasa build. It's meant to work well without any fancy items, hence auto-quicken spell. If you can get your hands on perma haste items, I'd suggest combat casting, imp combat casting and perhaps some more shapes. Thanks to GhostNWN who suggested adding in dragon shape, which gives it a reasonable melee presence where tons of ice falling from the sky won't help. Finally note that it gets deflect arrows (and very good ac) to help against the feared blessed bolts.

Race: Human

Abilities:
Str 10
Dex 8
Con 16
Int 10
Wis 18(30)
Cha 8

Level Progression:
1 druid 1, extend spell, spell penetration
2 druid 2
3 druid 3, expertise
4 druid 4, (+wis)
5 druid 5
6 druid 6, max spell
7 monk 1
8 druid 7, (+wis)
9 druid 8, quicken spell
10 druid 9
11 druid 10
12 druid 11, alertness, (+wis)
13 druid 12
14 shifter 1
15 shifter 2, imp expertise
16 shifter 3, (+wis)
17 shifter 4
18 shifter 5, greater spell penetration
19 shifter 6
20 shifter 7, (+wis)
21 druid 13, great wisdom
22 shifter 8
23 shifter 9
24 shifter 10, outsider shape, (+wis)
25 druid 14
26 druid 15
27 druid 16, epic spell penetration
28 druid 17, (+wis)
29 druid 18
30 druid 19, auto quicken spell I
31 druid 20
32 druid 21, (+wis)
33 druid 22, auto quicken spell II
34 druid 23
35 druid 24, auto quicken spell III
36 druid 25, armor skin, (+wis)
37 druid 26
38 druid 27
39 monk 2, great wisdom
40 druid 28, dragon shape, (+wis)

Skill points: 215

Skill Distribution:
Animal Empathy 43 (42)
Concentration 43 (46)
Discipline 42 (42)
Spellcraft 40 (40)
Tumble 40 (39)
Other skills 7

Some stats:

Human form: (no equipment)
max HP 440
AB 24/21/18/15/12
Damage 1-6
AC 21
saves:
Fort 28 (36)
Reflex 20 (28)
Will 32 (40)

Rakshasa form:
max HP 440
AB 32/27/22
Damage 1-6 +8 +1-10 fire
AC 47
saves:
Fort 30 (41)
Reflex 28 (39)
Will 34 (45)

Rakshasa form: (with barkskin, owl's insight, aura of vitality, imp expertise)
max HP 520
AB 34/29/24
Damage 1-6 +10 +1-10 fire
AC 70
saves:
Fort 32 (43)
Reflex 30 (41)
Will 40 (51)

The big question was how to make it playable until you get outsider shape at lvl 24, I chose the classic druid/monk and then shifter towards the end. Feel free to take the pre-epic shifter levels earlier if you like, but make sure you can get all the metamagic feats. At the end you can alternate between three major playing styles; caster druid, ice storm spammer rakshasa, or melee dragon. A nice tactic would be to cover an area in stonehold, storm of vengeance, creeping doom, and whatever AoE spells you have time to fire, then shifting to rakshasa to stand in the thick of it raining down two maxed ice storms per round.

Edited By griphook on 08/20/05 16:03

Quote: Posted 08/18/05 00:46:42 (GMT) -- pulse cap


Skill points: 301


Chalk it up to my Shifter ineptitude, but how so many skill points? That rivals a heavy rogue build.
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Ariel, Ookla, RIDE! Thanks, I had time to edit. It originally had 14 int so it could get the heal and lore skills to 43. It was lowered for some extra con and I forgot to edit that sum. Looks very nice but if you're wielding a staff (in Rakshasa form) will you be able to deflect arrows?
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Quote: Posted 08/18/05 01:56:33 (GMT) -- Amazon Queen

Looks very nice but if you're wielding a staff (in Rakshasa form) will you be able to deflect arrows?

Bummer, never thought of that. Probably not. Perhaps I can taunt a fighter to disarm me

Edit:
You know, "sissy fighter, you can't even hit my staff! *making a face at the fighter*"

Edited By pulse cap on 08/18/05 02:12

And take that 14 int if you want expertise.
Quote: Posted 08/18/05 02:21:51 (GMT) -- Grimnir77

And take that 14 int if you want expertise.

I hate when this happens, this build is just doomed. I guess I'll just post it as it was before I got fancy ideas about dropping int. (see below) Race: Human

Abilities:
Str 10
Dex 8
Con 14
Int 14
Wis 18(30)
Cha 8

Level Progression:
1 druid 1, extend spell, spell penetration
2 druid 2
3 druid 3, expertise
4 druid 4, (+wis)
5 druid 5
6 druid 6, max spell
7 monk 1
8 druid 7, (+wis)
9 druid 8, quicken spell
10 druid 9
11 druid 10
12 druid 11, alertness, (+wis)
13 druid 12
14 shifter 1
15 shifter 2, imp expertise
16 shifter 3, (+wis)
17 shifter 4
18 shifter 5, greater spell penetration
19 shifter 6
20 shifter 7, (+wis)
21 druid 13, great wisdom
22 shifter 8
23 shifter 9
24 shifter 10, outsider shape, (+wis)
25 druid 14
26 druid 15
27 druid 16, epic spell penetration
28 druid 17, (+wis)
29 druid 18
30 druid 19, auto quicken spell I
31 druid 20
32 druid 21, (+wis)
33 druid 22, auto quicken spell II
34 druid 23
35 druid 24, auto quicken spell III
36 druid 25, armor skin, (+wis)
37 druid 26
38 druid 27
39 monk 2, great wisdom
40 druid 28, dragon shape, (+wis)

Skill points: 301

Skill Distribution:
Animal Empathy 43 (42)
Concentration 43 (46)
Discipline 42 (42)
Heal 43 (53)
Lore 43 (45)
Spellcraft 43 (45)
Tumble 40 (39)
Other skills 4

Some stats:

Human form: (no equipment)
max HP 400
AB 24/21/18/15/12
Damage 1-6
AC 21
saves:
Fort 27 (36)
Reflex 20 (29)
Will 32 (41)

Rakshasa form:
max HP 400
AB 32/27/22
Damage 1-6 +8 +1-10 fire
AC 47
saves:
Fort 29 (41)
Reflex 28 (40)
Will 34 (46)

Rakshasa form: (with barkskin, owl's insight, aura of vitality, imp expertise)
max HP 480
AB 34/29/24
Damage 1-6 +10 +1-10 fire
AC 70
saves:
Fort 31 (43)
Reflex 30 (42)
Will 40 (52) I'd suggest starting with:-
STR 10
DEX 10
CON 12
INT 14
WIS 18
CHA 08
You only keep your STR in a couple of forms but my favourite Kobold Commando is 1 of them
You keep your own DEX in about a quarter of the forms so I wouldn't nerf it
You keep your own CON in about half the forms so thats defnitely the 1 to put spare points in
Personally I'd go down the Combat Casting/Improved Combat Casting route but it depends how common Haste tems are where you're playing I suppose
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Teaching men a lesson in combat etiquette. This is a rakshasa build, so a high con is the goal. After 18 wis, 14 int, 14 con I had two points left that I couldn't make use of in either of those three. I chose strength for a bit more carrying capacity and discipline in human form.

The forms I intend for it to use are (in order of importance) rakshasa, human, dragon, slaad, elemental.

At the early levels I'm thinking
1-4 caster druid
5-12 brown bear
13-15 dire boar
16-17 minotaur
18-19 drider
20-23 lizardman/kobold/drow

I believe the minotaur is the only one that preserves dexterity, so I'm pretty happy with the distibution of the physical stats. OK, we have a problem Huston. It seems the maxxed icestorms on shifter builds are capping around 50-60 damage. Is this a fix on the maxxed icestorm or is the shifter level determining the caster level now? Also, the autoquicken dosn't seem to be firing as fast as hasted. Any thoughts, ideas or people who have tested this and found similar results. I suspect the last patch may have created this as I have testimonials saying their ice was doing 200 a pop before it was released.
Quote: Posted 08/18/05 16:24:02 (GMT) -- Deltutammatre

OK, we have a problem Huston. It seems the maxxed icestorms on shifter builds are capping around 50-60 damage. Is this a fix on the maxxed icestorm or is the shifter level determining the caster level now? Also, the autoquicken dosn't seem to be firing as fast as hasted. Any thoughts, ideas or people who have tested this and found similar results. I suspect the last patch may have created this as I have testimonials saying their ice was doing 200 a pop before it was released.

I just tested this to be sure, my maxed ice storms do 66 cold damage and 18 blunt, which is exactly what the spell description says they shoud for a lvl 28 caster. Auto-quicken gives me 2 casts per round, just like haste would, I haven't bothered to test if auto-quicken and haste can stack for three casts, because everything I've read indicates that they don't. Here is a list of what happens when you shift into Raksasha form for those who don't know shifting well.

ST:17 DX:20 CN: IN: WS: CH:
AC: 27 (+12 Natural +5 DX)
HP: +30
To Hit: BAB+8
Attacks: +5 Rakshasa Staff 1d6+3 (20/x2) +1d10 fire +5 bludgeoning
Special: Save Universal +2
True Seeing
DR 15/+5
Spell Immunity: 0th through 8th level spells
Knockdown, Dodge
Dispel Magic, unlimited use
Ice Storm, unlimited use
Mestil's Acid Breath, unlimited use
Discipline +5, Hide +10, Move Silently +11,
Spellcraft +15, Spot +10
Blessed weapons will kill you, no saving throw
Unarmed: No
Merge: Weapon, Armor, Items

Are you taking28 levels of druid for the infinite elemental shape? If not you may want to consider dropping it down to 21 levels of druid and 17 levels of shifter so all your shifter forms are at their epic versions. That helps out a ton for dealing with whatever the situation is in front of you.

Here is an extremely useful link for shifter abilities
http://faqs.ign.com/articles/490/490595p1.html
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Quote: Posted 08/18/05 17:03:16 (GMT) -- Emrill
Are you taking28 levels of druid for the infinite elemental shape? If not you may want to consider dropping it down to 21 levels of druid and 17 levels of shifter so all your shifter forms are at their epic versions. That helps out a ton for dealing with whatever the situation is in front of you.

Infinite elemental shape is on lvl 26. I'm taking as much druid as I can to get a more powerful ice storm. I know lvl 27 has the same damage as lvl 28, but 28 helps with beating spell resistance and makes druid buffs a lot harder to dispel. Ahh I was just wondering if you were shooting for the infinate elemental form and rounding it off on a epic bonus feat level.
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Quote: Posted 08/18/05 01:56:33 (GMT) -- Amazon Queen

Looks very nice but if you're wielding a staff (in Rakshasa form) will you be able to deflect arrows?

I have now tested this and it seems deflect arrows works while using a weapon, so it will indeed provide a good defense against blessed bolts.

Edited By pulse cap on 08/21/05 02:30

very handy
always seems to be a little unpredictable what will and won't work with shifters
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Teaching men a lesson in combat etiquette. After some further testing I found that deflect arrows only works while in physical combat, not while casting spells or standing around. So I suppose ac will be the only real defense against the bolts after all. wierd
still he has an excellent AC and can cast Ice Storms whilst in Improved Expertise mode right
does the blessed weapon have to actually damage the Rakshasa or just hit it to affect it
if the former druid buffs like Premonition should help too and when he gets dragon form hes got a nice alternative for dealing with clerics
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Teaching men a lesson in combat etiquette. I think they just need to hit. With an ac of 70 after a few buffing spells this will hopefully be a 1/20 chance, and there is the option of slaad, elemental, and eventually dragon shape, as well as pretty good casting in human form, so hopefully it will work out. In PvM situations blessed weapons should not be an issue unless the AI is really advanced.

Edited By pulse cap on 08/21/05 13:18

Here's a slight different build using 6 lvls of Monk. Gives you Improved KD and some extra speed if you need to high tail out of there. You gain +1 AC at lvl 6 Monk but loose Armor Skin. So in essence you really only loose 1 AC and gain better AB and Imporved KD. I dont know, just my 2 sense.

Human: (Quick to Master)
01: Druid(1): Spell Penetration, Extend Spell
02: Druid(2)
03: Druid(3): Expertise
04: Druid(4): WIS+1, (WIS=19)
05: Druid(5)
06: Druid(6): Maximize Spell
07: Druid(7)
08: Druid(8): WIS+1, (WIS=20)
09: Druid(9): Quicken Spell
10: Druid(10)
11: Druid(11)
12: Druid(12): WIS+1, Alertness, (WIS=21)
13: Shifter(1)
14: Shifter(2)
15: Shifter(3): Improved Expertise
16: Shifter(4): WIS+1, (WIS=22)
17: Shifter(5)
18: Shifter(6): Greater Spell Penetration
19: Shifter(7)
20: Shifter(8): WIS+1, (WIS=23)
21: Druid(13): Great Wisdom I, (WIS=24)
22: Druid(14)
23: Shifter(9)
24: Shifter(10): WIS+1, Outsider Shape, (WIS=25)
25: Monk(1): M: (Cleave, Evasion, Improved Unarmed Strike, Stunning Fist)
26: Druid(15)
27: Druid(16): Epic Spell Penetration
28: Monk(2): WIS+1, M: (Deflect Arrows), (WIS=26)
29: Druid(17)
30: Druid(18): Automatic Quicken Spell I
31: Monk(3)
32: Druid(19): WIS+1, (WIS=27)
33: Druid(20): Automatic Quicken Spell II
34: Monk(4)
35: Druid(21)
36: Druid(22): WIS+1, Automatic Quicken Spell III, (WIS=28)
37: Monk(5)
38: Druid(23)
39: Monk(6): Great Wisdom II, M: (Knockdown, Improved Knockdown), (WIS=29)
40: Druid(24): WIS+1, Dragon Shape, (WIS=30)

Druid(24), Shifter(10), Monk(6), Human

STR: 8
DEX: 10
CON: 14
WIS: 18 (30)
INT: 14
CHA: 8

Hitpoints: 400
Skillpoints: 301
Saving Throws (Fortitude/Will/Reflex): 26/30/20
BAB: 25
AB (max, naked): 24 (melee), 25 (ranged)
AC (naked/mundane armor/shield only): 29/29
Spell Casting: Druid(9)

Animal Empathy 43(42), Concentration 43(45), Discipline 42(41), Heal 43(53), Hide 42(42), Lore 5(7), Spellcraft 43(45), Tumble 40(40) Am I the only one to think that having 28 druid lvls and no epic spell is odd? What's the point when you can't get EMA or Epic Warding?
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< XmikeW> im glad though.. i used to think that -all- finns were supersmart nerds.. but, after seeing 1) (C) law ..2) your culture minister ..and 3) the äm-irk girls... i can say that you guys are definately typical human beings after all [smile_:-) Greater Ruin (no SR)or Dragon Knight are worth a feat IMO... and a dragon summoning another dragon is something to be seen The build has 35 minimum spell penetration power, which should be plenty. I don't think Epic Spells can be cast while shifted?
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< XmikeW> im glad though.. i used to think that -all- finns were supersmart nerds.. but, after seeing 1) (C) law ..2) your culture minister ..and 3) the äm-irk girls... i can say that you guys are definately typical human beings after all [smile_:-)
Quote: Posted 12/05/05 21:51:23 (GMT) -- FinneousPJ

The build has 35 minimum spell penetration power, which should be plenty. I don't think Epic Spells can be cast while shifted?
They are considered feats by the game engine and AFAIK they can be cast while shifted... I kind of remember Zelle talking about hellballing around while in dragon form eh-eh You can indeed cast epic spells while out of your 'druid' shape. Now if the CEP crowd can just fix the DR issues, dragonshape might be a bit more fun to play .. Good job Pulse.

My only question is:
I was aware about Deflect arrows not functioning out of combat, but since Expertise/Imp Expertise is a combat feat, are you 100% sure it doesn't work when casting in that?


edit: Just noticed old post
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Edited By pocketbeetle on 12/06/05 00:45

This is a fun build. I currently have it to level 25 on the PW I play on and it rocks. They have the improved shifter scripts so bracers and tower shields merge. I moved the first monk level to 22 to max my BAB.

It's a little slow pre 24 but worth the wait. Unfortunately, they disabled casting with Imp/Expertise on but 70AC is still nice.
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Edited By Talamier on 12/06/05 04:13

I forgot to add one more thing. This build very much needs combat casting and improved combat casting. Yes, he has high AC however, with spamming ice storms you tend to attract a lot of attention and soon you are surrounded with bad guys. This brings up two negatives for the Rakshasa:

1) 5 of his AC is from dex and you lose this while casting because you are flat footed.

2) Every casting invokes an attack of opportunity.

If surrounded and casting lots of spells, the AoO's add up and you will be hit as there's more chances to roll a 20 against you. Imp combat casting is a strong suggestion for improving your survivability. However, where you can fit it in may be a bit tricky.
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Quote: Posted 12/06/05 21:58:08 (GMT) -- Talamier
2) Every casting invokes an attack of opportunity.
If surrounded and casting lots of spells, the AoO's add up and you will be hit as there's more chances to roll a 20 against you. Imp combat casting is a strong suggestion for improving your survivability. However, where you can fit it in may be a bit tricky.

You've got a good point there.
Surprisingly it's not that hard to fit in ICC (and CC prereq).

Lose:
Either Extend spell or one of the Expertises pre-epic
Either Dragon shape/Epic Spell Penetration or Armour skin (probably worst of bunch) in epic.

ICC can be taken from level 27 onwards (assuming 24 is Rak shape)
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