1st Post! Just picked up NWN Platinum Edition and wanted too make a fun charecter too run through the main campaign and perhaps try a PW. Any and all input would be greatly appreciated!

Cheers.

Epic StealthBlade: Rogue 19 - Fighter 14 - WeaponMaster 7

PVM Build Playable 1-40

Race Elf

Stats:

Strength 16 (29) - All additional points go into Strength.
Dexterity 16
Constitution 10
Wisdom 8
Inteligence 16
Charisma 8

Naked AC 21
Hitpoints 331 (unmodded rolls)
AB 38-33-28-23 1 handed w/ shield
AB 36-31-26-21 dual-weilding ( with generic short sword)

Saves - Fort 20, Ref 24, Will 20.

Strengths: Designed for playing modules solo while not missing out on anything due too lack of henchmen, skills, or killing power.

Weaknesses: Low naked AC, Low AB with generic weapons, should be able too boost both significantly with armor, weapons & other magic items.

Feats in order of attaintment: Dodge, Mobility, Power attack, Cleave, Two weapon fighting, Ambidextery, Weapon Focus (choose weapon), Improved critical (choose weapon), Improved Two weapon fighting, Spring attack, Expertise, Whirlwind, Greater Cleave, Greater Strength I, Improved Evasion, Overwhelming Critical, Blind Fighting, Greater Strength II, Increased Multiplier, Superior Weapon Focus, Devistating Critcal/Called shot ( Your choice ), Slippery Mind, Toughness, Crippling strike, Epic Toughness I, Epic Toughness II, Greater Strength III, Epic Skill focus (DIS).

Skills: Disarm Traps 40, Hide 40, Lore 15, Move silently 40, Open locks 15 , Persuade 15, Pick Pocket 5, Search 40, Tumble 40, Use Magic 25, Discipline 59, Intimidate 4.

For more PVP oriented build drop: Lore, Open Locks, Persuade, Pick Pocket and max Concentration, could also stop taking search after 15, and focus on Spot.

R1: DT 4, Hi 4, LO 4, MS 4, OL 4, PE 4, PP 4, SE 4, TU 4, UMD 4 - Dodge.
F2: DI 5 - Mobility.
F3: DI 1, Save 4 - Power Attack & Cleave.
R4: DT 1, Hi 1, LO 1, MS 1, OL 1, PE 1, PP 1, SE 2, ST 1, TU 1, UMD 1, Intimidate 4, - *Evasion, Strength +1.
F5: DI 2 - Save 3.
F6: DI 1, Save 7 - Two Weapon Fighting & Ambidextery.
R7: DT 2, Hi 2, LO 2, MS 2, OL 2, PE 2, SE 2, TU 2, UM 2 - *Uncanny Dodge I, *Sneak attack 2d6.
F8: DI 2, Save 3, Strength +1.
F9: DI 1, Save 7 - Weapon Focus (ShortSword), Improved Critical (ShortSword).
R10: DT 2, Hi 2, LO 2, MS 2, OL 2, PE, 2, SE 2, TU 2, UM 2.
R11: DT 1, Hi 1, LO 1, MS 1, OL 1, PE 1, SE 1, TU 1, UM 1, Save 3 - *Sneak attack 3d6.
F12: DI 3, Save 5 - Improved Two Weapon Fighting. Strength +1.
F13: DI 1, Save 9 - Spring Attack.
R14: DT 2, Hi 2, LO 2, MS 2, OL 2, PE 2, SE 2, TU 2, UM 2, * Uncanny Dodge II.
F15: DI 2, Save 5. Expertise.
F16: DI 1, Save 9, WhirlWind Attack, Strength +1.
R17: DT 2, Hi 2, Lo 2, MS 2, OL 2, PE, 2, SE 2, TU 2, UM 2, Save 1, *Sneak attack 4d6.
W18: DI 2, Save 4, Greater Cleave, **Ki Damage, ** Weapon of Choice (ShortSword).
R19: DT 2, Hi 2, Lo 1, MS 2, OL 1, PE 1, SE 1, TU 2, UM 2, Save 1.
R20: DT 2, Hi 2, MS 2, TU 2, UM 2, Save 2, * Sneak attack 5d6.
W21: DI 3, Save 4, Greater Strength I.
R22: DT 3, Hi 3, MS 3, TU 3, UM 3, * Improved Evasion.
R23: DT 2, Hi 2, MS 2, TU 2, UM 2, Save 1, * Uncanny Dodge III, * Sneak attack 6d6.
W24: DI 3, Save 3, Overwhelming critical.
F25: DI 1, Save 7.
F26: DI 1, Save 11, Blind Fighting.
W27: DI 1, Save 15, Great Strength II.
W28: DI 1, Save 19, ** Increased Multiplier, ** Superior Weapon Focus, Strength +1.
R29: DT 6, Hi 6, MS 6, TU 6.
W30: DI 2, Save 3, Devistating Critical/Called shot.
W31: DI 1, Save 7, ** Ki Critical.
R32: DT 5, Hi 5, MS 5, TU 5, Save 3, *Slippery Mind, *Sneak attack 7d6.
R33: DT 1, Hi 5, MS 1, TU 1, Search +5, * Uncanny Dodge IV, Toughness.
R34: DT 1, Hi 1, MS 1, TU 1, Search +6, *Sneak attack 8d6.
R35: DT 1, Hi 1, MS 1, TU 1, Search +2, Save 4, * Crippling strike.
F36: DI 6, Save 4, Epic Toughness I.
F37: DI 1, Save 8, Epic Toughness II.
R38: DT 2, Hi 2, MS 2, TU 2, Search +10, Save 1, * Uncanny Dodge V, Sneak attack 9d6.
R39: Spot 12 - Greater Strength III.
R40: Spot 8, *Sneak attack 10d6, Epic Skill Focus (Discipline), Strength +1.

Edited By griphook on 08/28/05 14:29

So you picked up the game.. and became a character builder straight away.. man my friends just told me how many HP I had to get each level and made me an account.. you is smart..

-DaMouse Hardly!

Anuis was kind enough too let me post here and my build was heavily inspired by Christian Gilott's devastating rogue, and kurki master builds. Also scoured the search engine looking for a similar build too my own with no luck, closest I could find was Bilb0's greatsword early devistating critical build. This one takes an additional 6 levels too get there. ):

Wanted a dual weilder who could thieve well and fight hard. I'm still not sure about skills like Spot and Search? If they are redundant? etc.

Anyhow if folks can improve on this would appreciate any insight on silly mistakes or oversights.

Cheers! Looks like a good build
My first few had glaring errors that I somehow missed
Not much point ending your STR on an odd number so I'd suggest swopping a GRT STR feat for Epic Weapon Specialisation which I don't see on your feat list
Search is a useful skill but theres quite a few magic items that add to it and you probably could put some points into something else, maybe Persuade which is useful in the OC

edit: you don't have Weapon Specialisation either so to take EWS you'd need to fit that in to but they are useful
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Teaching men a lesson in combat etiquette.

Edited By Amazon Queen on 08/27/05 19:15

I'd suggest starting with 15 STR (ending at 28 that way) and putting 2 more points to CON. You may have to adjust where you get Dev Crit, probably moving it to level 33.
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It's rogue, dammit, ROGUE!!! well he takes epic toughness as a fighter feat I think.. so that can be weapon spec.. great str 1 can be epic weapon spec.. also most of the OC ends at level 28 iirc

-DaMouse its buildmania, can't help planning for level 40 even though I've never bothered playing beyond 30-ish
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Teaching men a lesson in combat etiquette. True. but there's a server I play on where I know any higher than 28 is difficult so I put the max out point of build usefulness there.. such as finishing my 7 WM before it or getting in a certain number of rogue levels.. Just a note really.. whatever floats ya boat..

-DaMouse Also.. maybe KD would be useful to really empower those sneaks ya get.. replacing Called Shot and Epic Toughness 1 for KD/IKD would be beneficial

-DaMouse IKD is never a waste
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Teaching men a lesson in combat etiquette. Did not realise OC ended around 28! Argh!

Thanks for all the comments. Did consider specilization and improved specialization but thought might be overkill.

Working in knockdown and imp knockdown is something I should have done. Easy too swap KD for blind fighting at 26, and Improved at 36, and pushing Epic toughness I too 37, and taking blind fighting at 39 instead of another point of strength too keep it from ending on an odd number.

Thanks again for the input! Greatly appreciated.

Edited By Sirfin on 08/27/05 23:01

Once you've amended it please post your new variant.. I kinda like this guy.. which is odd.. for someone who dislikes plain melees..

-DaMouse Revised: Rogue 19 - Fighter 14 - WeaponMaster 7

StealthBlade

PVM Build Playable 1-40

Race Elf

Stats:

Strength 16 (28) - All additional points go into Strength.
Dexterity 16
Constitution 10
Wisdom 8
Inteligence 16
Charisma 8

Naked AC 21
Hitpoints 311 (unmodded rolls)
AB 38-33-28-23 1 handed w/ shield
AB 36-31-26-21 dual-weilding ( with generic short sword)

Saves - Fort 20, Ref 24, Will 20.

Strengths: Designed for playing modules solo while not missing out on anything due too lack of henchmen, skills, or killing power.

Weaknesses: Low naked AC, Low AB with generic weapons, should be able too boost both significantly with armor, weapons & other magic items.

Feats in order of attaintment: Dodge, Mobility, Power attack, Cleave, Two weapon fighting, Ambidextery, Weapon Focus (choose weapon), Improved critical (choose weapon), Improved Two weapon fighting, Spring attack, Expertise, Whirlwind, Greater Cleave, Greater Strength I, Improved Evasion, Overwhelming Critical, Knockdown, Greater Strength II, Increased Multiplier, Superior Weapon Focus, Devistating Critcal or Called shot ( Your choice )Slippery Mind, Toughness, Crippling strike, Improved Knockdown, Epic Toughness I, Blindfighting, Epic Skill focus ( DIS).

Skills: Disarm Traps 40, Hide 40, Lore 15, Move silently 40, Open locks 15 , Persuade 15, Pick Pocket 5, Search 40, Tumble 40, Use Magic 25, Discipline 59, Intimidate 4.

For more PVP oriented build drop: Lore, Open Locks, Persuade, Pick Pocket and max Concentration, could also stop taking search after 15, and focus on Spot.

R1: DT 4, Hi 4, LO 4, MS 4, OL 4, PE 4, PP 4, SE 4, TU 4, UMD 4 - Dodge.
F2: DI 5 - Mobility.
F3: DI 1, Save 4 - Power Attack & Cleave.
R4: DT 1, Hi 1, LO 1, MS 1, OL 1, PE 1, PP 1, SE 2, ST 1, TU 1, UMD 1, Intimidate 4, - *Evasion, Strength +1.
F5: DI 2 - Save 3.
F6: DI 1, Save 7 - Two Weapon Fighting & Ambidextery.
R7: DT 2, Hi 2, LO 2, MS 2, OL 2, PE 2, SE 2, TU 2, UM 2 - *Uncanny Dodge I, *Sneak attack 2d6.
F8: DI 2, Save 3, Strength +1.
F9: DI 1, Save 7 - Weapon Focus (ShortSword), Improved Critical (ShortSword).
R10: DT 2, Hi 2, LO 2, MS 2, OL 2, PE, 2, SE 2, TU 2, UM2.
R11: DT 1, Hi 1, LO 1, MS 1, OL 1, PE 1, SE 1, TU 1, UM 1, Save 3 - *Sneak attack 3d6.
F12: DI 3, Save 5 - Improved Two Weapon Fighting. Strength +1.
F13: DI 1, Save 9 - Spring Attack.
R14: DT 2, Hi 2, LO 2, MS 2, OL 2, PE 2, SE 2, TU 2, UM 2, * Uncanny Dodge II.
F15: DI 2, Save 5. Expertise.
F16: DI 1, Save 9, WhirlWind Attack, Strength +1.
R17: DT 2, Hi 2, Lo 2, MS 2, OL 2, PE, 2, SE 2, TU 2, UM 2, Save 1, *Sneak attack 4d6.
W18: DI 2, Save 4, Greater Cleave, **Ki Damage, ** Weapon of Choice (ShortSword).
R19: DT 2, Hi 2, Lo 1, MS 2, OL 1, PE 1, SE 1, TU 2, UM 2, Save 1.
R20: DT 2, Hi 2, MS 2, TU 2, UM 2, Save 2, * Sneak attack 5d6.
W21: DI 3, Save 4, Greater Strength I.
R22: DT 3, Hi 3, MS 3, TU 3, UM 3, * Improved Evasion.
R23: DT 2, Hi 2, MS 2, TU 2, UM 2, Save 1, * Uncanny Dodge III, * Sneak attack 6d6.
W24: DI 3, Save 3, Overwhelming critical.
F25: DI 1, Save 7.
F26: DI 1, Save 11, Knockdown.
W27: DI 1, Save 15, Great Strength II.
W28: DI 1, Save 19, ** Increased Multiplier, ** Superior Weapon Focus, Strength +1.
R29: DT 6, Hi 6, MS 6, TU 6.
W30: DI 2, Save 3, Devistating Critical or Called shot (Choose one).
W31: DI 1, Save 7, ** Ki Critical.
R32: DT 5, Hi 5, MS 5, TU 5, Save 3, *Slippery Mind, *Sneak attack 7d6.
R33: DT 1, Hi 5, MS 1, TU 1, Search +5, * Uncanny Dodge IV, Toughness.
R34: DT 1, Hi 1, MS 1, TU 1, Search +6, *Sneak attack 8d6.
R35: DT 1, Hi 1, MS 1, TU 1, Search +2, Save 4, * Crippling strike.
F36: DI 6, Save 4, Improved Knockdown.
F37: DI 1, Save 8, Blindfighting.
R38: DT 2, Hi 2, MS 2, TU 2, Search +10, Save 1, * Uncanny Dodge V, Sneak attack 9d6.
R39: Spot 12 - Epic Toughness I.
R40: Spot 8, *Sneak attack 10d6, Epic Skill Focus (Discipline), Strength +1.

Going too start playing this one tonight!

Edited By Sirfin on 08/27/05 23:24

I'd drop starting INT to 14 and pump up CON to 14 for +80 HP. With 19 Rogue lvls you are gonna have lotsa skill points anyhow I know this thread is pretty old.. but that last rogue level at 39.. is it possible to take Improved Sneak then? unsure if you can or not but I think 1d6 more damage is better than 20 HP in my humblest of humble opinions ^_^

-DaMouse Hi Mouser,

Did run this build through all the OC's it performed well. Have since moved onto D&DO beta. Appreciate the interest in the build, might revisit it once NWN2 comes out.

Cheers.