This build is based on the idea on a female assassin using the bard role as a cover to get access to her quarry. When not on a contract, she can be a good support to an adventuring team and can generate adequate sneak damage.

Thanks to Christian.Schnabel and Stravinsky for their input.

Here is the current version.

playable from level 1 - 40 PvM
Also..very well suited for party play

Bard(8)/Shadowdancer(10)/Assassin(22)

Halfling, Female, N-E

Abilies STR: 10
DEX: 19 (32)
CON: 10
WIS: 8
INT: 14
CHA: 13

Raise Dex throughout

Level progression:

1 Bard(1): Dodge
2 Bard(2)
3 Bard(3): Weapon Finesse
4 Bard(4):
5 Bard(5)
6 Bard(6): Weapon Focus: Dagger
7 Bard(7)
8 Assassin(1)
9 Assassin(2): Mobility, (Uncanny Dodge I)
10 SD(1): (Hide in Plain Sight)
11 Assassin(3)
12 Assassin(4): Ambidexterity
13 Assassin(5)
14 Assassin(6)
15 Assassin(7): Two-Weapon Fighting
16 Assassin(8):
17 Shadowdancer(2):(Darkvision, Evasion)
18 Bard(8): Curse Song
19 SD(3)
20 SD(4)
21 SD(5): Epic Weapon Focus: Dagger, (Defensive Roll)
22 SD(6)
23 SD(7):(Slippery Mind)
24 SD(8): Great Dexterity I
25 SD(9)
26: SD(10): (Improved Evasion)
27: Assassin (9): Epic Dodge
28: Assassin(10)
29: Assassin(11)
30: Assassin(12): Great Dexterity II
31: Assassin(13)
32: Assassin(14): Great Dexterity III
33: Assassin(15): Self Concealment I
34: Assassin(16)
35: Assassin(17)
36: Assassin(18): Self Concealment II, Self Concealment III
37: Assassin(19)
38: Assassin(20)
39: Assassin(21): Self Concealment IV
40: Assassin(22): DEX+1, Self Concealment V


Statistics

Hitpoints: 260
Skillpoints: 278
Saving Throws (Fortitude/Will/Reflex): 16/19/38
BAB: 25
AB (max, naked): 40 (melee), 38 (ranged, dual)
AC (naked/mundane armor/shield only): 30/32

Spell Casting: Bard(3)

Other Abilities:

Bard Song
Bardic Knowledge
Use Poison
Ghostly Visage
Hide in Plain Sight
Darkness
Invisibility
Darkvision (whatever it does?)
Evasion
Shadow Daze
Summon Shadow
Shadow Evade
Defensive Roll
Slippery Mind
Improved Evasion
Uncanny Dodge I-III
Improved Invisibility
Posion Save I-VI

Skills:
Disable Trap 43(45), Hide 43(54), Move Silently 43(56), Open Lock 37(48), Perform 14(15), Taunt 21(22), Tumble 40(54), UMD 39(40)

There is a lot of leeway with the skills. Variations can be made as you see fit.

I put the last bard level a little later for a better and less costly taunt, but sacrificing the cost in other skills it can be cross-classed later on and the 8th bard level with its more potent song can be taken earlier. I am not sure which is best, I guess it would depend on the PW you play.

The end-result seems more capable than I expected once you factor the bard/curse song, the bard/assassin/SD buffs and abilities, the Self-concealement and the sneak damage. The saves are not really great however.

Human Version:

I have made a human version with KD. You basically loose the Epic weapon specification for another Great Dex and the build is pretty much the same.



Comments are welcomed!


Drallimer

Edited By griphook on 09/23/05 21:04

Quote: Posted 09/01/05 18:51:33 (GMT) -- Drallimer

...

Statistics

Hitpoints: 260
Skillpoints: 278

...

Skills:
Disable Trap 43(45), Hide 43(54), Move Silently 43(56), Open Lock 37(48), Perform 14(15), Taunt 21(22), Tumble 40(54), UMD 39(40)

...

The saves are not really great however.


i feel bad for assassins due to LSPS (low skill point syndrome). so many skills to choose from, so few to have effectively.

while you state that your save are low, and the fort and will are, the reflex is phenomenal. and against the will save this char does have slippery mind, which is a second chance. personally, i would save up some points to put into spellcraft, perhaps instead of into taunt, so that you can buff those saves a bit. coupled with a little bard song, you might make a few of those saves.

nicely done. others of course may have better and more useful advice. i think this is pretty nifty idea though, rp-wise and just plain playability. then again, i don't play assassins so you can take all that with a pinch of salt.


-c
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