Playable from 1 to 40.. PvM

I saw a request at the public forums asking for a character with bane of enemies and epic dodge and I felt curiosity.

It is not the best character built but it is something I havent seen in the list.

I have tried to make him able to have a decent defense and make him still able to deal a bit of damage. It is what I came up with:

Ranger(23), Rogue(13), Fighter(4), Human

STR: 14
DEX: 16 (30)
CON: 12
WIS: 12
INT: 14
CHA: 8

01: Ranger(1): Weapon Finesse, Weapon Proficiency Exotic*, Favored Enemy I (Dual wield)
02: Ranger(2)
03: Ranger(3): Weapon Focus: Kukri*
04: Ranger(4): DEX+1, (DEX=17)
05: Ranger(5): Favored Enemy II
06: Ranger(6): Knockdown (Animal companion)
07: Ranger(7)
08: Ranger(8): DEX+1, (DEX=18)
09: Ranger(9): Improved Knockdown (Improved Two Weapon Fighting)
10: Ranger(10): Favored Enemy III
11: Ranger(11)
12: Ranger(12): DEX+1, Blind Fight, (DEX=19)
13: Ranger(13)
14: Ranger(14)
15: Ranger(15): Improved Critical: Kukri*, Favored Enemy IV
16: Ranger(16): DEX+1, (DEX=20)
17: Ranger(17)
18: Ranger(18): Iron Will **
19: Ranger(19)
20: Ranger(20): DEX+1, Favored Enemy V, (DEX=21)
21: Ranger(21): Bane of Enemies
22: Rogue(1):
23: Rogue(2): (Evasion)
24: Rogue(3): DEX+1, Great Dexterity I, (DEX=23) (Uncanny Dodge I)
25: Rogue(4)
26: Rogue(5)
27: Rogue(6): Great Dexterity II (DEX=24)
28: Rogue(7): DEX+1, (DEX=25)
29: Rogue(8)
30: Rogue(9): Great Dexterity III, (DEX=26)
31: Rogue(10): Improved Evasion
32: Rogue(11): DEX+1 (DEX=27)
33: Fighter(1): Great Dexterity IV, Epic Weapon Focus: Kukri *, (DEX=28)
34: Fighter(2): Armor Skin
35: Fighter(3)
36: Fighter(4): DEX+1, Weapon Specialization: Kukri *, Epic Weapon Specialization: Kukri *, (DEX=29)
37: Rogue(12)
38: Rogue(13): Defensive Roll
39: Ranger(22): Epic Dodge
40: Ranger(23): DEX+1, Favored Enemy VI, (DEX=30)

Recommended companion at level 40: Panther.

You get an xp penalty from level 33, but I think it is not too big.

* Depends on your choice/Race, this is only a weapon suggestion.
** Can be changed freely, it is not a main concern.

01: Animal Empathy(4), Discipline(4), Search(4),
02: Animal Empathy(1), Discipline(1), Search(1),
03: Animal Empathy(1), Discipline(1), Search(1),
04: Animal Empathy(1), Discipline(1), Search(1), Spellcraft(3),
05: Animal Empathy(1), Discipline(1), Search(1),
06: Animal Empathy(1), Discipline(1), Search(1),
07: Animal Empathy(1), Discipline(1), Search(1),
08: Animal Empathy(1), Discipline(1), Search(1),
09: Animal Empathy(1), Discipline(1), Search(1),
10: Animal Empathy(1), Discipline(1), Search(1),
11: Animal Empathy(1), Discipline(1), Search(1),
12: Animal Empathy(1), Discipline(1), Search(1),
13: Animal Empathy(1), Discipline(1), Search(1),
14: Animal Empathy(1), Discipline(1), Search(1), Spellcraft(5),
15: Animal Empathy(1), Discipline(1), Search(1),
16: Animal Empathy(1), Discipline(1), Search(1),
17: Animal Empathy(1), Discipline(1),
18: Animal Empathy(1), Discipline(1),
19: Animal Empathy(1), Discipline(1),
20: Animal Empathy(1), Discipline(1),
21: Animal Empathy(1), Discipline(1),
22: Disable Trap(25), Open Lock(25), Tumble(25), UMD(21),
23: Disable Trap(1), Open Lock(1), Search(2), UMD(5),
24: Disable Trap(1), Open Lock(1), Search(1), Spellcraft(5),
25: Disable Trap(1), Listen(3), Open Lock(1), Search(6),
26: Disable Trap(1), Listen(8), Open Lock(1), Search(1),
27: Disable Trap(1), Listen(2), Open Lock(1), Search(1), Tumble(5),
28: Disable Trap(1), Open Lock(1), Search(1), UMD(5),
29: Disable Trap(1), Open Lock(1), Search(1),
30: Disable Trap(1), Open Lock(1), Search(1),
31: Disable Trap(1), Open Lock(1), Search(1),
32: Disable Trap(1), Open Lock(1), Search(1), Tumble(5),
33: Discipline(12),
34: Discipline(1), Spellcraft(5),
35: Discipline(1),
36: Discipline(1),
37: Disable Trap(5), Open Lock(5), Search(5), Tumble(5), UMD(5),
38: Disable Trap(1), Open Lock(1), Search(1), UMD(5),
39: Animal Empathy(18), Discipline(3), Search(1),
40: Animal Empathy(1), Discipline(1), Listen(4), Search(1),

Max Hitpoints: 388

Saving Throws:
Fortitude: 23 (27)
Will: 19 (23)
Ref: 26 (30)

AB: 43 (weapon + shield) 41 (dualwielding)
Naked AC: 30
Spell Casting: Ranger(2)

Animal Empathy 43(42)
Disable Trap 41(43)
Discipline 43(45)
Listen 17(18)
Open Lock 41(51)
Search 43(45)
Spellcraft 18(20)
Tumble 40(50)
UMD 41(40)

Notes:

This is not a build for a no magic world, I made him for a world with, at least +5 items.

It is the reason why I dropped the ranger level 3 and 4 spells.

He is made to be able to deal a decent ammount of damage while being well protected.

With 30 naked AC and epic dodge he can be enough evasive with the right gear.
He also can deal:

1d4(base kukri) +2(str) +6(ews) +[5(favored enemy)] +[2d6(bane of enemies)] +[7d6(sneak attack)] damage per hit

That makes:
9-12 [16-54 (if landing sneaks)] damage per hit to non-favored enemies
16-29 [23-71 (if landing sneaks)] damage per hit to favored enemies

As he is using kukris he also has a good chance of landing criticals.
Combined with improved knockdown he can do a decent amount of damage to almost
anything if you pick favored enemies carefully.

Possible tweaks-changes:

By going any other race you will have 1 less feat and 43 less skillpoints:
- You could drop Iron Will and keep the same weapon choice.
- You could change your weapon choice to any non-exotic small/tiny weapon (shortswords/maces/handaxes/daggers...)
- You should drop a whole skill (I suggest Animal Empathy skill, but depends on the environment).

Going Dwarf:
- It would grant you better saves.
- You can start with 2 less cha and 2 better con or with the same stats.
- You will get an xp penalty from level 22.

Going Elf:
- Better saves against mind spells.
- Keen senses.
- You can start with 2 less con and 2 better dex (trading thoughness for iron will and going shortswords) - Same HP, saves - Better AB and AC
- You can start with same dex, same con 2 more wis - Same HP, better saves, more spells - Better AB and AC
- You will get an xp penalty from level 22.

Going Halfling:
- Better saves, AB and AC (Perhaps 1 lower will if you go kukris).
- You can start with the same stats or favour dex vs str.
- xp penalty at level 33.
- Worse Knockdown.

UMD is very important where I play, but if you dont need it very much you can drop it slighly to get better listen.

AC is very important where I play, thats why I took armor skin and not Epic Prowess. Adjust it for your environment.

It is possible to get "Bane of Enemies" as a ranger bonus feat but it would lose a favored enemy group. I think that no other feat can compensate it, if you think it is worth it you can trade that favored enemy for other thing.

He is not designed to be a stealth fighter, he is a melee type, go there knockdown and finish him. With your sneak attacks, the ones from your partner and possibly the favored enemy bonus you can deal with your enemies quickly.
_________________
HEAD KNIGHT: Shh shh. We are now the Knights Who Say Ekke ekke ekke ptang zoo boing!
RANDOM: Ni!

Edited By griphook on 09/15/05 13:36