Edited By griphook on 09/24/05 20:49
Interesting build. Looks like you thought it out quite well. Just a quick note on your saves vs spells: they're actually +10 vs spells (your modified Spellcraft ranks are used, not just the base). With that in mind, I'd suggest taking your Spellcraft to 42 ranks. That way your saves vs spells will be at +11.Quote: Posted 09/19/05 01:15:44 (GMT) -- Cinnabar Din
Interesting build. Looks like you thought it out quite well. Just a quick note on your saves vs spells: they're actually +10 vs spells (your modified Spellcraft ranks are used, not just the base). With that in mind, I'd suggest taking your Spellcraft to 42 ranks. That way your saves vs spells will be at +11.
Quote: Posted 09/19/05 03:56:17 (GMT) -- InCruentus
also why rouge 40 and not the typical monk
Quote: and why wizard
Quote: and also why focus in evo,necro and not maximize the skills?
Quote: what spell house did you choose or hopefully you choose general.
Quote: Posted 09/19/05 18:00:22 (GMT) -- TalamierQuote: what spell house did you choose or hopefully you choose general.
Yes, I appologize. I forgot to mention that this is a generalist wizard.
Quote: Posted 09/19/05 21:26:08 (GMT) -- Stravinsky00Quote: Posted 09/19/05 18:00:22 (GMT) -- TalamierQuote: what spell house did you choose or hopefully you choose general.
Yes, I appologize. I forgot to mention that this is a generalist wizard.
Personally, I'd go Illusionist. You get an extra spell slot per day, which is nothing to sneeze at for a pure caster, and you only lose access to the Enchantment school, which is quite easy to do without. Virtually every wizard I make is an illusionist, unless it's for a PRC build which has some nice additional enchantment spells.
Steve