This build isn't legal alignment wise, but on DeX there are no align restricts so forgive me. You can choose any other class though be it fighter, barb, ranger or w.e just remember to take heavy armour prof. instead of sf: disc.

playable 1 - 40 PvM or PvP

STR 16 (28)
DEX 8
CON 16
WIS 14
INT 14
CHA 8

NB: AB will be different of course cos you can't cast bless/prayer/aid/divine favour and you lose holy sword =(

01: Paladin(1): Toughness
02: Paladin(2): P: (Smite Evil)
03: Paladin(3): Weapon Focus: Scimitar
04: Paladin(4): STR+1, (STR=17)
05: Paladin(5)
06: Paladin(6): Knockdown
07: Paladin(7)
08: Paladin(8): STR+1, (STR=18)
09: Paladin(9): Improved Critical: Scimitar
10: Paladin(10)
11: Paladin(11)
12: Paladin(12): STR+1, Improved Knockdown, (STR=19)
13: Paladin(13)
14: Paladin(14)
15: Paladin(15): Blind Fight
16: Paladin(16): STR+1, (STR=20)
17: Paladin(17)
18: Paladin(18): Skill Focus: Discipline
19: Paladin(19)
20: Paladin(20): STR+1, (STR=21)
21: Bard(1): Armor Skin
22: Bard(2)
23: Bard(3)
24: Pale Master(1): STR+1, Epic Weapon Focus: Scimitar, (STR=22)
25: Pale Master(2)
26: Pale Master(3)
27: Pale Master(4): Epic Prowess
28: Pale Master(5): STR+1, (STR=23)
29: Pale Master(6)
30: Pale Master(7): Great Strength I, (STR=24)
31: Pale Master(8)
32: Pale Master(9): STR+1, (STR=25)
33: Pale Master(10): Great Strength II, (STR=26)
34: Pale Master(11)
35: Pale Master(12)
36: Pale Master(13): STR+1, Epic Skill Focus: Discipline, Epic Energy Resistance: Cold I, (STR=27)
37: Pale Master(14)
38: Pale Master(15)
39: Pale Master(16): Epic Spell: Epic Mage Armor, Epic Spell: Epic Warding
40: Bard(4): STR+1, (STR=28)

Skills

01: Save(16),
02: Save(4),
03: Save(4),
04: Save(4),
05: Save(4),
06: Save(4),
07: Save(4),
08: Save(4),
09: Save(4),
10: Save(4),
11: Save(4),
12: Save(4),
13: Save(4),
14: Save(4),
15: Save(4),
16: Save(4),
17: Save(4),
18: Save(4),
19: Save(4),
20: Save(4),
21: Save(6),
22: Save(6),
23: Discipline(26),
24: Save(4),
25: Save(4),
26: Save(4),
27: Save(4),
28: Save(4),
29: Save(4),
30: Save(4),
31: Save(4),
32: Save(4),
33: Save(4),
34: Save(4),
35: Save(4),
36: Save(4),
37: Save(4),
38: Save(4),
39: Spellcraft(42),
40: Discipline(17), Listen(43), Lore(12), Tumble(40),

Naked Saves: 26/18/15 (Fort/Will/Reflex
Naked AC: 29
Naked AB: 43
BAB: 43

+5/+5 system AB/AC= 62ab/um 81 ac I *think* but if not high 70's I can't remember =( (but with epic warding u can't be hurt anyways) 796 HP, 554 naked.

Basically a damn hard to hit build and even if you do hit it u gotta worry about epic warding. Also the Azer subrace on DeX gives some uber SR so it's damn near unkillable lol.


Added abilities summary - Kail Pendragon

Edited By Kail Pendragon on 05/13/06 07:14

The alignment problems with this build aren't the worst. You have to get from Lawful to Neutral from lvl 20 to 21. Just do some break-ins or some stealing. Very possible on most modules and servers. Then you have to get from Good to Neutral from you hit 20 and before you hit 23. Just waste a few kids or something. That's it. Not the worst alignment change.
This will be a tough nut to crack, very capable of holding his own. His saves are bad though. They will be improved if you can get hold of some CHA boosting items, or start with more CHA. The saves DO look bad but cos I play DeX with +12 stats you can expect a big increase to the saves. I should really post what they would be with +12 stats or I'm just making my own builds look crap lol You know, you can't hit the +12 cap on all servers.

You didn't let us know your starting attributes or race. All in all, you included very little information about your build ;o And btw, Intelligence is missing from your final stats.

Nevertheless, the concept of the build looks thrilling Just... be more :detailed:

EDIT: meh 8D
_________________
Now is my day's work done;
I'll take good breath:
Rest, sword; thou hast thy fill of
blood and death.

Edited By FinneousPJ on 10/08/05 17:55

OMG you're right. It didn't copy over from word right and I was tired =/16 str 8 dex 16 con 14 wis 8 cha 14 int
dwarf.
*smacks head*

I've provided naked stats so you can work from there.

Edited By SomeElvenDude on 10/08/05 18:40

hey , well thats the build im using actually

but i took different feats and started with different abilites...

first i took str only 14 i think but also cha 14 , instead of skill focus disc and imp kd i took power attack and divine might and shield .

epic i took epic skill focus taunt instead of discipline and instead of gr str 1&2 i took 2 epic enrgey resistances more (fire vs falmeweapon , darkfire, and flamearrow, and acid if i want to hit a mage )

i end up with a lower ab than you do but due to taunt what is 55 (61 with maxed charisma) i can drop my opponents ac and give them a nice spellfailure

also with divine might i deal 9 extra divine dmg(if i can get my charisma maxed ),andno spell or warden can protect you from that ;P

my charisma makes it possible for me to use bard spells, blagaorns ironhorn and darkness can be cast without still spell feat while wearing plate, tough if you want to make darkness of use you need a wizzie /sorc to buff you or u need tobbe able to prepare before you enter the battle and cast ulta byyourself...(darkness is devastating to ur opponent , you will dispell his ultra/trueseeing and then hes kina done)

also as weapon i use waraxe...like the crits ;9


on a lower magic world i would even go with only 16 pally but 8 bard...keen edge is a nice spell and displacement can be cast while wearing plate m, you loose 1 point base ab but song gives you +2 so shorterm you end up with the same ab

with a full plate and a towershield i ended up with 69 ac buffed...hasted and with +4 to dex your ac is 75 . if a leric buffs your shield with magic vestment you will have 80 . The only problem I see with this build, as I've seen with quite a few builds as of late, that they are made specifically for one particular Persistant World.

An environment where there are no alignment restrictions, and one can get +12 to all stats is, frankly, a bit preposterous.

The overarching premise of the Epic Builders Guild is a place to trade builds that are playable by all, and playable in a variety of environments. And while I do not frown on alignment changes now and then, I do frown on builds that are tailored specifically for one Persistant World. At which point, why not just post it there?
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Ariel, Ookla, RIDE! well on most worls you can max out one of your abilites ...the primary abilits for my build version are str and charisma ...

you get bullstr spell , aura of glory (+4 char) and eagles splendor , and i think in most worls its possible to get at least +4 to another stat .

also i can tell you this build does very well (the class combos , you always should adjust feats to your pw) ...

most of the ac comes from natural feats , epic mage armor , divine shield ,even without any char bonus from items you can get 5to6 extra ac and dmg from your divine feats

alignemnt change for this build? should be possible on many pws... it is the typical fallen paladine tough you will have to rp why you turn evil and chaotic/neutral , but this can be most interesting ... you never have to switch your aligment back to good once you took bard / pm lvls unlike in many other builds that require alignment changes I think you missed my point.

Quote: Posted 10/09/05 01:44:21 (GMT) -- bloodymerc

well on most worls you can max out one of your abilites ...the primary abilits for my build version are str and charisma ...
Doesn't sound unreasonable, but he was talking about +12 to all stats.

Quote: you get bullstr spell , aura of glory (+4 char) and eagles splendor , and i think in most worls its possible to get at least +4 to another stat .

also i can tell you this build does very well (the class combos , you always should adjust feats to your pw) ...

most of the ac comes from natural feats , epic mage armor , divine shield ,even without any char bonus from items you can get 5to6 extra ac and dmg from your divine feats
I know how the mechanics of the build. That's not the issue.

Quote: alignemnt change for this build? should be possible on many pws... it is the typical fallen paladine tough you will have to rp why you turn evil and chaotic/neutral , but this can be most interesting ... you never have to switch your aligment back to good once you took bard / pm lvls unlike in many other builds that require alignment changes

Again I don't have a problem with an alignment change, but there are 2 things wrong with that statement. A. Fallen Paladins are anything but typical, and B. a world with no alignment restrictions infers there is no roleplaying. He didn't take all the Paladin at once because he was trying to mitigate alignment changes, he took all the Paladin at once to maximize AB. If AB were not an issue, he could level it Bard/Pally/Bard/Pally/bard, etc...

No, the point is, I don't get real excited when I see a build tailored for a specific PW which isn't really even a sampling of PWs.
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Ariel, Ookla, RIDE! i know the mechanics of the build too ...

but thats why i like it you only need one alignemnt change and ab is always an issue isnt it .

you can make this build on rp servers and even play it right , but alot of ppl will grieve and cry cause with the crit /sneak immunity ,warden and epic energy resist you get like no dmg , while you deal out a lot of dmg and that dispell on hit is nasty ...

i know there are also rp servers ot there with no align restriction!

that doesnt mean no rp at all ... Point is: Make builds for all. do not post for specific servers. It's still viable to say: if no dev-crit is allowed, go this and that. Or something like: if you have access to CHA boosting items, do like this and that.
Capisze? Hey, it's not for ONE particular PW and you can choose any class rather than pally... And it isn't based around +12 to all stats. I posted naked stats and the stats if it WAS all maxed. On DeX only str, con and cha ends up getting maxed. I use a cat's grace pot to get over 12 dex for the +1 ac bonus. A lil extra cha helps with the saves. So it isn't just for one PW. Also what isn't to say this dwarf is a paladin for most of his life when he finally becomes sick of it and decides to explore the darker arts maybe a) to further his skills to protect
b) he had a breakdown and fell

Your char you make the choices. As a point of interest, I too have played a similar build on my PM. I don't think this build is terribly world-specific, save for the few comments about asir subraces and the way he calculated his AC. I think slight variations of this build are pretty solid on any mid magic PW that lets you change alignment. I personally would abandon the epic skill focus feats and try to squeeze in devine shield to maximize AC (that is the point, isnt it), but these are minor changes for the most part. You are absolutely correct about divine shield. If you can max your charisma you can get a +5 bonus to your ac. IF you can max it. Not possible everywhere so I put in the sfs. Just sub sf disc for power attack and esf disc for divine shield or however you like. So a fallen paladin still retains the spellcasting? It is only the ability to level as a paladin that is lost?
Quote: Posted 10/13/05 10:06:01 (GMT) -- Bruce Lee 72

So a fallen paladin still retains the spellcasting? It is only the ability to level as a paladin that is lost?

Yes. He even keeps his ability to Smite Evil......
Bioware wasn't able to get the engine to deal with it.
Hopefully they will get it to work right in NwN2. We can hope.