I did a search and was amazed to find that all of the palemaster builds posted have been dev crit builds. And I LOVE dev crit builds. But on my PW this is always done dex-based.

So I give you, One with Death. His intelligence is for skills, not casting. Any casting will be a bonus (well, I guess true strike might be in order, heh). He is meant to be a tank, virtually unhittable. He wades into the swarm and emerges unhit. Neither bruised nor battered.

Wiz3, Palemaster 16, Monk 21
Playable 1-40 PvP or PvM
(under the premise that a monk is always playable; better after level 3 feat weapon finesse)

Human, LN

Stats:

STR 14
DEX 16 to 28
CON 10
INT 14
WIS 14
CHA 8

1) Monk Luck of Heroes, Blind Fight
2) Monk
3) Monk Weapon Finesse
4) Monk DEX 17
5) Monk
6) Monk WF (unarmed)
7) Monk
8 ) Monk DEX 18
9) Monk Toughness
10) Monk 7
11) Monk
12) Monk Disarm DEX 19
13) Monk
14) Monk
15) Monk Improved Disarm
16) Monk DEX 20
17) Monk
18) Monk Imp. Crit OR Expertise
19) Monk
20) Monk DEX 21
21) WIZ 1 GrDex 22
22) WIZ 2
23) WIZ 3
24) Pale 1 GrDEX 23; DEX 24
25) Pale 2
26) Pale 3
27) Pale 4 EWF Unarmed)
28) Pale 5 DEX 25
29) Pale 6
30) Pale 7 Armor Skin
31) Pale 8
32) Pale 9 DEX 26
33) Pale 10
34) Pale 11
35) Pale 12
36) Pale 13 Epic Prowess); Epic ER: Acid; DEX 27
37) Pale 14
38) Pale 15
39) Pale 16 Epic Spell: Mage Armor; Epic Spell: Epic Warding
40) Monk DEX 28

Base AC 45 (10 + 8 tumble + 9 dex + 2 Armor Skin + 4 monk + 2 wisdom + 10 palemaster)

Equipped AC: 77 (+5 dodge +5 natural armor + 5 deflection +5 armor + 6 buff dex + 6 buff wisdom)

Base AB 38 (25 BA + 9 dex + 3 EWF + 1 Epic Prowess)

Damage: (1d20 + 2) x 6/round

Saves:
Fort 23 (32 v. spells);
Ref: 33 (42 v. spells);
Will: 25 (34 v. spells)

Skills (263 to allocate):
Tumble 40
Discipline 43
Heal 43
Spellcraft: 42
Listen: 43
O/L: 2/1
Set: 2/1
Disable: 2/1
Pick Pockets: 2/1
Concentration: 40

Hitpoints (max): 242

Edited By griphook on 11/10/05 00:53

And for comparison's sake (and probably griphook's edit), a dev crit version:

Wiz3, Palemaster 16, Monk 21
Playable 1-40 PvP or PvM
(under the premise that a monk is always playable; better after level 3 feat weapon finesse)

Human, LN

Stats:

STR 16 to 28
STR 14
CON 10
INT 14
WIS 14
CHA 8



1) Monk Power Attack, Luck of Heroes
2) Monk
3) Monk WF (unarmed)
4) Monk STR17
5) Monk
6) Monk GrCleave
7) Monk
8 ) Monk STR 18
9) Monk Toughness
10) Monk 7
11) Monk
12) Monk Disarm STR 19
13) Monk
14) Monk
15) Monk Improved Disarm
16) Monk STR 20
17) Monk
18) Monk Imp. Crit (unarmed)
19) Monk
20) Monk STR 21
21) WIZ 1 GrStr 22
22) WIZ 2
23) WIZ 3
24) Pale 1 GrSTR 23; STR 24
25) Pale 2
26) Pale 3
27) Pale 4 OverCrit
28) Pale 5 STR 25
29) Pale 6
30) Pale 7 DevCrit
31) Pale 8
32) Pale 9 STR 26
33) Pale 10 EWF (unarmed)
34) Pale 11
35) Pale 12
36) Pale 13 Armor Skin STR 27; Epic ER: Acid
37) Pale 14
38) Pale 15
39) Pale 16 Epic Spell: Mage Armor; Epic Spell: Epic Warding
40) Monk STR 28

Base AC 38 (10 + 8 tumble + 2 dex + 2 Armor Skin + 4 monk + 2 wisdom + 10 palemaster)

Equipped AC: 70 (+5 dodge +5 natural armor + 5 deflection +5 armor + 6 buff dex + 6 buff wisdom)

Base AB 37 (25 BA + 9 STR + 3 EWF)

Damage: (1d20 + 2 x 6)/round

Saves:
Fort 23 (32 v. spells);
Ref: 25 (34 v. spells);
Will: 25 (34 v. spells)

Skills (263 to allocate):
Tumble 40
Discipline 43
Heal 43
Spellcraft: 42
Listen: 43
O/L: 2/1
Set: 2/1
Disable: 2/1
Pick Pockets: 2/1
Concentration: 40

Hitpoints (max): 242

Sorry Grip.

So you lose AC but gain Dev Crit. Also, note that Dex helps both saves (reflex) and many skills, while strength really just helps Discipline.

Edited By griphook on 11/10/05 00:55

Quote: Posted 11/07/05 23:38:53 (GMT) -- Ithacan


Base AC 35 (10 + 9 dex + 2 Armor Skin + 4 monk + 2 wisdom + 10 palemaster)

Equipped AC: 70 (+5 dodge +5 natural armor + 5 deflection +5 armor + 6 buff dex + 6 buff wisdom)


Woops -- left out tumble!

Base AC 45 (10 + 8 tumble + 9 dex + 2 Armor Skin + 4 monk + 2 wisdom + 10 palemaster)

Equipped AC: 77 (+5 dodge +5 natural armor + 5 deflection +5 armor + 6 buff dex + 6 buff wisdom)

That's better.

Grip, can I get that put into the original post?

And the dev crit version would look like this:

Base AC 38 (10 + 8 tumble + 2 dex + 2 Armor Skin + 4 monk + 2 wisdom + 10 palemaster)

Equipped AC: 70 (+5 dodge +5 natural armor + 5 deflection +5 armor + 6 buff dex + 6 buff wisdom) No problem....Done huzzah griphook!

long live the epic builder's guild