Quote: Posted 11/08/05 06:59:10 (GMT) -- Jennalee
... Hardly anyone seems to have noted my rebuild of that illegal build which had so hastily been deleted - ... and also included a Wiz-heavier version.
Thing is though, that you wouldn't *really* be able to offensively cast with such a character, even if you took the spell pen. feats. You don't have the higher INT of a near-pure caster, nor the full spellslots and the extra ones granted. You could, if you wanted, possibly drop them and take finesse if you feel like screwing around with a pointy elven stick too. Anyhow, I'd suggest you pick up Called Shot. You are an AA after all. Stick some arrows through legs/arms!
...
Long live the half-elf AAs!
Quote: Posted 11/08/05 23:23:40 (GMT) -- Jennalee
Meh, but you've only got two shots at Mords with 17 levels and 18 INT with no INT boosters. You're going to be resting more than a pure wizzie if you're going to use a lot of spells.
Quote: Posted 11/10/05 00:55:00 (GMT) -- Jennalee
For me, I'd probably drop combat casting as well since you didn't get ICC) dropping Imp. Initiative for called shot, right?) and pick up Toughness to help with those measly HPs.
Also, I'd consider taking Wiz to 19 or 20 at the expense of AA levels to get more spells if that's your thing. Pushing it to 20, you could also get another Great INT or something (but you'll be giving up 2 AB and damage, not the one if you took it to 19). With 19 INT and as a specialist (supposing Illusion), Cantrips -> level 9:
Wiz 17: 5/6/6/6/6/5/5/4/3/2
Wiz 19: 5/6/6/6/6/5/5/5/4/4 <-- 2 more level 9 spells
Wiz 20: 5/6/6/6/6/5/5/5/5/5 <-- 3 more compared to Wiz 17
Taking another Great INT with WIZ 20 will give you one more level 1 and 5 slot.
I guess it may be something worth considering That's quite a lot more timestops/disjunctions per day but not of the lower level spells.
Quote: Posted 11/10/05 09:12:42 (GMT) -- Jennalee
Also the leveling order, I think you may have missed the AA bonus feats (they get bonus every 4th level post-epic - you seemed to have missed one - you can take Great DEX).
Quote:
STR: 12 <- potential to get +7 more DMG from mighty bows rather than +6 and carry more
DEX: 16(30)
CON: 14
INT: 16(19)
WIS: 8 <- put the STR points back here if you like the +1 to will save
CHA: 8
Edited By Jennalee on 11/11/05 22:25