Playable 1-40 PvM (I don't think he'll fare well in PvP)
Race: Human
Alignment: Any evil

Abilities:
STR: 14 (22)
DEX: 10
CON: 14 (16)
WIS: 8
INT: 14 (16)
CHA: 16 (30)

Progression (pre-epic sorc6/rdd8/bg6)
1 Sorc1 - power attack, blind-fight
2 Sorc2
3 Sorc3 - still spell
4 Sorc4 - cha+1
5 Sorc5
6 Sorc6 - cleave (have 8 ranks in lore)
7 RDD1
8 RDD2 - cha+1
9 RDD3 - knockdown
10 RDD4
11 RDD5
12 RDD6 - cha+1, improved knockdown
13 RDD7 - (have 5 ranks in hide)
14 BG1
15 BG2 - weapon focus (battleaxe)
16 BG3 - cha+1
17 BG4
18 BG5 - divine might
19 BG6
20 RDD8 - cha+1

21 RDD9 - epic weapon focus (battleaxe)
22 RDD10
23 Sorc7
24 Sorc8 - cha+1, armor skin
25 Sorc9
26 Sorc10
27 Sorc11 - epic reflexes
28 Sorc12 - cha+1
29 Sorc13
30 Sorc14 - great cha I*
31 Sorc15
32 Sorc16 - cha+1
33 Sorc17 - great cha II*
34 Sorc18
35 Sorc19
36 Sorc20 - cha+1, automatic still spell I
37 Sorc21
38 Sorc22
39 Sorc23 - automatic still spell II/III
40 BG7 - cha+1

*: could be changed for toughness and epic prowess, ending with +1AB +40HP but -1 all saves, -1 spell DC and one less lv 1 and lv 6 spell slots

HP: 370

AC:
Naked: 20
Mundane full plate and tower shield: 31
Buffed and hasted: 46

AB:
Mundane battleaxe: +34/+29/+24
Buffed and hasted: +41/+36/+30/+41
With true strike: +61/+56/+51/+61
(additional +6 with successful taunt)

Damage output:
Mundane battleaxe: d8 + 6(str)
Buffed: d8 + 8 (str) + 5 (gmw) + 11 (divine might) + 11-14 (flame weapon)

Saves (vs spells):
F: 36(45)
R: 30(39)
W: 32(41)

Skills (234 skill points):
Concentration: 43
Disable Trap: 1 (cc)
Discipline: 43
Hide: 5 (cc)
Lore: 9
Open Lock: 1 (cc)
Spellcraft: 42 (adds up to 45 with int bonus for +9 to saves vs spells)
Taunt: 43
Tumble: 40

Spellbook:

All cantrips

1- magic missile, mage armor, shield, protection from alignment, true strike

2- eagle's splendor, bull's strength, darkness, ultravision, flame weapon

3- keen edge, haste, vampiric touch, greater magic weapon

4- improved invisibility, elemental shield, ice storm, minor glode of invulnerability

5- bigby's interposing hand, mestil's acid sheath, energy buffer, lesser spell mantle

6- isaac's greater missile storm, globe of invulnerability, bigby's forceful hand

7- bigby's grasping hand, spell mantle, shadow shield

8- bigby's clenched fist, horrid wilting, greater sanctuary

9- mordenkainen's disjunction, bigby's crushing hand, greater spell mantle




Pros:
good spellcasting ability
high saves
decent buffed AB and damage output
13 uses of divine might per day
weak sneak attack
stacking bull's strength
both good strength and charisma
rdd immunities

Cons:
no epic spell
3 attacks per round (BAB15 pre-epic)
ugly wings
mediocre HP
below dispel level cap
automatic still spell III comes really late
no divine shield and improved critical

This is my first attempt at a spellsword. I'm still unsure whether or not I'm satisfied. I can't seem to achieve a BAB of 16 pre-epic, automatic still spell feats don't come in before level 36 and there's no epic spells. On the other side, I still managed to obliterate the level 40 characters on my leveller with mundane equipment.

Suggestions and comments are greatly appreciated. I like this guy but I somehow know he can be better than this.

Edited By griphook on 12/02/05 22:50

Imo your build needs some serious tweaking in the chosen feats...No meta magic feats, no spell pen fetas, no divine shield...Depending of your pw, your spell efficiency wont be that good and tumble is a cross class skill, you cant have more than 20...

I think you should concentrate on spell feats rather than melee ones...You rely on your spells, you dont really need wf & ewf, knockdown ( the bigby spell does it for you ) or epic reflex...
I'd lower the starting stats a bit; dx to 8, Co and int to 12 for example; this would allow you to reach the same final stats without spending 2 greater charismas.
That way, you could prolly get some epic spells.

Also, by going 26/4/10, you would have 1 more feat at the cost of 2 in ab. I dont really think it's worth going beyond 4 lvls of BG in that kind of build.

Some other similar builds were made there, even if they were focused on dev crit :
Click Here

Click Here

Edited By Anglashell on 11/12/05 14:08

Quote: Posted 11/12/05 13:39:32 (GMT) -- Anglashell

Imo your build needs some serious tweaking in the chosen feats...No meta magic feats, no spell pen fetas, no divine shield...Depending of your pw, your spell efficiency wont be that good and tumble is a cross class skill, you cant have more than 20...

I think you should concentrate on spell feats rather than melee ones...You rely on your spells, you dont really need wf & ewf, knockdown ( the bigby spell does it for you ) or epic reflex...
I'd lower the starting stats a bit; dx to 8, Co and int to 12 for example; this would allow you to reach the same final stats without spending 2 greater charismas.
That way, you could prolly get some epic spells.

Also, by going 26/4/10, you would have 1 more feat at the cost of 2 in ab. I dont really think it's worth going beyond 4 lvls of BG in that kind of build.

Some other similar builds were made there, even if they were focused on dev crit :
Click Here

Click Here

Good points. I was aiming at maing a melee-oriented character using spells for buffing and defense and as an alternate choice for offense, but it wouldn't work that good at all since I can't achieve a BAB of 16 pre-epic. The high CHA yields good saves and a good divine might, but I lack in terms of AB and AC.

I'll try to rebuild it following your advice to make it into a casting-oriented character who can still go melee if need be. I just don't like lowering his INT to 12 though. That means an important loss of skill points and this character lacks this. I could maybe lower Discipline and Concentration, and maybe try to fit in the combat casting feats. And I just realized you can actually get both divine feats with only 4 levels of blackguard, so I'll try that too. We'll see how in turns out.

BTW, I actually meant "Tumble: 20 (40 cc)" as in you have 20 points in tumble but you need to spend 40 to get those, since tumble is a cross-classed skill.