Just something I whipped up. I havent even tested it yet so feel free and let me know what you think. The soul perpose of this build is get a decent AC and drop Ice Stroms on them. You'll get 3 Epic Feats that I've picked out for PvM reasons. I selected Dragon Knight so you can sit at bay and just unload volleys of Ice Storms or what ever damage causing spell you want. Its got great spell penetration at 30+1d10. Damn after writing this I started thinking about how I maxed out Hide and Move Silent. You could probably fit in a couple Shadow Dancer lvls in here. I'll recalc this and see what I come up with. As for now, just wondering what people thought.

Human: (Quick to Master)
01: Sorcerer(1): Expertise, Spell Focus: Evocation
02: Sorcerer(2)
03: Sorcerer(3): Greater Spell Focus: Evocation
04: Sorcerer(4): CHA+1, (CHA=17)
05: Sorcerer(5)
06: Sorcerer(6): Maximize Spell
07: Sorcerer(7)
08: Sorcerer(8): CHA+1, (CHA=18)
09: Sorcerer(9): Improved Expertise
10: Sorcerer(10)
11: Sorcerer(11)
12: Sorcerer(12): CHA+1, Spell Penetration, (CHA=19)
13: Sorcerer(13)
14: Sorcerer(14)
15: Sorcerer(15): Greater Spell Penetration
16: Sorcerer(16): CHA+1, (CHA=20)
17: Sorcerer(17)
18: Sorcerer(18): Quicken Spell
19: Sorcerer(19)
20: Sorcerer(20): DEX+1, (DEX=17)
21: Pale Master(1): Epic Spell Focus: Evocation
22: Pale Master(2)
23: Pale Master(3): PM: (Darkvision)
24: Pale Master(4): DEX+1, Armor Skin, (DEX=18)
25: Pale Master(5)
26: Pale Master(6)
27: Pale Master(7): Automatic Quicken Spell I
28: Pale Master(8): DEX+1, (DEX=19)
29: Pale Master(9)
30: Pale Master(10): Automatic Quicken Spell II
31: Pale Master(11)
32: Pale Master(12): DEX+1, (DEX=20)
33: Pale Master(13): Automatic Quicken Spell III, Epic Spell Penetration
34: Pale Master(14)
35: Pale Master(15)
36: Sorcerer(21): DEX+1, Epic Spell: Epic Mage Armor, (DEX=21)
37: Sorcerer(22)
38: Sorcerer(23): Epic Spell: Hellball
39: Sorcerer(24): Epic Spell: Dragon Knight
40: Pale Master(16): DEX+1, Epic Energy Resistance: Cold I, (DEX=22)

Sorcerer(24), Red Dragon Disciple(0), Pale Master(16), Human

STR: 8
DEX: 16 (22)
CON: 10
WIS: 10
INT: 14
CHA: 16 (20)

Hitpoints: 228
Skillpoints: 215
Saving Throws (Fortitude/Will/Reflex): 16/22/22
BAB: 20
AB (max, naked): 19 (melee), 26 (ranged)
AC (naked/mundane armor/shield only): 28/28
Spell Casting: Sorcerer(9)

Concentration 43(43), Heal 35(35), Hide 43(49), Lore 8(10), Move Silently 43(49), Spellcraft 43(45)
Quote: Posted 11/23/05 21:59:20 (GMT) -- Bad213Boy

01: Sorcerer(1): Expertise, ...
...
09: Sorcerer(9): Improved Expertise

I smell some cheese
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Quote: Posted 11/23/05 21:59:20 (GMT) -- Bad213Boy
Sorcerer(24), Red Dragon Disciple(0), Pale Master(16),

Umm... not sure I understand why you would post a class that you didnt mention.

Peace
Quote: Posted 11/24/05 00:20:50 (GMT) -- avado

Quote: Posted 11/23/05 21:59:20 (GMT) -- Bad213Boy
Sorcerer(24), Red Dragon Disciple(0), Pale Master(16),

Umm... not sure I understand why you would post a class that you didnt mention.

Peace

Because exceptionally he didn't use RDD in his build?:p

Some suggestions?
I wouldn't put so much points in DEX. Without uncanny dodge, you'll be losing 6 points to your AC whenever you are flat-footed, and by casting I think you are. The PM levels and expertise/imp. expertise will take crae of your AC, and your Dragon Knight will keep enemies at bay.
I'd put the points in CON to gain a few more HP (+120 if you put CON at 16) and add your level-up points to CHA to raise your spell DC and add some spellslots too.
Also, I may be mistaken but I think you've got your spell penetration check wrong. It's actually 1d20 + 30 (CL + SP feats), rather than 1d10.
All in all a nice caster build, and well-balanced too. A good job me thinks. k thanks for the input. ya i didnt think about that flatfoot thing. i was always told to stay in defense casting if you want to cast spells. ill straighten it out and see what else i come up with. You are not flat-footed when casting spells.
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream... you can't use defensive casting and improved expertise at the same time. if you want to avoid attacks of opportunity from casting while in improved expertise mode, you'll need to get improved combat casting.
Quote: Posted 11/24/05 18:33:35 (GMT) -- jjjhhhlll

you can't use defensive casting and improved expertise at the same time. if you want to avoid attacks of opportunity from casting while in improved expertise mode, you'll need to get improved combat casting.

Hmmm, would Spring Attack work as well--in theory, not in practice for this particular build.
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Ariel, Ookla, RIDE! spring attack only protects against attacks of opportunity from moving around. I don't think it will protect if you cast. haven't tested that though...
Quote: Posted 11/24/05 18:16:05 (GMT) -- Cinnabar Din

You are not flat-footed when casting spells.

Oh, I thought that you were. I think I'll need a lesson on flat foots sometime. Forget what I said then!