Here's a battle Cleric that can take a beating and keep coming at you. He's tough, ornery, will spit in your eye and drink your ale, then go out and crack some skulls on the battlefield.

FTR 12/CLC 18/CoT 10

Dwarf, any non-evil

Playable 1 to 40, PvM

STR 16 (24)
DEX 8
CON 18 (22)
INT 12
WIS 14 (19)
CHA 6

1 )FTR1: Weapon Focus/ Toughness
2 )FTR2: Blind Fight
3 )FTR3: Improved Initiative
4 )FTR4: Weapon Specialization/ STR (17)
5 )CLC1
6 )CLC2: Extend Spell
7 )CLC3
8 )CLC4: STR (18)
9 )CLC5: Silent Spell
10)CLC6
11)CLC7
12)CLC8: Improved Critical/ WIS (15)
13)CLC9
14)CLC10
15)CoT1: Empower Spell
16)CoT2: Power Attack/ WIS (16)
17)CoT3
18)CLC11: Cleave
19)CLC12
20)FTR5: CON (19)

21)FTR6: EWF/ EWS
22)COT4: Superior Initiative
23)CoT5
24)CoT6: Epic Prowess/ GRT WIS I (17)/ CON (20)
25)CLC13
26)CLC14
27)CoT7: GRT STR I (19)
28)CoT8: GRT WIS II (18)/ STR (20)
29)CLC15
30)CLC16: GRT CON I (21)
31)CoT9
32)CoT10: GRT WIS III (19)/ CON (22)
33)CLC17: EDR I
34)FTR7
35)FTR8: EDR II
36)FTR9: GRT STR II (21)/ STR (22)
37)FTR10: EDR III
38)CLC18
39)FTR11: GRT STR III (23)
40)FTR12: Armor Skin/ STR (24)

AB: +38

AC in plate and tower shield: 26

Maximum HPs: 648

9/- DR

+12 Initiative

Skills (129 points)
Discipline: 43
Spellcraft: 39
Tumble: 20
7 extra.

Saves (vs spells):
Fort: 36 (46)
Refl: 22 (32)
Will: 29 (39)

In anticipation of a number of possible comments or questions, I'll list a few things here:

Dispellable: Yes, he can be dispelled, and if he is, his AB isn't great. However, he should always have Divine Power in reserve to quickly buff himself to a respectable AB.

Initiative: Why the Initiative feats? The Dwarflord was the one that brought them to my attention a while ago and, having played a few builds that use the feats, I've come to believe in their value. (Perhaps it's just perception).

No KD or IKD: IKD requires 13 INT, which this build doesn't have, so that's out. As for KD, I opted for the PA/Cleave line instead and opted to forego KD in favor of the Imp Initiative line.

19 WIS: Yes, I know another WIS would give an extra level 1 and level 5 spell, as well as boost the Will save by 1. If one really wanted it, the simplest solution is drop Superior Initiative and take a GRT WIS at that level instead. If you go this route, you could also drop Imp Init and fit in KD.

Domains: Pick whatever suits for your environment but, all things being equal, I'd probably opt for Trickery and War.

So, he has a bucket of HPs, self-buffing capability, all Cleric spells, 3 metamagic feats to broaden the spellbook, Damage Reduction, and decent saves (quite good vs spells). I think anyone looking for a battle Cleric should give this one a serious look.
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream...

Edited By Cinnabar Din on 11/30/05 05:54

Very nice Cinn. Another solid Dwarven melee cleric.

Nice job
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Intelligent design is neither. Science over superstition please. Nice solid battle cleric build here.

Overall I support your build choices; wis 20 is of modest utility, and for someone without sneak attack I consider KD very optional. AB isn't even that bad unbuffed, not on par with a purer melee but in the same ballpark as many rogue-AB characters and some dual-wielders.

Quite well done.
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Experience is the mother of good judgement; bad judgement is the father of experience. now this is a battle cleric. ranks right up there with mith's bone breaker. brutal. why is it that dwarves seem to do everything better than everyone else? fighters, rogues, clerics, everything?!
well, i think that your base stats are all pretty strong, except for ab being a little low. but the higher you get the less that will matter.
i agreee about kd not being necessary. you have spells to play with and without some sneak attack damage i would say it is kinda pointless.
i like the EDR added in. just rounds out the high hp, cleric spells and high saves. well done, as usual.

-c

p.s.: what, no story?
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“If you bring a Ranger with you, it is well to pay attention to him...”
Quote: Posted 11/30/05 21:35:26 (GMT) -- christian.schnabel

why is it that dwarves seem to do everything better than everyone else?

I heard it said by someone else that gnomes were better
Quote: Posted 12/01/05 09:05:43 (GMT) -- I...Samphus

Quote: Posted 11/30/05 21:35:26 (GMT) -- christian.schnabel

why is it that dwarves seem to do everything better than everyone else?

I heard it said by someone else that gnomes were better

By the Gods, GET OFF MY THREAD, HERETIC!!!

j/k
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream... This is a great build, Cin. If ever we find the opportunity to multiplay together, I want it known for the record that I am, in advance, requesting that you bring this guy.
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Ariel, Ookla, RIDE! Noted. Consider it done. And thanks, sir!
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream...