Err... To add my contribution to the Halflings of DOOOOOM!!1 (so many of these lately must be the deadly cuteness in the air) - a lil' bugger who's somewhat weak against spellcasters (weak saves) but will do decently as a support archer type and scout. He gets very good AC and Crit. Immunity so he needn't worry too much about other sneakers but no SC V, nor the best AB/APR. I admit that it's not really original - everyone here seems to be building one. If anyone's wondering why I haven't been posting (highly doubtful), I've been busy playing NWN and doing other stuff rather than building.

Race: Halfling
Alignment: non-lawful, non-good
Playable 1-40 PvM

Stats:
STR: 10
DEX: 18(30)
CON: 14
WIS: 8
INT: 14
CHA: 12 <- for 2nd level Bard spells

*= optional
^= I'm not sure if Blind Fight works to combat Concealment for ranged combat

01: Rogue(1): Point Blank Shot
02: Rogue(2): Ro: (Evasion)
03: Rogue(3): Weapon Finesse*, Ro: (Uncanny Dodge I)
04: Bard(1): DEX+1, (DEX=19)
05: Rogue(4)
06: Rogue(5): Rapid Shot
07: Bard(2)
08: Rogue(6): DEX+1, (DEX=20)
09: Rogue(7): Called Shot*
10: Rogue(8)
11: Rogue(9)
12: Rogue(10): DEX+1, Blind Fight^, Improved Evasion, (DEX=21)
13: Rogue(11)
14: Bard(3)
15: Rogue(12): Weapon Focus: Dart
16: Rogue(13): DEX+1, Skill Mastery, (DEX=22)
17: Rogue(14)
18: Rogue(15): Toughness*
19: Rogue(16): Defensive Roll
20: Bard(4): DEX+1, (DEX=23)

21: Rogue(17): Epic Weapon Focus: Dart
22: Pale Master(1)
23: Rogue(18)
24: Pale Master(2): DEX+1, Great Dexterity I, (DEX=25)
25: Pale Master(3): PM: (Darkvision)
26: Pale Master(4)
27: Pale Master(5): Epic Dodge
28: Rogue(19): DEX+1, Slippery Mind* [NOTE: Crippling Strike doesn't work for ranged combat], (DEX=26)
29: Pale Master(6)
30: Pale Master(7): Epic Skill Focus: Discipline*
31: Pale Master(8)
32: Bard(5): DEX+1, (DEX=27)
33: Pale Master(9): Epic Prowess
34: Pale Master(10)
35: Rogue(20)
36: Rogue(21): DEX+1, Armor Skin, (DEX=28)
37: Rogue(22)
38: Rogue(23)
39: Rogue(24): Great Dexterity II, Improved Sneak Attack I*, (DEX=29)
40: Bard(6): DEX+1, (DEX=30)

Max rerolled HP: 378
BAB: 25
AB (darts, Rapid Shot): +39/34/29/39 +13d6 sneaks
AB (mundane shortsword): +37/32/27 +13d6 sneaks
AC (naked/large shield): 37/39

Saves:
Fort: 19 <- ARGH! Watch out for Death magic, not to mention Poison and Disease...
Ref: 35
Will: 19

+9 vs. Spells

Skills (346 points):
Discipline: 43(53)
Tumble: 40(50)
Spellcraft: 43(45)
UMD: 43(44) <- 6th level Bardsong adds +1 to skill points and normally, no skill check is made if an item is already on...

Perform: 11(12)
Hide: 43(53)
Move Silently: 43(55)

Search: 20(22)
Disable Trap: 22(26) <- consistent 46 skill check with Skill Mastery - recover all default traps non-epic
Set Trap: 13(25) <- consistent 45 skill check with Skill Mastery - enough to set all Deadly traps (not Gas though until 40th unless you allocate 5 more points or so to it sometime before 40)
Open Locks: 28(38)

Spells: 2 levels of Bardic Spellcasting
Cantrips: 5 known/ 3 spells per day
Level 1: 4 known/ 4 spells per day
Level 2: 3 known/ 3 spells per day

---

Skill Progression:
01: Disable Trap(4), Hide(4), Move Silently(4), Open Lock(4), Search(4), Set Trap(4), Tumble(4), UMD(4), Save(8),
02: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Search(1), Set Trap(1), Tumble(1), Save(3),
03: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Search(1), Set Trap(1), Tumble(1), Save(3),
04: Discipline(7), Hide(1), Move Silently(1), Perform(2), Spellcraft(3), Tumble(1),
05: Disable Trap(2), Hide(1), Move Silently(1), Open Lock(2), Search(2), Set Trap(2), Tumble(1),
06: Disable Trap(1), Hide(1), Move Silently(1), Search(1), Set Trap(1), Tumble(1), UMD(5),
07: Discipline(3), Hide(1), Move Silently(1), Perform(3), Tumble(1),
08: Disable Trap(2), Hide(1), Move Silently(1), Open Lock(2), Search(2), Set Trap(2),
09: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(2), Search(1), Set Trap(1), Save(3),
10: Disable Trap(1), Hide(1), Move Silently(1), Search(1), Set Trap(1), Save(5),

11: Disable Trap(1), Hide(1), Move Silently(1), Search(1), UMD(5), Save(1),
12: Disable Trap(1), Hide(1), Move Silently(1), Search(1), Tumble(5), Save(1),
13: Disable Trap(1), Hide(1), Move Silently(1), Search(1), Save(6),
14: Discipline(7), Hide(1), Move Silently(1), Perform(3), Spellcraft(10),
15: Disable Trap(2), Hide(1), Move Silently(1), Open Lock(4), Search(2),
16: Disable Trap(1), Hide(1), Move Silently(1), Open Lock(1), Search(1), UMD(5),
17: Disable Trap(1), Hide(1), Move Silently(1), Search(1), Tumble(5), Save(1),
18: Disable Trap(1), Hide(1), Move Silently(1), Save(7),
19: Disable Trap(1), Hide(1), Move Silently(1), Save(7),
20: Discipline(6), Hide(1), Move Silently(1), Spellcraft(10),

21: Hide(1), Move Silently(1), UMD(5), Save(3),
22: Hide(1), Move Silently(1), Save(2),
23: Hide(1), Move Silently(1), Tumble(5), Save(3),
24: Hide(1), Move Silently(1), Save(2),
25: Hide(1), Move Silently(1), Spellcraft(5),
26: Hide(1), Move Silently(1), Save(2),
27: Hide(1), Move Silently(1), Save(2),
28: Hide(1), Move Silently(1), Tumble(5), UMD(5),
29: Hide(1), Move Silently(1), Save(2),
30: Hide(1), Move Silently(1), Spellcraft(5),

31: Hide(1), Move Silently(1), Save(2),
32: Discipline(12), Hide(1), Move Silently(1), Tumble(5),
33: Hide(1), Move Silently(1), Save(2),
34: Hide(1), Move Silently(1), Save(2),
35: Hide(1), Move Silently(1), Open Lock(7), UMD(5),
36: Hide(1), Move Silently(1), Open Lock(4), Save(4),
37: Hide(1), Move Silently(1), Tumble(5), Save(3),
38: Hide(1), Move Silently(1), Save(8),
39: Hide(1), Move Silently(1), Save(8),
40: Discipline(8), Hide(1), Move Silently(1), Perform(3), Spellcraft(10), UMD(6)

PS: If you read this Kamiryn, total points saved per level in the skill progression spat out would be nice rather than actual No. on points not spent at each level, like the points left to spend listed in the skill allocation table. That's actually what's displayed at each level-up choice ingame so it's far more informative.
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
..".."..

Edited By Jennalee on 12/10/05 16:08

hhhhhmmmmm.

interesting little bugger you have here. an undead halfling hurler/thief

here's a Q for you, jennalee - are PM's immune to bard's curse song? *Yawn* don't think anything is, Ith O_o, unless they deafen themselves.
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
..".."..
Quote: Posted 12/10/05 16:04:23 (GMT) -- Jennalee

...
Stats:
STR: 10
DEX: 18(30)
CON: 14
WIS: 8
INT: 14
CHA: 12 <- for 2nd level Bard spells

*= optional
^= I'm not sure if Blind Fight works to combat Concealment for ranged combat

01: Rogue(1): Point Blank Shot
02: Rogue(2): Ro: (Evasion)
03: Rogue(3): Weapon Finesse*, Ro: (Uncanny Dodge I)
04: Bard(1): DEX+1, (DEX=19)
05: Rogue(4)
06: Rogue(5): Rapid Shot
07: Bard(2)
08: Rogue(6): DEX+1, (DEX=20)
09: Rogue(7): Called Shot*
10: Rogue(8)
11: Rogue(9)
12: Rogue(10): DEX+1, Blind Fight^, Improved Evasion, (DEX=21)
13: Rogue(11)
14: Bard(3)
15: Rogue(12): Weapon Focus: Dart
16: Rogue(13): DEX+1, Skill Mastery, (DEX=22)
17: Rogue(14)
18: Rogue(15): Toughness*
19: Rogue(16): Defensive Roll
20: Bard(4): DEX+1, (DEX=23)

21: Rogue(17): Epic Weapon Focus: Dart
22: Pale Master(1)
23: Rogue(18)
24: Pale Master(2): DEX+1, Great Dexterity I, (DEX=25)
25: Pale Master(3): PM: (Darkvision)
26: Pale Master(4)
27: Pale Master(5): Epic Dodge
28: Rogue(19): DEX+1, Slippery Mind* [NOTE: Crippling Strike doesn't work for ranged combat], (DEX=26)
29: Pale Master(6)
30: Pale Master(7): Epic Skill Focus: Discipline*
31: Pale Master(8)
32: Bard(5): DEX+1, (DEX=27)
33: Pale Master(9): Epic Prowess
34: Pale Master(10)
35: Rogue(20)
36: Rogue(21): DEX+1, Armor Skin, (DEX=28)
37: Rogue(22)
38: Rogue(23)
39: Rogue(24): Great Dexterity II, Improved Sneak Attack I*, (DEX=29)
40: Bard(6): DEX+1, (DEX=30)

Max rerolled HP: 378
BAB: 25
AB (darts, Rapid Shot): +39/34/29/39 +13d6 sneaks
AB (mundane shortsword): +37/32/27 +13d6 sneaks
AC (naked/large shield): 37/39
...

i think something doesn't add up here. you have weapon focus and epic weap foc in darts, +3 from any finessable melee weapon. plus the halfling +1 bonus to aim with ranged weapons makes the gap +4. (it doesn't show up on the sheet i believe but it should be there) did i miss something? i think that mundance shortsword should be 36/etc.

beyond that, nice little hobbit. definately a fun little scout with a little support ability. support is more of a secondary purpose, with only 2 levels of bard spells and only a weak bard song. but interesting.

-c Rapid shot inflicts a -2 AB penalty.
_________________
Experience is the mother of good judgement; bad judgement is the father of experience.
Quote: Posted 12/10/05 16:04:23 (GMT) -- Jennalee

^= I'm not sure if Blind Fight works to combat Concealment for ranged combat
It does, at least within a certain range.

Quote: PS: If you read this Kamiryn, total points saved per level in the skill progression spat out would be nice rather than actual No. on points not spent at each level, like the points left to spend listed in the skill allocation table. That's actually what's displayed at each level-up choice ingame so it's far more informative.
I try to incorporate it into the next update.

Quote: Posted 12/11/05 05:52:37 (GMT) -- christian.schnabel
i think something doesn't add up here. you have weapon focus and epic weap foc in darts, +3 from any finessable melee weapon. plus the halfling +1 bonus to aim with ranged weapons makes the gap +4. (it doesn't show up on the sheet i believe but it should be there) did i miss something? i think that mundance shortsword should be 36/etc.
Small Stature adds another +1 to AB. That makes max melee AB a 37. And rapid shot darts AB a 39 (=37+1+1+2-2).
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