Welcome.
This is my first build and also my favorite character(i just love evil Monk assassin - a master of dealing quick, lethal blows with bare hands)

This build is an attempt to combine Assassin Death Attacks with Monk Stunning Fist ability.

Here we go.

Playable 1-40 PvM (lvl 40 PvP)

Deathfist (Monk10/Fighter4/Assassin26)

Advantages:
-13 x Stunning Fist DC48
-13D6 Death Attack DC38
-Assassin spells
-Monk bonus feats and speed
-Immunity to disease
-Good AC
-UMD

Disadvantages:
-Weak against enemies immune to sneak attack or critical hit
-AB seems to be a little low, but i played with this guy in many modules and he never had a problem with AB (it all depends from gloves,items with DEX bonus and scrolls you can find).
-Low Hit Points

Race: Human

Alignment: Lawful Evil

Base Attributes
STR 10
DEX 16
CON 10
WIS 16
INT 14
CHA 8

Leveling Guide
Levels 1-6 Monk
Levels 7-16 Assassin
Levels 17-20 Monk
Level 21-26 Assassin
Level 27 Fighter
Level 28-29 Assassin
Level 30 Fighter
Level 31-32 Assassin
Level 33 Fighter
Level 34-38 Assassin
Level 39 Fighter
Level 40 Assassin

Final Level Distribution
Monk 10
Assassin 26
Fighter 4

Feats
Level 1 (Monk 1): Blind Fight, Toughness
Level 3 (Monk 2): Weapon Finesse
Level 4 (Monk 4): +1 DEX
Level 6 (Monk 6): Weapon Focus (Unarmed Strike)
Level 8 (Assassin 2): +1 DEX
Level 9 (Assassin 3): Called Shot
Level 12 (Assassin 6): Improved Critical (Unarmed Strike)
Level 15 (Assassin 9): Extra Stunning Attacks
Level 16 (Assassin 10): +1 WIS
Level 18 (Monk 8 ) : Great Fortitude
Level 20 (Monk 10): +1 WIS
Level 21 (Assassin 11): Epic Weapon Focus (Unarmed Strike)
Level 24 (Assassin 14): +1 DEX; Epic Prowess, Great Dexterity I
Level 27 (Fighter 1): Improved Stunning Fist I, Improved Stunning Fist II
Level 28 (Assassin 17): +1 WIS
Level 29 (Assassin 18): Great Dexterity II
Level 30 (Fighter 2): Improved Stunning Fist III, Improved Stunning Fist IV
Level 32 (Assassin 20): +1 DEX
Level 33 (Fighter 3): Improved Stunning Fist V
Level 35 (Assassin 22): Great Dexterity III
Level 36 (Assassin 23): +1 DEX; Great Dexterity IV
Level 39 (Fighter 4): Improved Stunning Fist VI, Improved Stunning Fist VII
Level 40 (Assassin 26): +1 DEX; Great Dexterity V

Final Attributes
STR 10
DEX 28
CON 10
WIS 19
INT 14
CHA 8

Final Saves
Fortitude 22
Reflex 33
Will 24

Hit Points 316 (Maxed every level)

AC
33 (Naked, no buffs)

AB and Damage
Naked, No buffs
AB - 37/34/31/28/25 Damage - 1D10 (19-20 x2)
+13D6 Death Attack

Stunning Fist DC - 48
Max Stunning Fist DC - 54(+12WIS)
Death Attack DC - 38
Max Death Attack DC - 44(+12INT)

When you sneak attack with Stunning Fist, enemy must make 3 fortitude saves before can even react (first on SF DC48 and second/third on DA DC38, and that is DC without buffing any of your stats with items or potions). If your oponent is immune to paralyze, you can stun him and still get 3 rounds of free Death Attacks (max 65d6 damage in one round).


Skillpoints 293
Move Silently 43(52)
Discipline 42
Heal 15(19)
Spot 43(47)
Hide 43(52)
Tumble 40(49)
Use Magic Device 26(25)
Intimidate 41(40)

Skillpoint Distribution
Level 1(M): Move Silently 4, Discipline 4, Hide 4, Tumble 4 (save 12)
Level 2(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 15)
Level 3(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 18)
Level 4(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 21)
Level 5(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 24)
Level 6(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 27)
Leve: 7(A): Move Silently 1, Heal 1, Spot 10, Hide 1, Tumble 1, UMD 10, Intimidate 10
Level 8(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1
Level 9(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1
Level 10(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1
Level 11(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1
Level 12(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1
Level 13(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1 (save 1)
Level 14(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1 (save 2)
Level 15(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1 (save 3)
Level 16(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, UMD 1, Intimidate 1 (save 4)
Level 17(M): Move Silently 1, Discipline 8, Hide 1, Tumble 1
Level 18(M): Move Silently 1, Discipline 4, Hide 1, Tumble 1
Level 19(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 3)
Level 20(M): Move Silently 1, Discipline 1, Hide 1, Tumble 1 (save 6)
Level 21(A): Move Silently 1, Spot 5, Hide 1, UMD 3, Intimidate 3
Level 22(A): Move Silently 1, Hide 1, Tumble 2, UMD 2, Intimidate 1
Level 23(A): Move Silently 1, Spot 2, Hide 1, Tumble 1, UMD 2
Level 24(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, Intimidate 3
Level 25(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, Intimidate 2 (save 1)
Level 26(A): Move Silently 1, Spot 1, Hide 1, Tumble 1, Intimidate 1 (save 3)
Level 27(F): Discipline 7 (save 1)
Level 28(A): Move Silently 2, Spot 2, Hide 2, Tumble 1, Intimidate 1
Level 29(A): Move Silently 1, Spot 1, Hide 1, Tumble 2, Intimidate 2
Level 30(F): Discipline 3 (save 2)
Level 31(A): Move Silently 2, Spot 2, Hide 2, Tumble 2, Intimidate 1
Level 32(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, Intimidate 2
Level 33(F): Discipline 3 (save 2)
Level 34(A): Move Silently 2, Spot 2, Hide 2, Tumble 2, Intimidate 1
Level 35(A): Move Silently 1, Heal 1, Spot 1, Hide 1, Tumble 1, Intimidate 2
Level 36(A): Move Silently 1, Heal 2, Spot 1, Hide 1, Tumble 1, Intimidate 1
Level 37(A): Move Silently 1, Heal 2, Spot 1, Hide 1, Tumble 1, Intimidate 1
Level 38(A): Move Silently 1, Heal 2, Spot 1, Hide 1, Intimidate 1 (save 1)
Level 39(F): Discipline 6
Level 40(A): Move Silently 2, Heal 1, Spot 2, Hide 2

This character was tested in Novice to Epic Character Maker and he have no problem even with 2Fighterslv40, 2Wizardslv40, 2Rogueslv40 and 1Clericlv40 summoned at the same time.With Darkness(for HIPS) and stun/paralyze/IKD/called shot was able to kill them all before Darkness has expired (DA paralyze effect can be very efective against bunch of enemies when you know how to use it, and with Stunning Fist is even more efective).

Any Comments, sugestions or advices for this build?

Edited By Kail Pendragon on 05/27/10 20:44

Whoa. This looks very nice. You have succeeded where I have failed. One thing: you have ISFs being taken prior to Wisdom 19. Am I correct to assume that Wis19 is not a prereq for ISF? And if so, what is the correct number. I made a stunning fister and was having a devil of a time trying to get that Wisdom19 in time to make ISFs worth a damn.
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Ariel, Ookla, RIDE! Very well done to get a workable DC for death attack as well as a very nice DC for stunning fist in the same build.

The AB is a concern to me because I think you won't hit super-duper epic enemies very often with it, the way that some PWs have them built. However, the plus side is that once you do hit something with one of your disabling attacks, it's liable to be in a lot of trouble.
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Experience is the mother of good judgement; bad judgement is the father of experience. Yeah I though ISF required WIS 19. Maybe he swapped a DEX increase for a WIS one when writing down the build.

Why so many ranks in intimidate? Spellcraft would be more useful.
Also you might consider going halfling: +1AB, +1AB (ranged), +1 AC, +1 to all ST and all the other boni, you could start with 17 DEX (other stats stay the same) and therefore end with 20 WIS for +1 ref save, another +1 AC, +1 stunning fist DC at the cost of 43 skill points, one feat (which the halfling's boni make up for: the +1AB alone is like EP, or the +1 to ST is like LoH for example) and 1d8 instead od 1d10 on your damage (-1 DMG on average) and xp penalty from 27th lvl.

That said, very well done. Kudos to the Deathfist

Cheers,
Kail
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Edited By Kail Pendragon on 12/20/05 17:08

Quote: Posted 12/20/05 13:17:53 (GMT) -- grizzled_dwarflord

One thing: you have ISFs being taken prior to Wisdom 19. Am I correct to assume that Wis19 is not a prereq for ISF? And if so, what is the correct number.

Sorry. My mistake. ISF needs 19 WIS and 19 DEX so it should be:
Level 24 (Assassin 14): +1 WIS; Epic Prowess, Great Dexterity I
Level 27 (Fighter 1): Improved Stunning Fist I, Improved Stunning Fist II
Level 28 (Assassin 17): +1 DEX

Quote: Posted 12/20/05 17:07:22 (GMT) -- Kail Pendragon

Why so many ranks in intimidate? Spellcraft would be more useful.


Only for RP purposes, nothing more. Always have at least one "social" skill maxed - thats my goal.

Edited By Dralik Galley on 12/20/05 18:02

Very nice job. The only thing I notice, is that you have 10 Monk levels and 10 Assassin levels before level 20. If you could break them so they conform to the Rule of Fours (if you don't already know, see Terra's BAB and Attacks Per Round FAQ you would gain +1 AB. Perhaps 10 Monk / 8 Assassin / 2 Fighter; or 12 Monk / 8 Assassin.

This may mess up your epic feat selection, though, so you may want to keep it the way it is.

Anyway, nice build; it looks good.

Edited By dmuzzy on 12/20/05 18:49

Quote: Posted 12/20/05 18:48:21 (GMT) -- dmuzzy

Very nice job. The only thing I notice, is that you have 10 Monk levels and 10 Assassin levels before level 20. If you could break them so they conform to the Rule of Fours (if you don't already know, see Terra's BAB and Attacks Per Round FAQ you would gain +1 AB. Perhaps 10 Monk / 8 Assassin / 2 Fighter; or 12 Monk / 8 Assassin.

He had to take a 10/10 split because he only has 10Monk levels total, can only fit 10Assn pre-epic, and had to conserve all four fighter levels to acquire 3 ISFs. Otherwise, you would be correct.
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Quote: Posted 12/20/05 11:39:18 (GMT) -- Dralik Galley

Level 1 (Monk 1): Blind Fight, Toughness
Level 3 (Monk 2): Weapon Finesse
Level 4 (Monk 4): +1 DEX
Level 6 (Monk 6): Weapon Focus (Unarmed Strike)
Level 8 (Assassin 2): +1 DEX
Level 9 (Assassin 3): Called Shot
Level 12 (Assassin 6): Improved Critical (Unarmed Strike)
Level 15 (Assassin 9): Extra Stunning Attacks

One of the reasons you will see post on a build state that we appreciate the use of a standard format is cuz it makes missin simple things alot easier!

Your build is correct as posted! You simply missed wisdom 16 at lv 12. Doin this you get wis 19 at lv 20 and all the rest is perfect.

btw, this is the first monk build that I am actually drawn to play (I find the monk class interesting wrt builds, but I cant seem to get into playin them thru in game).

Edited By griphook on 12/20/05 20:46

this build got my interest. never even considered the improved stunning fist feat. now I'm thinking of other ways to fit it into builds. thanks for posting it.
Quote: Posted 12/20/05 18:48:21 (GMT) -- dmuzzy

Very nice job. The only thing I notice, is that you have 10 Monk levels and 10 Assassin levels before level 20. If you could break them so they conform to the Rule of Fours (if you don't already know, see Terra's BAB and Attacks Per Round FAQ you would gain +1 AB. Perhaps 10 Monk / 8 Assassin / 2 Fighter; or 12 Monk / 8 Assassin.

This may mess up your epic feat selection, though, so you may want to keep it the way it is.

Anyway, nice build; it looks good.

Thanks for advice but:

It's only +1 AB and if you want high SF DC then Assassin level must be reduced. You lose few points DA DC and one Great Dexterity(Assassin bonus feat on 26lv). So in fact you lose this +1 AB.

Edited By Dralik Galley on 12/21/05 12:30

Very nice. One question:

Quote: Posted 12/20/05 11:39:18 (GMT) -- Dralik Galley

With Darkness(for HIPS) and stun/paralyze/IKD/called shot ...

HIPS?
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Intelligent design is neither. Science over superstition please. Darkness is the poor man's HiPS.

Although I don't know if that's what the OP was driving at.
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Quote: Posted 12/21/05 14:07:41 (GMT) -- grizzled_dwarflord

Darkness is the poor man's HiPS.

Exactly.

Cast darkness, stealth behind enemy and try to paralyze, run back into darknes, hide again, wait few seconds(for combat mode end) and repeat.

Edited By Dralik Galley on 12/21/05 17:11

skills are added wrong at first lvl you can't take 4 in tumble, Hide, Move silently and discipline AND have 12 points left. only would have 8 left. Error is continued down the line.

//yes i know its an old post but people still find and use these for build templates.

Edited By TemplariDM on 05/25/10 05:24

Quote: Posted 05/25/10 05:23 (GMT) -- TemplariDM

skills are added wrong at first lvl you can't take 4 in tumble, Hide, Move silently and discipline AND have 12 points left. only would have 8 left. Error is continued down the line.

Again, assuming basic maths hasn't changed since I went to school in the last Millenia, he gets 4x4 from Monk, 2x4 from INT 14 and 4 from being human for a total of 7x4=28.

Spending 16 on Tumble, Hide, Move silently and Discipline would leave him with 12 as written. Must've been avado which ate the 4 you're missing.
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Quote: Posted 05/25/10 10:56 (GMT) -- Grimnir77
Spending 16 on Tumble, Hide, Move silently and Discipline would leave him with 12 as written. Must've been avado which ate the 4 you're missing.

WOW! Totally unprovoked aggression towards avado there In ALL my playing days, i NEVER worried about skill points (reflected in my constant use of 10 or less int half orc clerics )... Thanks Grim.. now im gonna cry all day long

My observation would have been slightly different: kail, griz, xylo and dmuzzy DONT miss much! If this build, as old as it is, was commented on by them, it is a safe bet it is "legal". Hey, I was asked by a friend to revise a build of his with this class combo. I looked into it and came up with a little different version of this character. The spread is a little different and also I went on to try and at least diminish this guy's main weakness: Damage against Sneak Immune / Crit Immune / High DR monsters by getting WS / EWS Unarmed while trying not to lose too much. Here's the end result. Please tell me what you think, since I know very little about this class combo, especially Assassin.

Monk(10), Fighter(8), Assassin(22), Human

STR: 10
DEX: 16 (26)
CON: 10
WIS: 16 (20)
INT: 14
CHA: 8

Human: (Quick to Master)
01: Monk(1): Luck of Heroes, Blind Fight, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
02: Monk(2): {Deflect Arrows}
03: Monk(3): Weapon Finesse
04: Monk(4): DEX+1, (DEX=17)
05: Monk(5)
06: Monk(6): Toughness, {Knockdown, Improved Knockdown}
07: Fighter(1): Weapon Focus: Unarmed
08: Fighter(2): DEX+1, Called Shot, (DEX=18)
09: Assassin(1): Extra Stunning Attacks
10: Assassin(2): {Uncanny Dodge I}
11: Assassin(3)
12: Assassin(4): WIS+1, Improved Critical: Unarmed, (WIS=17)
13: Assassin(5)
14: Assassin(6)
15: Fighter(3): Great Fortitude
16: Fighter(4): WIS+1, Weapon Specialization: Unarmed, (WIS=18)
17: Monk(7)
18: Assassin(7): Iron Will
19: Assassin(8)
20: Monk(8): WIS+1, (WIS=19)
21: Assassin(9): Epic Weapon Focus: Unarmed
22: Monk(9): {Improved Evasion}
23: Assassin(10)
24: Assassin(11): DEX+1, Great Dexterity I, (DEX=20)
25: Assassin(12)
26: Assassin(13)
27: Fighter(5): Epic Weapon Specialization: Unarmed
28: Assassin(14): WIS+1, Great Dexterity II, (DEX=21), (WIS=20)
29: Assassin(15)
30: Fighter(6): Improved Stunning Fist I, Improved Stunning Fist II
31: Assassin(16)
32: Assassin(17): DEX+1, (DEX=22)
33: Fighter(7): Improved Stunning Fist III
34: Assassin(18): Great Dexterity III, (DEX=23)
35: Assassin(19)
36: Assassin(20): DEX+1, Epic Prowess, (DEX=24)
37: Monk(10)
38: Assassin(21)
39: Fighter(8): Improved Stunning Fist IV, Armor Skin
40: Assassin(22): DEX+1, Great Dexterity IV, (DEX=26)

Hitpoints: 332
Skillpoints: 285
Saving Throws (Fortitude/Will/Reflex): 25/27/32
Saving Throw bonuses: Mind Effects: +2, Traps: +2, Poison: +6
BAB: 26
AB (max, naked): 35 (melee), 35 (ranged)
AC (naked/mundane armor/shield only): 35/35
Spell Casting:
Alignment Changes: 0

Bluff 8(7), Discipline 42(42), Hide 43(51), Listen 43(48), Move Silently 43(51), Set Trap 25(33), Tumble 40(48), UMD 41(40)

The AB has to be wrong, since you listed yours as 37 and I get 1 extra pre-epic BAB while losing 2 Great Dex's so one of us has made a mistake (actually either you made a mistake or my CBC is off.. )

Take it EZ!
Quote: Posted 07/04/10 23:22 (GMT) -- Maximillian Kane
The AB has to be wrong, since you listed yours as 37 and I get 1 extra pre-epic BAB while losing 2 Great Dex's so one of us has made a mistake (actually either you made a mistake or my CBC is off.. )
Looks like it's the CBC. My rough count has an AB of 38. 26BAB + 8DEX + 3EWF + 1 EP = 38.
Quote: Posted 07/05/10 04:53 (GMT) -- onion eater

Quote: Posted 07/04/10 23:22 (GMT) -- Maximillian Kane
The AB has to be wrong, since you listed yours as 37 and I get 1 extra pre-epic BAB while losing 2 Great Dex's so one of us has made a mistake (actually either you made a mistake or my CBC is off.. )
Looks like it's the CBC. My rough count has an AB of 38. 26BAB + 8DEX + 3EWF + 1 EP = 38.

Thanks, I was too lazy yesterday to do it myself

Take it EZ!