Introduction:
Nature Misanthrope (Druid 23/Fighter 10/WM 7)

playable 1 - 40 PvM

*~*~*

He would kill the whitedraped men
He would kill all holy men
He would kill the powers in control
to waste these jokers in this pathetic game

He would choke the sleaze pig
He would shepherd the sheep off the cliff
He would crush all organs of speech
to start the process of renewal

He would avenge the dead
He would crave divine protection
He would sing the songs of darkness
to call upon it to manifest

He would <<mirror>> himself in the tundra frost
He would rape its virtue
He would disable its ways of hurting him
to give him that advantage

This would be the way of the misanthrope
in order to create you must destroy

We would greet the nuclear morning mist
We would smile at all life dying
We would cherish each and every moment
and celebrate the return of Sin

We would bow to the planet's Iconoclast
We would march under the flag of Dominion and Hate
We would burn all conspirators
and their works with'em

We would reveal the only truth
We would make them really sorry
We would show them Sovereignty in true fashion
and then be a reflection of their loss

We would soak up the last joys of our lives
We would Hail that grotesque destiny
We would walk on the last glory
and hope for blessing to come

This would be the way of the misanthrope
in order to create you must destroy

*~*~*

A Neutral Evil Druid whose philosophy is "In order to create you must destroy." A concept that feels good to me Jaheira battlecries would be cool (namely "Fall creature, and feed the earth!" plus "Nature take the life she gave!")

Disclaimer: This build uses Druid for RP/theme/funage/novelty. Please, I understand that a Cleric would be far more better than a Druid for a WM build. That, however, has been done numerous times. Here's something that's, by chance, new to the community (my search found nothing).

Cheers to jwlademann and his Spear Disciple build (Cleric 23/Monk 10/WM 7)

Race: Dwarf (Human is possible, too, but I wanted Dwarf for a change )

Alignment: Neutral Evil

Attributes:

Starting (7 points to Strength, 3 points to Wisdom at 20/24/28)
--------
15 Strength
13 Dexterity
14 Constitution
13 Intelligence
15 Wisdom
06 Charisma

Ending
------
22 Strength
13 Dexterity
14 Constitution
13 Intelligence
19 Wisdom
06 Charisma

Levels:

Guide
-----

1. Druid1 - Dodge
2. Druid2
3. Druid3 - Weapon Focus: Spear
4. Fighter1 * Knockdown
5. Fighter2 * Expertise
6. Fighter3 - Mobility
7. Druid4
8. Fighter4 * Spring Attack
9. Druid5 - Spell Penetration
10. Druid6
11. Druid7
12. Druid8 - Combat Casting
13. Fighter5
14. Fighter6 * Whirlwind Attack
15. WM1 - Greater Spell Penetration
16. WM2
17. WM3
18. WM4 - Improved Critical: Spear
19. WM5
20. WM6
21. WM7 - Epic Weapon Focus: Spear
22. Fighter7
23. Druid9
24. Fighter8 - Improved Combat Casting * Weapon Specialization
25. Druid10
26. Druid11
27. Druid12 - Improved Expertise
28. Druid13
29. Druid14
30. Fighter9 - Epic Weapon Specialization
31. Druid15
32. Druid16
33. Druid17 - Great Wisdom I
34. Druid18
35. Druid19
36. Druid20 - Epic Prowess
37. Druid21
38. Druid22
39. Druid23 - Epic Spell Penetration
40. Fighter10 * Armor Skin

NOTE: no Spell Focus feats as the Druid's offensive arsenal consists of spells that deal damage without allowing saves. Creeping Doom, of course, is da bomb Has a 10% chance of failing SR check against 32 SR. It's not bad but it's there.

No metamagic feats because when I pick them, I don't use them that much usually :s I may extend or maximize a couple of spells but not enough use to lose a feat for it, really.

ICC & Improved Expertise for safe(r) casting in the middle of a horde of foes.

Distribution
------------
Druid 23/Fighter 10/Weapon Master 7

Statistics:

AB
--
28 Base
+7 Strength
+3 Epic Weapon Focus
+1 Epic Prowess
+1 Superior Weapon Focus
--
40
+2 Bull's Strength
+2 Aura of Vitality
+1 Blood Frenzy
--
45

Damage
------
1-8
+10 Strength
--
11-18
+3 Bull's Strength
+3 Aura of Vitality
+1 Blood Frenzy
--
18-25

Critical: 20% chance (25% keened), multiplier 4.

AC
--
10 Base
+4 Tumble
+1 Dexterity
+8 Full Plate (quite un-Druidical but whatever )
--
23
+5 Barkskin
+2 Aura of Vitality
-1 Blood Frenzy
--
29

HP
--
23d8 Druid
10d10 Fighter
7d10 Weapon Master
--
354
+80 Constitution
--
434

Saves
-----
25 Fortitude
20 Reflex
24 Will

Skills (181 points)
------
25 (27) Concentration
43 (51) Discipline
43 (45) Spellcraft
20 (21) Tumble (40 CC)

50 points left over

Well, I had this huge inpiration there and thought I'd share the result of my brainstorm. Heh.

I also changed my format just a wee bit to make it look more intelligent (right?). I wonder why I kept it like it was in my first build for so long. Oh well... it's all good now.

Thank you.

I'm going to start a mercyless Baldur's Gate II session now so I won't be answering immediatly. Forgive me.


***** ***** ***** ***** *****
griphook..Pasted corrected stats,levelling guide
_________________
Surely, without war there would be no loss - hence, no mourning, no grief, no pain, no misery...

Edited By griphook on 12/28/05 00:16

I'd have thought with 10 fighter levels you'd have been able to work in weapon specialization... or did I just not see it?
_________________
Experience is the mother of good judgement; bad judgement is the father of experience. 10 FTR lvls and no WS? That's odd. Also, why spear? You could focus on any martial weapon on a FTR lvl, spear is not the usual choice.
ICC without CC? I don't think it's possible

Nice concept for the build, as usual.

Cheers,
Kail
_________________
Dilegua notte
Tramontate stelle
Tramontate stelle
All'alba vinceṛ
Vinceṛ
Vinceṛ You can take scimitar on Druid alone ^_^

-DaMouse Joyous news: I'm here!

Quote: I'd have thought with 10 fighter levels you'd have been able to work in weapon specialization... or did I just not see it?
No-no, I'm... uh... too creative for that. I'm using a two-hander and really, it's a black-and-white way of thinking to *always* have WS on fighters. See, the problem is in *your* head, not mine (just kidding meh)

Spear is another RP thingy Use whatever your heart desires (and is martial/simple, of course). Spear isn't that bad, though a Greatsword is probably more efficient.

As with ICC, I have no idea what happened! I started editing and came up with all sorts of funky modifications - seems like I forgot CC altogether. Spring Attack on Fighter4 and CC on Druid8 perhaps? IKD is lost that way, however.

EDIT: the lyrics are from Satyricon - Prime Evil Renaissance, copyright and all that apply.

And (sorry griphook) it's playable from 1 to 40, PvM
_________________
Surely, without war there would be no loss - hence, no mourning, no grief, no pain, no misery...

Edited By FinneousPJ on 12/26/05 21:16

Looking at this now, I see that you'd better increase Wisdom at 24, 28 and 32, substituting the Great Wisdoms for Great Strengths. I was, it seems, too quick with this guy
_________________
Surely, without war there would be no loss - hence, no mourning, no grief, no pain, no misery...

Edited By FinneousPJ on 12/26/05 22:29