At first look this build is nothing special. Low armor class, low hitpoints, medicore AB and saves. Hoever, when buffed he can kill any enemy with few hits (he needs max two/three rounds when enemy hitpoints are very high). Great PvP build at high level, you don't need to worry about your low AC or HP when you can kill everyone within few seconds.
Playable 1-40 PvM, PvP
Bane Scythe (Ranger21/Cleric12/WeaponMaster7)
Race: Human
Alignment: Any
Base Attributes STR 15 DEX 13 CON 8 WIS 14 INT 13 CHA 14
Min-Max Damage (against non favored enemies) 55-66 Min-Max Damage (against non favored enemies /with critical hit) 246-306
That's AB and damage only with normal scythe and no equipment (after casting few buffing spells of course). Find good scythe (you got +4 from GMW) and some CHA bonus items (Divine Might) for more destruction. He has no combat casting feats, so better cast Greater Sanctuary (and then buff yourself) before any serious fight.
AC (naked) 15
Max AC 15 +8 Plate +4 Shield of Faith +4 Magic Vestment +4 Haste ___________________________________ 35
Nice damage, but as with my most recent mastepiece the AC wont be too good... Hmmm... I would have to say that it is viable in a low magic world, but watch yourself if things start to get too mage-like. I can tell you from expericence that nearly all clerics excelling in melee combat will likely end up being a dispel from death at any gicven time. You are making a good AB on paper, but in practice it is actually not that good.
On most servers, there is some form of dispel item... be it a rod or wand... but with only 12 levels as a cleric you are easy prey even to lesser dispel magic...
On the plus side I wont deny the damage that well-written clerics can deal.
Also your AB is off, magical bonuses are restricted to +20 despite listings on the character sheet. Presuming you used a mundane scythe in your calculations your maximized ab would be 58, 60 versus favored or was that already included?
As in the above situation, adding a magical +5 scythe would only add to your un-buffed AB. Your cahracter sheet would say higher, but it wouldnt budge off of 58.
That is the downfall of good clerics unfortunately. Nice guide and congrats.
Edit: I noticed that you took strength and War domains. This is a bad desicion in my honest opinion. Keep it as is for PvM but if you go PvP by all means drop strength and take Trickery. 50% concealment goes a LONG way on a low AC like that. Why not do that for PvM? Simply put in almost all situations hordes of enemies will usually have mundane or worse equipment, and in thos case stoneskin will be a godsend, but definately not when ypour enemies enhancement exceeds it and in PvP you can count on them having +5 or better weapons.
Edited By Freedom-Fighta on 01/02/06 19:14
Quote: Freedom-Fighta Also your AB is off, magical bonuses are restricted to +20 despite listings on the character sheet. Presuming you used a mundane scythe in your calculations your maximized ab would be 58, 60 versus favored
You're mostly correct (yes, magical AB enhancements are capped at +20). However, considering Strength-boosting items and spells you can effectively raise your AB another 6 points. Ergo, this build's maximum AB is 64 (66 vs. FEs), not 58 (60). _________________ Surely, without war there would be no loss - hence, no mourning, no grief, no pain, no misery...
On most servers, there is some form of dispel item... be it a rod or wand... but with only 12 levels as a cleric you are easy prey even to lesser dispel magic...
Yes, but only enemies with True Sight (to see through Greater Sanctuary)and AOE Dispell.