The Holy Wall (9 Paladin/ 13 Weapon Master/ 18 Dwarven Defender)

playable 1 - 40 PvM only

I first looked for this kind of build with pulse cap's search engine, and couldn't find one. Now I know why.

It's a very feat starved build. I can imagine (and tried out) a number of different level combinations, and this one looked the best.

I tried this as an experiment, to see if this combination of classes would work. Well, they do, kinda. Not as good as I hoped for though, but not bad either.

I worked it up in the beginner to epic character leveler, I just haven't had the chance to start playing it yet, as I just thought of it tonight. So I'm not sure exactly how hard it will be to level him. But I'll find out soon.
The character I started is now 17th level, and I have had no problems with him. He handles each situation well. So far I'm having alot of fun with him.

So, as it stands now, I would say that he is a good character, with excellent RP benefits, and good combat skills. As long as he is played smart (as with any character I guess), he should have no problem reaching 40th level.


I know I could have changed some stats around, used different feats, etc. But my idea was for this character to be able to do a little of everything of each of the classes, but still be able to fight decently, and defend well.

So he can cast some spells, smite some bad guys, heal a bit, turn undead a few times, etc. More of a party fighter than a loner.

He was meant more for an RP world than a Hack-n-Slash world, but overall, I think he could survive pretty well in both.

As usual, any comments or suggestions are appreciated. A different level combo, or feat choice to improve this character would be good, but the classes are written in stone.

I now present, as it is,

The Holy Wall (9 Paladin/ 13 Weapon Master/ 18 Dwarven Defender)

Race: Dwarf
Alignment: Lawful/Good

Starting stats:

Str: 14
Dex: 13
Con: 14
Wis: 12
Int: 13
Cha: 12


Leveling

1 Paladin (1) - Weapon Focus
2 Paladin (2)
3 Paladin (3) - Dodge
4 Paladin (4) - +1 CON
5 Paladin (5)
6 Paladin (6) - Toughness
7 Paladin (7)

8 Dwarven Defender (1) - +1 Con
9 Dwarven Defender (2) - Expertise
10 Dwarven Defender (3)
11 Dwarven Defender (4)
12 Dwarven Defender (5) - Mobility / +1 CON
13 Dwarven Defender (6)
14 Dwarven Defender (7)
15 Dwarven Defender (8) - Spring Attack
16 Dwarven Defender (9) - +1 Con
17 Dwarven Defender (10)

18 Paladin (8) - Whirlwind [Make sure Intimidate is 4 by this level]

19 Weapon Master (1)
20 Weapon Master (2) - +1 CON
21 Weapon Master (3) - Great CON I
22 Weapon Master (4)
23 Weapon Master (5)
24 Weapon Master (6) - Epic Damage Reduction I / +1 CON
25 Weapon Master (7)

26 Dwarven Defender (11)
27 Dwarven Defender (12) - Epic Damage Reduction II
28 Dwarven Defender (13) - +1 STR
29 Dwarven Defender (14) - Epic Damage Reduction III
30 Dwarven Defender (15) - Epic Weapon Focus
31 Dwarven Defender (16)
32 Dwarven Defender (17) - +1 STR
33 Dwarven Defender (18) - Great Strength I / Epic Prowess

34 Weapon Master (8)
35 Weapon Master (9)
36 Weapon Master (10) - Great Strength II / +1 STR
37 Weapon Master (11)
38 Weapon Master (12)
39 Weapon Master (13) - Great Strength III / Epic Toughness I

40 Paladin (9) - +1 CON


Ending stats:

Str: 20
Dex: 13
Con: 22
Wis: 12
Int: 13
Cha: 12


Skills: 117 points total (not counting your starting skills)

Start with:

Discipline: 4
Itimidate: 2
Tumble and Spellcraft: 1 each

End with:

Discipline: 40
Intimidate: 4
Tumble: 20
Spellcraft: 20

and 1 point left over...don't spend it all in one place


Base Attack: 30


HP: 736 with Max Rolls


AC: Naked - 11 + 4 Tumble = 15 / With mundane plate and tower shield: 22 + 4 tumble = 26


AB: +41/+36/+31/+26 (With mundane weapon of choice)


Saves ..start/end

Fortitude: 5/ 30
Reflex: 2/ 20
Will: 2/ 21

Damage Reduction: DD of 12 + EDR of 9 = Total of 21


Well, there it is.

Rooker
_________________
With great strength comes great power.

Edited By griphook on 01/25/06 18:14