This build is yes another dragon build but I couldnt resist this one since its a role playing build. I'm unsure if something has been posted similar to this so my apologies if its crossing somebody elses.

The build concentrates on all the aspects of nature, so I thought adding the shadowdancer level would be interesting. Being able to move between the shadows of the forest during day and night is the focus of this build. For this reason the dragon chosen is green.

Human: Lawful Neutral
Druid 32, Monk 7, Shadowdancer 1
playable 1 - 40 PvM Not Tested PvP

Strength 14 14
Dexterity 14 14
Constitution 10 10
Intelligence 14 14
Wisdom 16 30
Charisma 8 8

Skills: (Dragon Form including modifiers, fully buffed)
Concentration 43 (57)
Discipline 42 (66)
Tumble 42 (57)
Animal Empathy 43 (42)
Spellcraft 43 (45)
Hide 42 (85) (in wilderness)
Move Silently 42 (65) (in wilderness)
Lore 6 (8)

HP: 360 Dragon Form: 1020
AC: 33 Drgaon Form: 76 (fully buffed without armour/items)

Saves (Dragon Form, fully buffed without items):
Fortitude 38 (vs spells +9)
Reflex 37 (vs spells +9)
Will 41 (vs spells +9, additionaly vs mind spells +2, vs Fear +2)

In dragon form in the wilderness the universal dragon can score 6 attacks per round (with flurry of blows) at an AB of:
+49/+46/+43/+40/+37 (unsure with the last attack)
The universal dragon has excellent fighting capabilities, especially as he can disappear and reappear at will. This makes his opponents easy to defeat.

Pre Epic feats:
1. Combat Casting
2. Spell Penetration
3. Greater Spell Penetration
4. Power Attack
5. Great Cleave
6. Dodge
7. Mobility
(Bonus Feat)8. Toughness

Epic Feats:
1. Improved Critical: Unarmed
2. Epic Spell Penetration
3. Improved Combat Casting
4. Great Wisdom 1
5. Great Wisdom 2
6. Maximise Spell
7. Amour Skin
(Bonus Feat)8. Great Wisdom 3
(Bonus Feat)9. Great Wisdom 4
(Bonus Feat)10. Dragon Shape

All the attributes to the abilties went to wisdom.

1. Druid, Toughness + Combat Casting
2. Druid
3. Druid, Spell Penetration
4. Druid, Wisdom +1
5. Druid
6. Druid, Greater Spell Penetration
7. Druid
8. Druid, Wisdom +1
9. Druid, Power Attack
10. Druid
11. Druid
12. Druid, Wisdom +1, Dodge
13. Druid
14. Monk
15. Monk, Mobility
16. Monk, Wisdom +1
17. Monk
18. Monk, Great Cleave
19. Monk
20. Shadowdancer
21. Druid, Great Wisdom 1
22. Druid
23. Druid
24. Druid, Wisdom +1, Great Wisdom 2
25. Druid
26. Druid
27. Druid, Maximise Spell
28. Druid, Wisdom +1
29. Druid
30. Druid, Improved Combat Casting
31. Druid, Great Wisdom 3
32. Druid, Wisdom +1
33. Druid, Epic Spell Penetration
34. Druid
35. Druid, Great Wisdom 4
36. Druid, Wisdom +1, Improved Critical: Unarmed
37. Druid
38. Druid
39. Monk, Armour Skin
40. Druid, Wisdom +1, Dragon Shape

This build also focuses heavily on spells. With level 9 spells the universal dragon can add to his carnage. Even the spells chosen reflect the role playing side of this build. Since druids hate all that are unnatural, the spells focuse on destroying such abominations.

Spells
Canstrips: Resistance
Level 1: Camouflage, Entangle
Level 2: Bark Skin, Lesser Restoration, Blood Frenzy, Flame Lash, One With The Land
Level 3: Call Lightning, Greater Magic Fang, Protection From Elements
Level 4: Flame Strike, Mass Camouflage, Freedom of Movement, Stoneskin
Level 5: Awaken, Death Ward, Ice Storm, Owls Insight, Spell Resistance, Maximised Bulls Strength
Level 6: Crumble, Energy Buffer, Greater Dispelling, Greater Stoneskin, StoneHold
Level 7: Aura of Vitality, Creeping Doom, Firestorm, Harm, Heal
Level 8: Finger of Death, Premonition, Sunbeam, Sunburst
Level 9 :Elemental Swarm, Mass Heal, Storm of Venegance

DC = 26 + Spell Level

The animal companian is a panther due to the role playing.

Key Feats:
Evasion (High Possiblitity of saving vs spells)
Flurry of Blows
Stunning Fist (DC = 46)
Improved knockdown
Power Attack
Immunity to disease and poison
Wild Shape
Elemental Shape
Woodland Stride
Hide In Plain Sight
Deflect Arrows

***** ***** ***** *****
griphook ..Added Leveling Guide

Edited By griphook on 01/13/06 14:44

You may want to try a lvl by lvl format, makes the build more readable. What's your preepic lvl split? Naked stats? (AB, AC, saves in human form, unbuffed)

Now, about the build: power attack and great cleave? and no extend spell nor empower? Two epic feat slots to get preepic feats? All the spell penetration feats with 32 caster lvls? Seems like you can quite improve the build by making a better feat selection.

I'd drop power attack, great cleave, SP and GSP to get IC, extend spell, empower spell (or maximise) and another feat (blind fighting, or heavy armor or zen archery), then epic you can get EP, take more Great WIS early on to qualify earlier for dragon shape.

Also, go monk 6 (monk 4 preepic not to hurt AB) and SD 2, so as to get uncanny dodge (wholeness of body is the only thing monk 7 gives you).

A minor change is to take 40 ranks in tumble instead of 42. Those two extra points give you nothing.

Please, post a lvl by lvl format, we can give you better advice if the build is more readable.

Cheers,
Kail
_________________
Dilegua notte
Tramontate stelle
Tramontate stelle
All'alba vinceṛ
Vinceṛ
Vinceṛ

Edited By Kail Pendragon on 01/12/06 22:37

griphook ..Pasted "Leveling Guide" into build post

Edited By griphook on 01/14/06 20:35

Ok, so what about something like this?
You don't really need SP since you are gonna penentrate anyhow the default maximum SR and monks focusing on SR are unbeatable even with all SP feats and pure caster. Extend and empower (or maximise) spell make you a more versatile and survivable caster. Spreading around the monk lvls gives you Wis bonus to AC from the start and regular tumble (therefore AC) bumps. 4 monks preepic only to increase AB. SD on 20th lvl did hurt AB unnnecessary (if you want early HiPS take SD at 8th lvl at the cost of 1 AB, otherwise leave it at 21st lvl). SD 2 gives you uncanny dodge, which is a precious addition.
Dragon shape now is available at 33rd lvl instead of 40th.
I left CC/ICC even though you could do without (but I agree they are useful feats) but there was room to fit them in. I feel the build is a little feat starved preepic. Blind fight is a must to me and I find expertise/IE very useful in a caster build. Not to say zen archery in a WIS build is veeery helpful. I would probably even drop toughness for one of these feats.
I would start with 18 WIS and 12 DEX or STR (choose yours), the other at 10. Or start 17 WIS, 11 STR, 14 DEX instead of ICC take Great WIS to keep DS at the same lvl take ICC after DS on a druid bonus feat and drop one GrWIS for something else (ER should be the only possibility though)

AB: 26/27 depending on starting STR (38 ranged if zen archery is taken)
AC (naked): 33/34 (depends on starting dex)
Saves (fort/ref/will): 24/19 or 20/36 (+9 vs spells)



1. Druid 1, Toughness + Combat Casting
2. Monk 1
3. Druid 2, extend spell
4. Druid 3, Wis (Wis 19)
5. Druid 4
6. Druid 5, empower spell (or maximise)
7. Monk 2
8. Druid 6, Wis (Wis 20)
9. Druid 7, blind fight/zen archery/expertise (your choice)
10. Druid 8
11. Druid 9
12. Monk 3, Wis (Wis 21), Dodge
13. Druid 10
14. Druid 11
15. Druid 12, Mobility
16. Druid 13, Wis (Wis 22)
17. Monk 4
18. Druid 14, IC: unarmed
19. Druid 15
20. Druid 16(Wis 23)
21. SD 1, Great Wis 1 (Wis 24)
22. SD 2
23. Druid 17
24. Druid 18, Wis, ICC(Wis 25)
25. Druid 19
26. Druid 20
27. Monk 5, Great Wis 2 (Wis 26)
28. Druid 21, Wis (Wis 27)
29. Druid 22
30. Druid 23, Great Wis 3 (Wis 28)
31. Druid 24, Great Wis 4@ (Wis 29)
32. Druid 25, Wis (Wis 30)
33. Druid 26, Dragon Shape
34. Druid 27
35. Druid 28, Great Wis 5@ (Wis 31)
36. Druid 29, Wis, Armor Skin (Wis 32)
37. Druid 30
38. Druid 31
39. Monk 6, EP
40. Druid 32, Wis, Great Wis 6@ (Wis 34)

A quick tweaking, see if you like it

Cheers,
Kail
_________________
Dilegua notte
Tramontate stelle
Tramontate stelle
All'alba vinceṛ
Vinceṛ
Vinceṛ

Edited By Kail Pendragon on 01/13/06 00:22

Quote: Posted 01/12/06 22:11:05 (GMT) -- Jehoshua
DC = 26 + Spell Level


Wrong, DC = 10 +WIS bonus +spell lvl +SF feats
in your case DC = 20 +spell lvl Thanks for the post. Interesting idea I will look into that. I fogot to mention that when I was talking about a DC of 26 the build was buffed with owls insight.

DC = 10 + 16 + Spell LvL Uh, sure. I am accustomed to read naked stats like most people here. Just a little advice, when writing buffed stats, indicate that. Something like:
AB(buffed): 65

Cheers,
Kail